Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CrAzzYies
Hun Batz
Level 142
God Stats
14W - 19L
1,462 SR
Queue Stats
366W - 357L
1,472 Elo+
Party 1
Cupid
Cupid
Zephyroezx
Cupid
Level 44
God Stats
8W - 4L
1,513 SR
Queue Stats
142W - 119L
1,514 Elo+
Party 1
Chaac
Chaac
pupbien
Chaac
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 69L
1,468 Elo+
Party 1
Ares
Ares
rMelves
Ares
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 15L
1,479 Elo+
Party 1
Team Averages
Level 93
1,495 SR
1,486 Elo+

VS

Team Averages
Level 97
1,557 SR
1,414 Elo+
Cthulhu
Cthulhu
BuZzQC81
Cthulhu
Level 115
God Stats
12W - 10L
1,643 SR
Queue Stats
565W - 565L
1,364 Elo+
Solo
Osiris
Osiris
CRy5TaL Ca5Tle5
Osiris
Level 97
God Stats
10W - 14L
1,378 SR
Queue Stats
388W - 429L
1,331 Elo+
Solo
Ares
Ares
aaaaaakkkkkkk
Ares
Level 124
God Stats
1W - 3L
1,450 SR
Queue Stats
77W - 84L
1,459 Elo+
Solo
Artemis
Artemis
chris awesome15
Artemis
Level 64
God Stats
3W - 1L
1,715 SR
Queue Stats
87W - 78L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
otxvex
Morgan Le Fay
Level 86
God Stats
6W - 15L
1,600 SR
Queue Stats
261W - 266L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 1
3,864
773
157
2,063
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
CrAzzYies
Hun Batz
7
1 / 0 / 1
3,975
795
438
2,497
573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
6
3 / 0 / 0
4,080
816
1,176
2,930
678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
pupbien
Chaac
7
1 / 1 / 0
3,753
751
1,594
2,932
1,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
rMelves
Ares
5
0 / 0 / 2
3,320
664
209
1,068
544
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuZzQC81
Cthulhu
7
1 / 0 / 0
3,983
797
1,499
2,339
1,586
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

6
0 / 1 / 1
3,613
723
266
1,735
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

2
0 / 1 / 0
2,826
565
421
1,109
455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 0
3,154
631
846
2,003
324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
otxvex
Morgan Le Fay
7
1 / 1 / 0
3,975
795
1,144
2,128
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
1
0.5
L
Cthulhu
BuZzQC81
Cthulhu
1
0
0
1
L
0
1
1
0.5
W
Hun Batz
CrAzzYies
Hun Batz
1
0
1
1.5
W
Cupid
3
0
0
3
L
0
1
0
0
L
0
2
0
0
L
Morgan Le Fay
otxvex
Morgan Le Fay
1
1
0
1
W
Chaac
pupbien
Chaac
1
1
0
1
W
Ares
rMelves
Ares
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,574
Damage
4,176
11,490
Taken
9,314
3,815
Mitigated
3,735
4,027
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
157
94
96
762
2,063
594
0
818
1,139
15,569
0
L
Cthulhu
BuZzQC81
Cthulhu
1,499
263
0
1,019
2,339
1,586
0
0
2,339
14,251
0
L
266
78
0
531
1,735
807
0
0
1,735
0
10,315
W
Hun Batz
CrAzzYies
Hun Batz
438
0
0
319
2,497
573
0
208
2,245
0
17,287
W
Cupid
1,176
631
0
1,339
2,930
678
0
30
2,900
0
13,442
L
421
152
0
120
1,109
455
0
76
1,033
2,556
0
L
846
382
2
283
2,003
324
0
133
1,870
0
4,966
L
Morgan Le Fay
otxvex
Morgan Le Fay
1,144
0
0
659
2,128
563
0
117
1,971
17,635
0
W
Chaac
pupbien
Chaac
1,594
132
0
873
2,932
1,426
0
1,499
1,433
0
12,886
W
Ares
rMelves
Ares
209
154
0
638
1,068
544
0
359
709
3,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,992
Gold Earned
17,551
138
Minions Killed
113
0
Camps Cleared
0
538,495
Distance Traveled
390,516
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,864
773
33
7
0
120,116
2
L
Cthulhu
3,983
797
31
6
0
89,970
0
L
Osiris
3,613
723
30
6
0
85,460
1
W
Hun Batz
3,975
795
40
8
0
112,976
2
W
Cupid
4,080
816
28
6
0
114,767
0
L
Ares
2,826
565
4
1
0
41,397
0
L
Artemis
3,154
631
11
2
0
65,673
1
L
Morgan Le Fay
3,975
795
37
7
0
108,016
2
W
Chaac
3,753
751
30
6
0
107,482
0
W
Ares
3,320
664
7
1
0
83,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role