Player Matchup

Bellona
Bellona
Masters
IBrokenzZI
Bellona
Masters
Level 155
God Stats
11W - 10L
2,159 SR
Queue Stats
641W - 543L
2,312 MMR
Solo
Chang'e
Chang'e
Platinum IV
MrHealzGoodMan
Chang'e
Platinum IV
Level 36
God Stats
2W - 1L
1,978 SR
Queue Stats
14W - 4L
2,018 MMR
Party 1
Terra
Terra
Gold II
Tirppitz
Terra
Gold II
Level 123
God Stats
2W - 0L
1,932 SR
Queue Stats
16W - 9L
1,855 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 105
2,023 SR
2,062 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,511 SR
1,844 MMR
Hercules
Hercules
Gold V
EZ_Shintaro
Hercules
Gold V
Level 33
God Stats
0W - 2L
1,446 SR
Queue Stats
12W - 17L
1,445 MMR
Solo
Thor
Thor
Diamond IV
SyrixZz_IKingZ
Thor
Diamond IV
Level 145
God Stats
5W - 10L
1,585 SR
Queue Stats
865W - 966L
2,106 MMR
Party 2
Janus
Janus
Masters
zlCleptiX
Janus
Masters
Level 129
God Stats
2W - 3L
1,503 SR
Queue Stats
271W - 203L
1,981 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IBrokenzZI
Bellona
16
8 / 1 / 17
12,675
746
18,725
20,910
26,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 3 / 9
12,102
712
22,736
15,902
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Terra
Tirppitz
Terra
16
7 / 0 / 17
13,162
774
11,087
14,678
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Morgan Le FayAthenaFenrirPersephoneTiamat

VS

Bans
GilgameshGaneshaMedusaCabrakanSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EZ_Shintaro
Hercules
12
1 / 6 / 3
10,348
609
6,861
25,634
22,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 11 / 2
9,941
585
9,789
20,260
12,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
zlCleptiX
Janus
13
2 / 8 / 2
10,687
629
15,925
14,943
5,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
25
Kills
4
4
Deaths
25
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
EZ_Shintaro
Hercules
1
6
3
0.42
W
Bellona
IBrokenzZI
Bellona
8
1
17
16.5
W
10
3
9
4.83
L
1
11
2
0.18
W
Terra
Tirppitz
Terra
7
0
17
15.5
L
Janus
zlCleptiX
Janus
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,548
Damage
32,575
51,490
Taken
60,837
48,736
Mitigated
40,886
23,519
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EZ_Shintaro
Hercules
6,861
1,896
579
8,071
25,634
22,824
330
13,576
12,058
0
19,775
W
Bellona
IBrokenzZI
Bellona
18,725
6,016
220
4,010
20,910
26,683
627
4,954
15,601
0
48,205
W
22,736
834
3,882
6,996
15,902
6,147
1,795
5,540
10,012
64,230
0
L
9,789
1,845
45
897
20,260
12,863
345
11,153
9,107
0
26,468
W
Terra
Tirppitz
Terra
11,087
1,242
2,636
5,775
14,678
15,906
390
4,741
8,194
32,381
0
L
Janus
zlCleptiX
Janus
15,925
446
0
747
14,943
5,199
509
9,198
5,745
46,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,939
Gold Earned
30,976
168
Minions Killed
126
11
Camps Cleared
3
1,011,223
Distance Traveled
837,880
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,348
609
19
1
0
309,459
5
W
Bellona
12,675
746
45
3
5
376,074
5
W
Chang'e
12,102
712
75
4
5
299,975
2
L
Thor
9,941
585
40
2
1
267,697
0
W
Terra
13,162
774
48
3
1
335,174
10
L
Janus
10,687
629
67
4
2
260,724
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role