Player Matchup

Jormungandr
Jormungandr
Antnaf
Jormungandr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,634 Elo+
Party 1
Hachiman
Hachiman
Baloo3
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,472 Elo+
Solo
Chronos
Chronos
BejloCZ100penta
Chronos
Level 29
God Stats
10W - 10L
1,472 SR
Queue Stats
272W - 281L
1,461 Elo+
Solo
Cerberus
Cerberus
EpicPals
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,385 Elo+
Party 1
Tyr
Tyr
xycannon
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,382 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,467 Elo+

VS

Team Averages
Level 13
1,430 SR
1,384 Elo+
Fenrir
Fenrir
Asticololo
Fenrir
Level 4
God Stats
1W - 1L
1,182 SR
Queue Stats
1W - 2L
1,115 Elo+
Solo
Charybdis
Charybdis
Doinov
Charybdis
Level 26
God Stats
20W - 21L
1,382 SR
Queue Stats
108W - 74L
1,585 Elo+
Solo
Ymir
Ymir
FloppHalacazam
Ymir
Level 7
God Stats
2W - 0L
1,682 SR
Queue Stats
5W - 5L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
FloppHarryPotter
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VinoKyn
Morgan Le Fay
Level 21
God Stats
25W - 25L
1,403 SR
Queue Stats
44W - 48L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Antnaf
Jormungandr
20
10 / 5 / 29
16,280
1,163
30,779
24,333
9,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Baloo3
Hachiman
20
13 / 5 / 25
16,484
1,177
36,200
19,163
5,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
16 / 9 / 17
16,837
1,203
21,196
22,256
6,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
EpicPals
Cerberus
20
2 / 11 / 32
13,937
996
27,772
35,700
48,168
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 7 / 28
15,421
1,102
16,297
30,026
29,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asticololo
Fenrir
20
12 / 14 / 21
16,900
1,207
24,509
33,193
20,970
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Doinov
Charybdis
20
8 / 4 / 19
16,171
1,155
36,885
18,607
6,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 10 / 25
13,864
990
15,029
29,962
35,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 9 / 24
14,678
1,048
18,592
27,508
27,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
VinoKyn
Morgan Le Fay
20
11 / 13 / 17
15,567
1,112
26,893
31,604
11,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
143
50
Kills
37
37
Deaths
50
131
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Antnaf
Jormungandr
10
5
29
4.9
W
Fenrir
Asticololo
Fenrir
12
14
21
1.61
L
Hachiman
Baloo3
Hachiman
13
5
25
5.1
L
16
9
17
2.72
W
Charybdis
Doinov
Charybdis
8
4
19
4.38
L
Cerberus
EpicPals
Cerberus
2
11
32
1.64
W
2
10
25
1.45
W
4
9
24
1.78
W
Morgan Le Fay
VinoKyn
Morgan Le Fay
11
13
17
1.5
L
9
7
28
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,244
Damage
121,908
131,478
Taken
140,874
99,774
Mitigated
101,535
10,344
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Antnaf
Jormungandr
30,779
4,778
0
2,377
24,333
9,356
0
15,118
9,215
67,448
0
W
Fenrir
Asticololo
Fenrir
24,509
8,661
0
1,711
33,193
20,970
0
16,245
16,948
0
41,559
L
Hachiman
Baloo3
Hachiman
36,200
16,903
0
0
19,163
5,418
0
8,983
10,180
0
76,162
L
21,196
13,464
0
2,133
22,256
6,907
0
7,380
14,876
32,095
0
W
Charybdis
Doinov
Charybdis
36,885
18,690
0
70
18,607
6,940
0
11,489
7,118
0
96,917
L
Cerberus
EpicPals
Cerberus
27,772
1,951
0
3,472
35,700
48,168
0
18,164
17,536
43,646
0
W
15,029
2,876
0
0
29,962
35,064
0
13,469
16,493
29,183
0
W
18,592
2,176
109
0
27,508
27,537
0
19,279
8,229
36,344
0
W
Morgan Le Fay
VinoKyn
Morgan Le Fay
26,893
3,488
1,096
4,588
31,604
11,024
0
19,265
12,339
47,192
0
L
16,297
2,231
0
2,362
30,026
29,925
0
10,869
19,157
0
23,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,959
Gold Earned
77,180
231
Minions Killed
280
8
Camps Cleared
9
1,298,492
Distance Traveled
1,309,100
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
16,280
1,163
83
6
2
260,404
3
W
Fenrir
16,900
1,207
34
2
1
283,115
1
L
Hachiman
16,484
1,177
55
4
5
265,042
0
L
Chronos
16,837
1,203
26
2
0
232,503
1
W
Charybdis
16,171
1,155
133
10
7
262,166
0
L
Cerberus
13,937
996
50
4
0
219,848
0
W
Ymir
13,864
990
31
2
0
263,302
0
W
Cthulhu
14,678
1,048
39
3
1
257,027
0
W
Morgan Le Fay
15,567
1,112
43
3
0
243,490
5
L
Tyr
15,421
1,102
17
1
1
320,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role