Player Matchup

Vulcan
Vulcan
KINGLEONIDAS69
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
TheSnG320
Cthulhu
Level 58
God Stats
7W - 4L
1,704 SR
Queue Stats
112W - 101L
1,532 Elo+
Party 2
Cupid
Cupid
XxBugMommaxX
Cupid
Level 124
God Stats
5W - 1L
1,751 SR
Queue Stats
116W - 112L
1,462 Elo+
Party 2
Team Averages
Level 82
1,652 SR
1,496 Elo+

VS

Team Averages
Level 69
1,348 SR
1,169 Elo+
Neith
Neith
MrsGunfire57
Neith
Level 8
God Stats
5W - 17L
1,045 SR
Queue Stats
5W - 18L
1,169 Elo+
Party 1
Anubis
Anubis
saintpetro
Anubis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,169 Elo+
Party 1
Ares
Ares
thunderline
Ares
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
11,053
582
11,117
11,268
8,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TheSnG320
Cthulhu
16
3 / 3 / 9
11,855
624
6,489
14,068
14,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 2 / 4
12,860
677
18,070
11,470
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
10,321
543
2,616
7,649
2,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
saintpetro
Anubis
16
4 / 4 / 4
11,460
603
14,565
14,289
12,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 5 / 4
11,745
618
10,383
18,210
23,596
Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
8
8
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
1
3
2
0.67
W
Cthulhu
TheSnG320
Cthulhu
3
3
9
2.5
W
8
2
4
5
L
Anubis
saintpetro
Anubis
4
4
4
1.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,676
Damage
27,564
36,806
Taken
40,148
28,200
Mitigated
38,386
10,329
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,117
3,610
0
2,406
11,268
8,604
250
9,745
1,523
34,023
0
L
2,616
599
0
887
7,649
2,518
1,329
2,778
4,871
0
25,720
W
Cthulhu
TheSnG320
Cthulhu
6,489
132
589
1,564
14,068
14,907
234
8,862
5,206
28,433
0
W
18,070
12,814
320
5,450
11,470
4,689
1,706
6,726
4,744
0
78,825
L
Anubis
saintpetro
Anubis
14,565
432
0
250
14,289
12,272
0
8,056
6,233
58,400
0
L
10,383
597
460
2,529
18,210
23,596
0
6,896
11,314
17,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,768
Gold Earned
33,526
215
Minions Killed
174
11
Camps Cleared
5
1,054,050
Distance Traveled
795,987
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,053
582
62
3
6
354,341
5
L
Neith
10,321
543
46
2
0
185,798
0
W
Cthulhu
11,855
624
39
2
3
377,645
5
W
Cupid
12,860
677
114
6
2
322,064
2
L
Anubis
11,460
603
106
6
3
296,193
9
L
Ares
11,745
618
22
1
2
313,996
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role