Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EversonPMelo
Cernunnos
Level 129
God Stats
32W - 26L
1,500 SR
Queue Stats
317W - 353L
1,434 Elo+
Solo
Amaterasu
Amaterasu
echekel
Amaterasu
Level 127
God Stats
1W - 2L
1,264 SR
Queue Stats
493W - 584L
1,527 Elo+
Solo
Team Averages
Level 138
1,421 SR
1,487 Elo+

VS

Team Averages
Level 101
1,260 SR
1,455 Elo+
Horus
Horus
Kakaroto277
Horus
Level 149
God Stats
10W - 5L
1,564 SR
Queue Stats
167W - 88L
1,604 Elo+
Party 1
Susano
Susano
Kayn89012
Susano
Level 6
God Stats
1W - 5L
997 SR
Queue Stats
2W - 9L
1,096 Elo+
Solo
Chronos
Chronos
agusinho
Chronos
Level 149
God Stats
0W - 5L
1,218 SR
Queue Stats
507W - 315L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
14 / 2 / 7
12,088
806
23,642
16,240
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
EversonPMelo
Cernunnos
14
3 / 3 / 12
10,105
674
13,054
10,829
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Amaterasu
echekel
Amaterasu
14
4 / 5 / 11
10,640
709
8,045
15,005
9,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
8,823
588
9,787
17,980
14,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Kayn89012
Susano
12
5 / 10 / 2
10,224
682
7,368
14,208
5,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
agusinho
Chronos
14
3 / 5 / 5
9,760
651
13,893
18,126
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
9
10
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
2
7
8.75
W
Cernunnos
EversonPMelo
Cernunnos
3
3
12
3
L
1
6
6
0.67
L
Susano
Kayn89012
Susano
5
10
2
0.6
L
Chronos
agusinho
Chronos
3
5
5
1.1
W
Amaterasu
echekel
Amaterasu
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,741
Damage
31,048
42,074
Taken
50,314
19,234
Mitigated
29,035
17,626
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,642
11,812
0
9,860
16,240
5,427
2,318
3,769
12,059
65,095
0
W
Cernunnos
EversonPMelo
Cernunnos
13,054
5,119
0
2,945
10,829
4,384
442
4,251
6,197
0
44,471
L
9,787
3,730
1,122
2,671
17,980
14,999
0
7,693
10,287
0
18,321
L
Susano
Kayn89012
Susano
7,368
2,096
0
658
14,208
5,159
0
6,435
7,773
0
16,028
L
Chronos
agusinho
Chronos
13,893
3,476
0
7,533
18,126
8,877
0
9,877
8,249
47,407
0
W
Amaterasu
echekel
Amaterasu
8,045
2,678
334
4,487
15,005
9,423
0
4,952
9,688
0
23,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
28,807
179
Minions Killed
128
9
Camps Cleared
4
803,651
Distance Traveled
703,411
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,088
806
82
5
1
270,908
2
W
Cernunnos
10,105
674
72
5
7
251,540
4
L
Horus
8,823
588
21
1
1
246,268
5
L
Susano
10,224
682
20
1
0
197,959
3
L
Chronos
9,760
651
87
6
3
259,184
1
W
Amaterasu
10,640
709
25
2
1
281,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role