Player Matchup

Kukulkan
Kukulkan
Djlostintime
Kukulkan
Level 27
God Stats
35W - 42L
1,460 SR
Queue Stats
59W - 69L
1,463 Elo+
Solo
Bellona
Bellona
MetalScorpion26
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,382 Elo+
Solo
Neith
Neith
PrincessVez
Neith
Level 27
God Stats
108W - 118L
1,387 SR
Queue Stats
121W - 148L
1,359 Elo+
Solo
Zeus
Zeus
baalvardo
Zeus
Level 21
God Stats
12W - 7L
1,533 SR
Queue Stats
94W - 102L
1,355 Elo+
Solo
Chernobog
Chernobog
itsjustjerm16
Chernobog
Level 19
God Stats
5W - 6L
1,613 SR
Queue Stats
73W - 68L
1,454 Elo+
Solo
Team Averages
Level 25
1,499 SR
1,403 Elo+

VS

Team Averages
Level 14
1,415 SR
1,224 Elo+
Neith
Neith
David88612
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,145 Elo+
Solo
Loki
Loki
Jexer458
Loki
Level 6
God Stats
4W - 8L
1,102 SR
Queue Stats
5W - 8L
1,126 Elo+
Solo
Merlin
Merlin
JitterySmile412
Merlin
Level 13
God Stats
12W - 9L
1,511 SR
Queue Stats
19W - 22L
1,280 Elo+
Solo
Ra
Ra
ajwooly
Ra
Level 28
God Stats
1W - 2L
1,665 SR
Queue Stats
100W - 151L
1,321 Elo+
Solo
Charybdis
Charybdis
lCrisAAl
Charybdis
Level 15
God Stats
1W - 5L
1,295 SR
Queue Stats
16W - 22L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Djlostintime
Kukulkan
18
2 / 3 / 17
11,185
1,017
18,097
7,785
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 1 / 10
12,546
1,141
14,397
10,662
7,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 1 / 12
10,203
928
6,979
5,239
1,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
19
8 / 1 / 10
12,609
1,146
17,564
7,732
2,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
itsjustjerm16
Chernobog
19
6 / 1 / 18
11,596
1,054
13,740
8,051
3,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 0 / 0
6,990
635
0
0
0
Loki
15
2 / 5 / 2
9,675
880
5,104
9,782
3,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 9 / 3
10,285
935
10,730
23,761
9,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 8 / 2
10,385
944
9,072
18,714
8,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
lCrisAAl
Charybdis
17
0 / 7 / 7
10,447
950
7,583
22,972
9,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
29
Kills
7
7
Deaths
29
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
0
0
0
0
W
Kukulkan
Djlostintime
Kukulkan
2
3
17
3.5
L
Loki
2
5
2
0.6
L
2
9
3
0.39
W
12
1
10
17
W
1
1
12
7
L
3
8
2
0.5
W
Zeus
8
1
10
13
W
Chernobog
itsjustjerm16
Chernobog
6
1
18
15
L
Charybdis
lCrisAAl
Charybdis
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,777
Damage
32,489
39,469
Taken
75,229
18,352
Mitigated
31,365
5,458
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Djlostintime
Kukulkan
18,097
1,837
0
1,017
7,785
3,181
0
4,400
3,385
34,501
0
L
Loki
5,104
1,344
0
0
9,782
3,664
0
4,675
4,987
0
6,620
L
10,730
289
0
198
23,761
9,996
0
11,682
11,791
28,930
0
W
14,397
4,605
0
398
10,662
7,499
0
3,623
7,039
254
36,289
W
6,979
1,704
0
536
5,239
1,767
0
2,943
2,296
0
20,432
L
9,072
907
345
2,592
18,714
8,069
0
7,535
10,909
23,550
0
W
Zeus
17,564
3,021
284
1,758
7,732
2,761
0
4,893
2,839
42,694
0
W
Chernobog
itsjustjerm16
Chernobog
13,740
9,118
0
1,465
8,051
3,144
0
3,943
4,108
0
32,283
L
Charybdis
lCrisAAl
Charybdis
7,583
3,850
0
485
22,972
9,636
0
10,943
11,767
0
31,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,139
Gold Earned
47,782
229
Minions Killed
147
8
Camps Cleared
3
1,043,233
Distance Traveled
655,155
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,990
635
0
0
0
0
0
W
Kukulkan
11,185
1,017
48
4
3
201,913
0
L
Loki
9,675
880
5
0
2
180,245
0
L
Merlin
10,285
935
40
4
0
170,783
0
W
Bellona
12,546
1,141
40
4
1
242,771
2
W
Neith
10,203
928
35
3
0
189,849
1
L
Ra
10,385
944
35
3
0
146,865
0
W
Zeus
12,609
1,146
65
6
2
205,856
0
W
Chernobog
11,596
1,054
41
4
2
202,844
2
L
Charybdis
10,447
950
67
6
1
157,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role