Player Matchup

Loki
Loki
DamiG4m3rX
Loki
Level 65
God Stats
4W - 6L
1,337 SR
Queue Stats
13W - 20L
1,359 Elo+
Party 3
Izanami
Izanami
LiDailin
Izanami
Level 26
God Stats
3W - 3L
1,356 SR
Queue Stats
233W - 256L
1,408 Elo+
Party 4
Amaterasu
Amaterasu
PlamyESP
Amaterasu
Level 44
God Stats
1W - 3L
1,163 SR
Queue Stats
16W - 23L
1,374 Elo+
Party 3
Nox
Nox
ShmuckOwO
Nox
Level 66
God Stats
6W - 11L
1,462 SR
Queue Stats
258W - 297L
1,390 Elo+
Party 4
Anubis
Anubis
Sodnaf
Anubis
Level 27
God Stats
4W - 2L
1,586 SR
Queue Stats
17W - 25L
1,327 Elo+
Party 3
Team Averages
Level 46
1,381 SR
1,372 Elo+

VS

Team Averages
Level 68
1,521 SR
1,495 Elo+
Bakasura
Bakasura
Elchöpö
Bakasura
Level 38
God Stats
8W - 18L
1,282 SR
Queue Stats
38W - 64L
1,276 Elo+
Party 2
Bacchus
Bacchus
Momonce
Bacchus
Level 98
God Stats
5W - 5L
1,611 SR
Queue Stats
90W - 82L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Oni thomson
Morgan Le Fay
Level 127
God Stats
5W - 5L
1,713 SR
Queue Stats
97W - 95L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
Sikerius
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 57L
1,237 Elo+
Party 2
Medusa
Medusa
Wickychi
Medusa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 14
10,546
459
10,893
17,233
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LiDailin
Izanami
16
2 / 6 / 11
10,343
450
12,939
18,948
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
PlamyESP
Amaterasu
20
7 / 1 / 7
12,985
565
10,171
18,442
20,198
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 6 / 9
11,413
496
15,861
16,125
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Sodnaf
Anubis
19
9 / 6 / 8
12,218
531
20,724
24,719
11,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elchöpö
Bakasura
18
1 / 7 / 6
11,168
486
10,970
20,247
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Momonce
Bacchus
16
4 / 2 / 10
10,950
476
11,233
18,918
23,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Oni thomson
Morgan Le Fay
20
14 / 5 / 5
12,970
564
34,001
22,893
7,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Sikerius
Gilgamesh
15
1 / 6 / 6
9,611
418
4,057
19,125
13,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Wickychi
Medusa
16
5 / 10 / 6
10,218
444
13,703
17,057
5,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
58
29
Kills
25
25
Deaths
30
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
6
14
1.5
L
Bakasura
Elchöpö
Bakasura
1
7
6
0.57
W
Izanami
LiDailin
Izanami
2
6
11
1.25
L
Bacchus
Momonce
Bacchus
4
2
10
4.5
L
Morgan Le Fay
Oni thomson
Morgan Le Fay
14
5
5
3.3
W
Amaterasu
PlamyESP
Amaterasu
7
1
7
10.5
W
9
6
9
2.25
L
Gilgamesh
Sikerius
Gilgamesh
1
6
6
0.67
W
Anubis
Sodnaf
Anubis
9
6
8
2.17
L
Medusa
Wickychi
Medusa
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,588
Damage
73,964
95,467
Taken
98,240
48,888
Mitigated
59,814
33,150
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,893
2,210
0
4,202
17,233
5,424
3,594
7,903
9,133
0
60,587
L
Bakasura
Elchöpö
Bakasura
10,970
7,194
0
6,446
20,247
9,659
2,415
7,352
12,614
0
72,327
W
Izanami
LiDailin
Izanami
12,939
7,335
0
6,199
18,948
6,029
972
9,571
9,377
0
65,996
L
Bacchus
Momonce
Bacchus
11,233
725
0
2,219
18,918
23,501
0
6,525
12,293
30,791
0
L
Morgan Le Fay
Oni thomson
Morgan Le Fay
34,001
1,297
0
6,372
22,893
7,881
1,393
12,416
10,273
104,552
0
W
Amaterasu
PlamyESP
Amaterasu
10,171
4,080
0
6,630
18,442
20,198
3,409
5,157
12,192
0
70,992
W
15,861
409
1,555
3,402
16,125
5,377
925
7,265
8,860
36,981
0
L
Gilgamesh
Sikerius
Gilgamesh
4,057
588
0
1,219
19,125
13,121
277
5,599
13,168
0
31,091
W
Anubis
Sodnaf
Anubis
20,724
1,270
0
11,162
24,719
11,860
1,351
15,338
9,146
74,255
0
L
Medusa
Wickychi
Medusa
13,703
4,246
0
874
17,057
5,652
166
5,209
11,793
0
74,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,505
Gold Earned
54,917
511
Minions Killed
478
0
Camps Cleared
0
2,044,082
Distance Traveled
2,031,039
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,546
459
105
5
0
440,819
1
L
Bakasura
11,168
486
163
7
0
424,890
1
W
Izanami
10,343
450
110
5
0
380,308
6
L
Bacchus
10,950
476
33
1
0
445,070
1
L
Morgan Le Fay
12,970
564
130
6
0
427,495
2
W
Amaterasu
12,985
565
129
6
0
442,270
11
W
Nox
11,413
496
48
2
0
414,878
1
L
Gilgamesh
9,611
418
59
3
0
357,684
0
W
Anubis
12,218
531
119
5
0
365,807
1
L
Medusa
10,218
444
93
4
0
375,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role