Player Matchup

Medusa
Medusa
byMartinyx
Medusa
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 122L
1,478 Elo+
Party 1
Chaac
Chaac
covachin
Chaac
Level 108
God Stats
5W - 0L
1,423 SR
Queue Stats
122W - 195L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
iCarLoSdg
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 115L
1,507 Elo+
Party 1
Team Averages
Level 116
1,474 SR
1,457 Elo+

VS

Team Averages
Level 124
1,530 SR
1,332 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FoxSharyl
Baron Samedi
Level 63
God Stats
0W - 1L
1,545 SR
Queue Stats
42W - 105L
1,208 Elo+
Party 2
Cthulhu
Cthulhu
Hydrozoa94
Cthulhu
Level 152
God Stats
6W - 1L
1,544 SR
Queue Stats
84W - 147L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
byMartinyx
Medusa
14
3 / 3 / 10
10,637
709
11,866
13,495
4,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
covachin
Chaac
15
8 / 5 / 5
11,590
773
9,413
15,574
10,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
iCarLoSdg
Baron Samedi
16
6 / 3 / 10
11,348
757
16,950
10,983
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 2 / 7
9,789
653
7,748
11,796
5,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
FoxSharyl
Baron Samedi
12
2 / 10 / 6
9,056
604
4,630
12,700
7,071
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Hydrozoa94
Cthulhu
14
6 / 5 / 4
10,839
723
12,921
19,659
22,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
11
11
Deaths
17
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
2
7
3.25
L
Baron Samedi
FoxSharyl
Baron Samedi
2
10
6
0.5
L
Cthulhu
Hydrozoa94
Cthulhu
6
5
4
1.6
W
Medusa
byMartinyx
Medusa
3
3
10
2.67
W
Chaac
covachin
Chaac
8
5
5
2.1
W
Baron Samedi
iCarLoSdg
Baron Samedi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,229
Damage
25,299
40,052
Taken
44,155
19,672
Mitigated
35,074
13,591
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,748
1,050
0
4,695
11,796
5,677
42
5,364
6,432
0
26,630
L
Baron Samedi
FoxSharyl
Baron Samedi
4,630
155
717
681
12,700
7,071
98
5,536
7,164
18,758
0
L
Cthulhu
Hydrozoa94
Cthulhu
12,921
541
296
2,979
19,659
22,326
0
6,450
13,209
29,464
0
W
Medusa
byMartinyx
Medusa
11,866
5,908
0
2,658
13,495
4,288
1,242
6,515
6,420
0
47,159
W
Chaac
covachin
Chaac
9,413
1,461
0
4,909
15,574
10,975
103
5,132
10,141
0
42,752
W
Baron Samedi
iCarLoSdg
Baron Samedi
16,950
1,930
2,085
3,939
10,983
4,409
879
5,619
4,798
40,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
29,684
179
Minions Killed
127
10
Camps Cleared
3
792,067
Distance Traveled
714,254
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,789
653
37
2
2
256,786
2
L
Baron Samedi
9,056
604
41
3
1
205,187
0
L
Cthulhu
10,839
723
49
3
0
252,281
0
W
Medusa
10,637
709
64
4
3
261,633
1
W
Chaac
11,590
773
66
4
3
255,601
1
W
Baron Samedi
11,348
757
49
3
4
274,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role