Player Matchup

Ne Zha
Ne Zha
BadCalebx
Ne Zha
Level 62
God Stats
2W - 6L
1,128 SR
Queue Stats
124W - 119L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cloraseptic_
Morgan Le Fay
Level 62
God Stats
0W - 5L
1,303 SR
Queue Stats
370W - 460L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
Saxboytroi
Kumbhakarna
Level 103
God Stats
64W - 66L
1,539 SR
Queue Stats
470W - 421L
1,547 Elo+
Party 1
Skadi
Skadi
kawaiidj0831
Skadi
Level 101
God Stats
26W - 19L
1,600 SR
Queue Stats
466W - 424L
1,526 Elo+
Party 1
Mulan
Mulan
sgxninjaa69
Mulan
Level 145
God Stats
12W - 10L
1,660 SR
Queue Stats
216W - 198L
1,469 Elo+
Party 2
Team Averages
Level 95
1,446 SR
1,487 Elo+

VS

Team Averages
Level 117
1,542 SR
1,472 Elo+
Sobek
Sobek
Heavens Ghosts
Sobek
Level 148
God Stats
1W - 1L
1,748 SR
Queue Stats
40W - 47L
1,456 Elo+
Solo
Scylla
Scylla
Mr_Taco5deMayo
Scylla
Level 108
God Stats
16W - 26L
1,458 SR
Queue Stats
56W - 72L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
XxEduardoTheKill
Erlang Shen
Level 102
God Stats
4W - 6L
1,525 SR
Queue Stats
734W - 722L
1,530 Elo+
Solo
Chiron
Chiron
ringlerx500x
Chiron
Level 125
God Stats
28W - 37L
1,483 SR
Queue Stats
1,151W - 1,034L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
topdogjed
Zhong Kui
Level 100
God Stats
2W - 3L
1,496 SR
Queue Stats
178W - 169L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BadCalebx
Ne Zha
7
0 / 7 / 1
4,927
448
1,954
7,733
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Cloraseptic_
Morgan Le Fay
10
1 / 2 / 0
5,420
493
3,437
5,419
2,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
Saxboytroi
Kumbhakarna
8
0 / 2 / 2
5,091
463
1,116
7,859
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,786
435
3,587
4,846
857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 2 / 0
6,466
588
6,058
10,099
7,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,602
509
2,462
8,463
4,121
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 2 / 2
5,639
513
3,029
5,246
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
XxEduardoTheKill
Erlang Shen
11
3 / 2 / 1
6,744
613
8,024
7,428
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
13
7 / 0 / 1
7,648
695
6,549
5,334
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
topdogjed
Zhong Kui
12
4 / 1 / 1
6,702
609
4,926
4,526
3,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
17
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BadCalebx
Ne Zha
0
7
1
0.07
L
Morgan Le Fay
Cloraseptic_
Morgan Le Fay
1
2
0
0.5
W
1
0
6
4
W
2
2
2
1.5
L
Kumbhakarna
Saxboytroi
Kumbhakarna
0
2
2
0.5
W
Erlang Shen
XxEduardoTheKill
Erlang Shen
3
2
1
1.75
L
0
4
0
0
W
Chiron
7
0
1
7.5
L
4
2
0
2
W
Zhong Kui
topdogjed
Zhong Kui
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
24,990
35,956
Taken
30,997
15,828
Mitigated
15,480
8,052
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BadCalebx
Ne Zha
1,954
925
0
644
7,733
2,283
0
3,694
4,039
0
18,289
L
Morgan Le Fay
Cloraseptic_
Morgan Le Fay
3,437
372
0
1,675
5,419
2,230
0
2,515
2,904
29,317
0
W
2,462
264
0
1,284
8,463
4,121
0
1,545
6,918
10,831
0
W
3,029
96
0
2,106
5,246
1,416
135
1,234
4,012
23,358
0
L
Kumbhakarna
Saxboytroi
Kumbhakarna
1,116
219
490
2,246
7,859
3,417
0
2,228
5,631
7,716
0
W
Erlang Shen
XxEduardoTheKill
Erlang Shen
8,024
3,899
0
1,678
7,428
5,262
109
990
6,438
0
34,005
L
3,587
1,620
0
646
4,846
857
0
566
4,280
0
27,095
W
Chiron
6,549
2,296
466
2,176
5,334
1,635
59
472
4,862
0
50,006
L
6,058
1,006
0
2,351
10,099
7,041
0
1,414
8,685
3,499
24,138
W
Zhong Kui
topdogjed
Zhong Kui
4,926
1,064
0
2,554
4,526
3,046
1,072
1,272
3,254
35,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
32,335
219
Minions Killed
303
0
Camps Cleared
0
952,873
Distance Traveled
1,015,755
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,927
448
42
4
0
164,134
0
L
Morgan Le Fay
5,420
493
55
5
0
175,841
2
W
Sobek
5,602
509
12
1
0
197,760
4
W
Scylla
5,639
513
51
5
0
216,013
3
L
Kumbhakarna
5,091
463
4
0
0
214,612
4
W
Erlang Shen
6,744
613
73
7
0
211,327
0
L
Skadi
4,786
435
65
6
0
189,015
4
W
Chiron
7,648
695
101
9
0
202,299
2
L
Mulan
6,466
588
53
5
0
209,271
2
W
Zhong Kui
6,702
609
66
6
0
188,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role