Player Matchup

Bellona
Bellona
Jotanelson
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,426 Elo+
Solo
Discordia
Discordia
NUKE BOOO
Discordia
Level 18
God Stats
20W - 16L
1,486 SR
Queue Stats
107W - 153L
1,325 Elo+
Solo
Xing Tian
Xing Tian
betomeliodas
Xing Tian
Level 159
God Stats
8W - 7L
1,570 SR
Queue Stats
374W - 404L
1,441 Elo+
Solo
Team Averages
Level 62
1,519 SR
1,397 Elo+

VS

Team Averages
Level 77
1,474 SR
1,500 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
G0ZEN
Rama
Level 29
God Stats
9W - 13L
1,459 SR
Queue Stats
32W - 44L
1,507 Elo+
Solo
Jormungandr
Jormungandr
JTK-Sergin-_-
Jormungandr
Level 93
God Stats
2W - 0L
1,462 SR
Queue Stats
31W - 28L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jotanelson
Bellona
12
0 / 6 / 1
9,312
548
4,943
13,294
10,307
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
NUKE BOOO
Discordia
14
3 / 4 / 0
10,246
603
10,118
8,022
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
betomeliodas
Xing Tian
12
0 / 0 / 3
9,778
575
9,355
14,981
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 1 / 6
11,125
654
8,790
14,073
6,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
G0ZEN
Rama
15
6 / 1 / 3
10,942
644
10,395
8,492
3,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
JTK-Sergin-_-
Jormungandr
14
1 / 1 / 9
10,312
607
9,467
13,614
14,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
6
6
W
Rama
G0ZEN
Rama
6
1
3
7.5
W
Jormungandr
JTK-Sergin-_-
Jormungandr
1
1
9
5.5
L
Bellona
Jotanelson
Bellona
0
6
1
0.08
L
Discordia
NUKE BOOO
Discordia
3
4
0
0.75
L
Xing Tian
betomeliodas
Xing Tian
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
28,652
36,297
Taken
36,179
29,330
Mitigated
24,565
3,261
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,790
4,156
1,564
10,590
14,073
6,512
566
9,754
4,319
56,540
0
W
Rama
G0ZEN
Rama
10,395
8,924
147
842
8,492
3,140
1,928
5,736
2,756
0
34,733
W
Jormungandr
JTK-Sergin-_-
Jormungandr
9,467
2,806
0
908
13,614
14,913
357
5,299
8,315
39,128
0
L
Bellona
Jotanelson
Bellona
4,943
1,093
0
1,223
13,294
10,307
0
8,590
4,704
0
12,787
L
Discordia
NUKE BOOO
Discordia
10,118
365
0
529
8,022
2,901
0
3,374
4,648
41,907
0
L
Xing Tian
betomeliodas
Xing Tian
9,355
525
0
1,509
14,981
16,122
0
7,231
7,750
31,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
32,379
141
Minions Killed
209
5
Camps Cleared
10
855,747
Distance Traveled
857,556
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,125
654
107
6
4
296,719
6
W
Rama
10,942
644
44
3
4
285,196
4
W
Jormungandr
10,312
607
58
3
2
275,641
0
L
Bellona
9,312
548
27
2
0
297,596
0
L
Discordia
10,246
603
85
5
3
257,372
4
L
Xing Tian
9,778
575
29
2
2
300,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role