Player Matchup

Sun Wukong
Sun Wukong
Black_Demon2606
Sun Wukong
Level 16
God Stats
14W - 8L
1,648 SR
Queue Stats
40W - 48L
1,341 Elo+
Solo
Izanami
Izanami
KAoS goHAM
Izanami
Level 19
God Stats
27W - 21L
1,516 SR
Queue Stats
139W - 146L
1,383 Elo+
Solo
Yemoja
Yemoja
Q1zXcRt
Yemoja
Level 29
God Stats
5W - 0L
1,680 SR
Queue Stats
61W - 51L
1,325 Elo+
Solo
Hel
Hel
TTvtryhard_God66
Hel
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 43L
1,383 Elo+
Solo
Bastet
Bastet
mitsurikaronji
Bastet
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 25L
1,311 Elo+
Solo
Team Averages
Level 19
1,569 SR
1,349 Elo+

VS

Team Averages
Level 23
1,360 SR
1,354 Elo+
Kali
Kali
HEADCASEO-0
Kali
Level 25
God Stats
5W - 5L
1,551 SR
Queue Stats
13W - 10L
1,434 Elo+
Party 1
Loki
Loki
RAF294
Loki
Level 14
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 17L
1,146 Elo+
Solo
Kuzenbo
Kuzenbo
Scuba-_steve97
Kuzenbo
Level 28
God Stats
0W - 1L
1,199 SR
Queue Stats
6W - 9L
1,536 Elo+
Party 1
Apollo
Apollo
StodgiestOak
Apollo
Level 29
God Stats
1W - 2L
1,418 SR
Queue Stats
5W - 15L
1,341 Elo+
Solo
Anubis
Anubis
hayroljr
Anubis
Level 18
God Stats
2W - 6L
1,370 SR
Queue Stats
22W - 31L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Black_Demon2606
Sun Wukong
16
9 / 2 / 2
10,834
516
14,636
14,193
9,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
KAoS goHAM
Izanami
17
7 / 5 / 3
11,497
547
14,067
12,979
4,652
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Q1zXcRt
Yemoja
13
2 / 4 / 6
9,602
457
3,597
11,499
10,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 5 / 2
12,518
596
14,965
15,710
7,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 10 / 1
7,643
364
1,769
11,588
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
8,710
415
5,959
10,705
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
RAF294
Loki
11
4 / 15 / 4
8,266
394
8,634
18,778
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 4
8,386
399
9,400
17,783
24,555
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
18
10 / 6 / 3
11,801
562
10,515
16,612
6,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
hayroljr
Anubis
11
3 / 10 / 2
7,716
367
4,430
10,538
4,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
31
Kills
22
26
Deaths
36
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Black_Demon2606
Sun Wukong
9
2
2
5
L
4
4
1
1.13
W
Izanami
KAoS goHAM
Izanami
7
5
3
1.7
W
Yemoja
Q1zXcRt
Yemoja
2
4
6
1.25
L
Loki
RAF294
Loki
4
15
4
0.4
L
1
1
4
3
L
Apollo
10
6
3
1.92
W
13
5
2
2.8
L
Anubis
hayroljr
Anubis
3
10
2
0.4
W
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,034
Damage
38,938
65,969
Taken
74,416
35,504
Mitigated
46,159
15,617
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Black_Demon2606
Sun Wukong
14,636
3,207
0
5,136
14,193
9,381
509
4,796
9,397
0
44,438
L
5,959
2,096
0
3,522
10,705
4,907
0
525
10,180
0
24,456
W
Izanami
KAoS goHAM
Izanami
14,067
10,743
0
3,438
12,979
4,652
3,594
1,835
11,144
0
79,866
W
Yemoja
Q1zXcRt
Yemoja
3,597
516
1,343
386
11,499
10,913
2,395
2,674
8,825
28,299
0
L
Loki
RAF294
Loki
8,634
3,527
0
1,528
18,778
6,383
0
6,927
11,851
0
35,665
L
9,400
2,842
170
4,501
17,783
24,555
121
4,615
13,168
24,058
0
L
Apollo
10,515
3,908
0
5,529
16,612
6,235
2,246
1,779
14,833
0
66,372
W
14,965
3,246
246
5,068
15,710
7,609
1,810
4,674
11,036
82,731
0
L
Anubis
hayroljr
Anubis
4,430
911
0
330
10,538
4,079
633
5,087
5,451
28,043
0
W
1,769
947
0
0
11,588
2,949
1,843
543
11,045
0
20,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,094
Gold Earned
44,879
417
Minions Killed
274
0
Camps Cleared
0
1,786,809
Distance Traveled
1,615,865
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,834
516
72
3
0
358,850
0
L
Kali
8,710
415
41
2
0
294,524
1
W
Izanami
11,497
547
146
7
0
373,372
2
W
Yemoja
9,602
457
31
1
0
363,087
0
L
Loki
8,266
394
63
3
0
324,691
0
L
Kuzenbo
8,386
399
19
1
0
361,144
0
L
Apollo
11,801
562
108
5
0
367,552
0
W
Hel
12,518
596
140
7
0
340,474
3
L
Anubis
7,716
367
43
2
0
267,954
0
W
Bastet
7,643
364
28
1
0
351,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role