Player Matchup

Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Galaxaiii
Freya
Level 83
God Stats
8W - 10L
1,537 SR
Queue Stats
271W - 234L
1,566 Elo+
Party 1
Da Ji
Da Ji
Kiwikku
Da Ji
Level 3
God Stats
2W - 0L
1,731 SR
Queue Stats
2W - 0L
1,687 Elo+
Party 1
Chang'e
Chang'e
Yviey
Chang'e
Level 72
God Stats
80W - 58L
1,586 SR
Queue Stats
271W - 230L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
vValkire
Aphrodite
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 19L
1,495 Elo+
Party 1
Team Averages
Level 50
1,571 SR
1,553 Elo+

VS

Team Averages
Level 35
1,381 SR
1,422 Elo+
Janus
Janus
Bolebaboeska
Janus
Level 34
God Stats
0W - 1L
1,240 SR
Queue Stats
12W - 19L
1,504 Elo+
Solo
Ares
Ares
Ciryandyl
Ares
Level 52
God Stats
1W - 4L
1,500 SR
Queue Stats
314W - 340L
1,424 Elo+
Party 2
Artemis
Artemis
DevilJhin34
Artemis
Level 18
God Stats
2W - 6L
1,253 SR
Queue Stats
38W - 69L
1,339 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jagernnog
Tsukuyomi
Level 29
God Stats
0W - 3L
1,287 SR
Queue Stats
188W - 215L
1,377 Elo+
Party 2
Ratatoskr
Ratatoskr
l94Sniper
Ratatoskr
Level 41
God Stats
3W - 4L
1,623 SR
Queue Stats
101W - 105L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 1 / 4
8,454
604
8,227
5,098
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Galaxaiii
Freya
14
7 / 2 / 9
8,282
592
11,322
10,980
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Kiwikku
Da Ji
13
8 / 3 / 4
8,440
603
7,450
9,275
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Yviey
Chang'e
14
5 / 0 / 6
8,536
610
5,599
6,429
5,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
vValkire
Aphrodite
12
2 / 1 / 7
7,364
526
1,531
7,588
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,393
457
3,607
8,842
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
7
0 / 6 / 0
5,466
390
2,045
10,880
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
DevilJhin34
Artemis
8
1 / 6 / 2
5,775
413
3,506
7,857
1,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
jagernnog
Tsukuyomi
10
5 / 5 / 2
7,030
502
4,961
9,801
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
l94Sniper
Ratatoskr
12
1 / 5 / 0
7,005
500
3,794
10,811
3,382
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
24
Kills
7
7
Deaths
24
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
4
4
L
0
2
0
0
L
Ares
0
6
0
0
L
Artemis
DevilJhin34
Artemis
1
6
2
0.33
W
Freya
Galaxaiii
Freya
7
2
9
5.75
W
Da Ji
Kiwikku
Da Ji
8
3
4
3.33
W
Chang'e
Yviey
Chang'e
5
0
6
8
L
Tsukuyomi
jagernnog
Tsukuyomi
5
5
2
1.2
L
Ratatoskr
l94Sniper
Ratatoskr
1
5
0
0.2
W
Aphrodite
vValkire
Aphrodite
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,129
Damage
17,913
39,370
Taken
48,191
20,933
Mitigated
21,291
18,812
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,227
214
126
1,844
5,098
1,592
926
1,763
3,137
58,383
0
L
3,607
288
0
1,618
8,842
2,293
0
5,801
2,507
35,034
0
L
Ares
2,045
211
0
480
10,880
10,157
0
6,526
4,276
15,774
0
L
Artemis
DevilJhin34
Artemis
3,506
1,539
577
1,208
7,857
1,975
100
5,381
2,438
0
22,255
W
Freya
Galaxaiii
Freya
11,322
3,782
0
4,869
10,980
3,783
525
927
10,045
58,607
0
W
Da Ji
Kiwikku
Da Ji
7,450
998
254
2,088
9,275
3,828
88
738
8,525
0
39,409
W
Chang'e
Yviey
Chang'e
5,599
597
891
4,740
6,429
5,476
524
954
5,427
41,503
0
L
Tsukuyomi
jagernnog
Tsukuyomi
4,961
1,635
0
1,724
9,801
3,484
0
3,549
6,142
0
27,098
L
Ratatoskr
l94Sniper
Ratatoskr
3,794
1,721
0
3,544
10,811
3,382
0
4,843
5,910
0
38,827
W
Aphrodite
vValkire
Aphrodite
1,531
615
1,513
2,487
7,588
6,254
396
1,053
6,535
26,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
31,669
414
Minions Killed
280
0
Camps Cleared
0
1,363,674
Distance Traveled
1,257,427
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,454
604
126
9
0
283,332
2
L
Janus
6,393
457
83
6
0
279,925
2
L
Ares
5,466
390
24
2
0
231,120
1
L
Artemis
5,775
413
39
3
0
206,807
1
W
Freya
8,282
592
85
6
0
284,322
6
W
Da Ji
8,440
603
67
5
0
267,581
0
W
Chang'e
8,536
610
87
6
0
280,130
0
L
Tsukuyomi
7,030
502
48
3
0
267,330
0
L
Ratatoskr
7,005
500
86
6
0
272,245
5
W
Aphrodite
7,364
526
49
4
0
248,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role