Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BodegaYurdMe
Cerberus
Level 35
God Stats
6W - 7L
1,688 SR
Queue Stats
146W - 158L
1,563 Elo+
Solo
Aphrodite
Aphrodite
DocFU
Aphrodite
Level 49
God Stats
21W - 19L
1,539 SR
Queue Stats
162W - 185L
1,391 Elo+
Party 1
Vulcan
Vulcan
SwedishSidekick
Vulcan
Level 29
God Stats
8W - 3L
1,580 SR
Queue Stats
279W - 214L
1,590 Elo+
Party 1
Team Averages
Level 57
1,561 SR
1,509 Elo+

VS

Team Averages
Level 54
1,455 SR
1,466 Elo+
Janus
Janus
AptyChii
Janus
Level 44
God Stats
6W - 9L
1,412 SR
Queue Stats
224W - 197L
1,555 Elo+
Solo
Fenrir
Fenrir
CRACCSMOKE
Fenrir
Level 40
God Stats
1W - 1L
1,560 SR
Queue Stats
20W - 23L
1,410 Elo+
Solo
Cerberus
Cerberus
CorgiMaster831
Cerberus
Level 34
God Stats
0W - 1L
1,364 SR
Queue Stats
3W - 9L
1,281 Elo+
Party 2
Guan Yu
Guan Yu
Itriedharder
Guan Yu
Level 32
God Stats
3W - 5L
1,505 SR
Queue Stats
171W - 102L
1,706 Elo+
Solo
Chiron
Chiron
Xa FadeZ
Chiron
Level 119
God Stats
3W - 3L
1,435 SR
Queue Stats
20W - 31L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 0 / 1
6,873
625
4,313
5,483
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
10
0 / 1 / 0
5,558
505
2,070
4,648
1,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
BodegaYurdMe
Cerberus
11
0 / 1 / 0
6,127
557
4,318
6,660
3,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
DocFU
Aphrodite
10
1 / 0 / 2
5,751
523
1,550
3,479
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 0 / 5
6,253
568
6,126
5,618
2,366
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AptyChii
Janus
10
0 / 3 / 0
5,748
523
4,025
5,651
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
CRACCSMOKE
Fenrir
8
0 / 3 / 1
4,971
452
383
7,522
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
6
0 / 2 / 1
4,927
448
2,251
5,874
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Itriedharder
Guan Yu
10
1 / 2 / 0
5,650
514
4,232
6,743
4,334
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Xa FadeZ
Chiron
10
1 / 0 / 0
6,011
546
2,940
3,997
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
1
7.5
W
Danzaburou
 
Danzaburou
0
1
0
0
L
Janus
AptyChii
Janus
0
3
0
0
W
Cerberus
BodegaYurdMe
Cerberus
0
1
0
0
L
Fenrir
CRACCSMOKE
Fenrir
0
3
1
0.17
L
Cerberus
0
2
1
0.25
W
Aphrodite
DocFU
Aphrodite
1
0
2
2
L
Guan Yu
Itriedharder
Guan Yu
1
2
0
0.5
W
2
0
5
4.5
L
Chiron
Xa FadeZ
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
13,831
25,888
Taken
29,787
11,247
Mitigated
12,239
16,251
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,313
921
0
5,343
5,483
1,894
310
865
4,558
0
38,523
W
Danzaburou
 
Danzaburou
2,070
716
0
1,570
4,648
1,207
0
392
4,256
0
26,791
L
Janus
AptyChii
Janus
4,025
301
0
1,259
5,651
1,079
0
2,022
3,629
35,820
0
W
Cerberus
BodegaYurdMe
Cerberus
4,318
492
0
2,966
6,660
3,523
0
0
6,660
34,083
0
L
Fenrir
CRACCSMOKE
Fenrir
383
123
0
2,546
7,522
2,100
0
2,441
5,081
0
18,027
L
Cerberus
2,251
126
0
1,623
5,874
3,651
0
3,511
2,363
12,609
0
W
Aphrodite
DocFU
Aphrodite
1,550
690
1,816
2,833
3,479
2,257
252
1,725
1,630
18,341
0
L
Guan Yu
Itriedharder
Guan Yu
4,232
1,180
35
2,555
6,743
4,334
0
3,959
2,784
0
28,818
W
6,126
2,002
0
1,723
5,618
2,366
866
2,932
2,508
41,197
0
L
Chiron
Xa FadeZ
Chiron
2,940
687
322
1,560
3,997
1,075
408
61
3,936
0
35,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
27,307
350
Minions Killed
307
0
Camps Cleared
0
1,030,875
Distance Traveled
1,043,866
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,873
625
65
6
0
257,534
2
W
Danzaburou
5,558
505
61
6
0
180,221
2
L
Janus
5,748
523
94
9
0
190,643
5
W
Cerberus
6,127
557
108
10
0
172,518
0
L
Fenrir
4,971
452
44
4
0
216,167
0
L
Cerberus
4,927
448
29
3
0
201,843
2
W
Aphrodite
5,751
523
40
4
0
195,546
3
L
Guan Yu
5,650
514
65
6
0
215,927
6
W
Vulcan
6,253
568
76
7
0
225,056
5
L
Chiron
6,011
546
75
7
0
219,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role