Player Matchup

Chronos
Chronos
Bennylenton
Chronos
Level 89
God Stats
0W - 3L
1,268 SR
Queue Stats
239W - 212L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
DaddyRage57
Sylvanus
Level 153
God Stats
3W - 1L
1,739 SR
Queue Stats
302W - 256L
1,532 Elo+
Party 1
Discordia
Discordia
FatherAndyTTV
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,336 Elo+
Party 1
Agni
Agni
MrRedCoast
Agni
Level 158
God Stats
6W - 5L
1,544 SR
Queue Stats
341W - 307L
1,520 Elo+
Party 1
Apollo
Apollo
Senor DreaMz
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,400 Elo+
Solo
Team Averages
Level 88
1,510 SR
1,458 Elo+

VS

Team Averages
Level 25
1,491 SR
1,502 Elo+
Hou Yi
Hou Yi
Albert8836
Hou Yi
Level 22
God Stats
6W - 4L
1,332 SR
Queue Stats
265W - 250L
1,542 Elo+
Solo
Terra
Terra
Hasezll
Terra
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,468 Elo+
Solo
Tyr
Tyr
MeatyMcBrains
Tyr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 111L
1,480 Elo+
Solo
Merlin
Merlin
Udoxxia
Merlin
Level 28
God Stats
3W - 2L
1,626 SR
Queue Stats
64W - 55L
1,490 Elo+
Solo
Heimdallr
Heimdallr
johanedu97
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bennylenton
Chronos
13
1 / 6 / 4
7,322
666
4,984
9,543
3,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
DaddyRage57
Sylvanus
15
2 / 3 / 6
8,548
777
8,316
16,911
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
FatherAndyTTV
Discordia
15
3 / 5 / 5
8,426
766
9,057
7,474
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 8
7,789
708
10,999
8,333
3,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
16
5 / 4 / 3
8,839
804
6,877
10,029
5,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Albert8836
Hou Yi
16
5 / 2 / 12
9,728
884
7,635
9,904
4,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Hasezll
Terra
16
2 / 1 / 14
9,099
827
2,817
11,199
13,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 11
9,334
849
5,651
15,120
16,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Udoxxia
Merlin
16
5 / 2 / 11
9,822
893
16,923
8,243
4,189
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
johanedu97
Heimdallr
16
8 / 3 / 8
9,994
909
14,990
9,699
4,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
12
Kills
23
23
Deaths
12
26
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Albert8836
Hou Yi
5
2
12
5.5
L
Chronos
Bennylenton
Chronos
1
6
4
0.5
L
Sylvanus
DaddyRage57
Sylvanus
2
3
6
1.67
L
Discordia
FatherAndyTTV
Discordia
3
5
5
1.1
W
Terra
Hasezll
Terra
2
1
14
9
W
3
4
11
2.13
L
1
5
8
1
L
Apollo
5
4
3
1.63
W
Merlin
Udoxxia
Merlin
5
2
11
5.25
W
Heimdallr
johanedu97
Heimdallr
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,233
Damage
48,016
52,290
Taken
54,165
33,086
Mitigated
42,666
16,746
Healing
23,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Albert8836
Hou Yi
7,635
2,417
1,753
2,545
9,904
4,847
1,640
6,408
3,496
0
23,838
L
Chronos
Bennylenton
Chronos
4,984
976
375
1,156
9,543
3,672
0
3,279
6,258
9,498
0
L
Sylvanus
DaddyRage57
Sylvanus
8,316
914
2,640
6,377
16,911
18,210
60
7,809
9,102
14,452
0
L
Discordia
FatherAndyTTV
Discordia
9,057
765
1,392
718
7,474
2,845
0
2,248
5,226
12,305
0
W
Terra
Hasezll
Terra
2,817
470
4,732
3,171
11,199
13,158
300
6,971
4,228
8,444
0
W
5,651
1,011
332
4,603
15,120
16,464
420
8,166
6,308
0
9,644
L
10,999
528
573
696
8,333
3,125
0
1,923
6,410
28,792
0
L
Apollo
6,877
4,756
814
2,005
10,029
5,234
760
4,481
5,548
0
17,723
W
Merlin
Udoxxia
Merlin
16,923
852
2,779
1,301
8,243
4,189
1,139
5,664
2,579
36,239
0
W
Heimdallr
johanedu97
Heimdallr
14,990
2,773
1,295
1,193
9,699
4,008
1,027
6,147
3,552
0
29,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
47,977
94
Minions Killed
128
0
Camps Cleared
0
1,133,578
Distance Traveled
1,074,578
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,728
884
33
3
0
199,841
0
L
Chronos
7,322
666
18
2
0
271,661
0
L
Sylvanus
8,548
777
11
1
0
208,905
0
L
Discordia
8,426
766
7
1
0
209,919
0
W
Terra
9,099
827
13
1
0
226,448
1
W
Tyr
9,334
849
14
1
0
196,010
0
L
Agni
7,789
708
26
2
0
249,199
0
L
Apollo
8,839
804
32
3
0
193,894
2
W
Merlin
9,822
893
38
3
0
232,627
5
W
Heimdallr
9,994
909
30
3
0
219,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role