Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AvatarLozza
Ao Kuang
Level 19
God Stats
1W - 1L
1,703 SR
Queue Stats
14W - 14L
1,483 Elo+
Party 1
Ymir
Ymir
Branas1
Ymir
Level 7
God Stats
1W - 4L
1,195 SR
Queue Stats
5W - 11L
1,206 Elo+
Solo
Osiris
Osiris
Decadide
Osiris
Level 19
God Stats
1W - 1L
1,729 SR
Queue Stats
13W - 13L
1,477 Elo+
Party 1
Ra
Ra
Lin343
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,392 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,412 Elo+

VS

Team Averages
Level 26
1,586 SR
1,375 Elo+
Odin
Odin
Andynatorzzz
Odin
Level 26
God Stats
16W - 8L
1,580 SR
Queue Stats
43W - 33L
1,463 Elo+
Solo
Thanatos
Thanatos
Nuograuza
Thanatos
Level 30
God Stats
8W - 8L
1,412 SR
Queue Stats
49W - 49L
1,384 Elo+
Solo
Tiamat
Tiamat
Thanos0420
Tiamat
Level 26
God Stats
22W - 26L
1,525 SR
Queue Stats
115W - 133L
1,324 Elo+
Solo
Izanami
Izanami
Whooligan
Izanami
Level 23
God Stats
12W - 3L
1,725 SR
Queue Stats
71W - 66L
1,341 Elo+
Party 2
Khepri
Khepri
xXlosleosXx
Khepri
Level 25
God Stats
2W - 0L
1,686 SR
Queue Stats
23W - 19L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
6 / 3 / 4
9,454
498
11,198
12,871
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
AvatarLozza
Ao Kuang
14
6 / 7 / 7
9,382
494
11,256
16,835
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
Branas1
Ymir
11
1 / 6 / 5
8,017
422
4,987
15,725
10,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Decadide
Osiris
15
4 / 4 / 4
9,490
499
9,557
16,052
15,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
11
1 / 7 / 3
7,611
401
1,992
6,460
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
10,344
544
11,003
10,869
8,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Nuograuza
Thanatos
17
9 / 4 / 8
10,486
552
13,732
15,350
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Thanos0420
Tiamat
11
1 / 7 / 7
7,523
396
4,967
9,003
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Whooligan
Izanami
17
8 / 3 / 7
10,454
550
11,508
9,792
3,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
11
3 / 3 / 7
8,361
440
6,433
12,221
10,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
18
Kills
26
27
Deaths
18
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
3
4
2.67
W
5
1
9
9.5
L
Ao Kuang
AvatarLozza
Ao Kuang
6
7
7
1.36
L
Ymir
Branas1
Ymir
1
6
5
0.58
L
Osiris
Decadide
Osiris
4
4
4
1.5
L
Ra
1
7
3
0.36
W
Thanatos
Nuograuza
Thanatos
9
4
8
3.25
W
Tiamat
Thanos0420
Tiamat
1
7
7
0.64
W
Izanami
Whooligan
Izanami
8
3
7
3.83
W
Khepri
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,990
Damage
47,643
67,943
Taken
57,235
38,362
Mitigated
36,035
11,477
Healing
20,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,198
6,392
0
4,325
12,871
4,393
391
3,086
9,688
0
63,987
W
11,003
1,516
0
2,463
10,869
8,791
0
3,842
7,027
7,771
45,017
L
Ao Kuang
AvatarLozza
Ao Kuang
11,256
2,738
0
2,007
16,835
5,857
0
2,120
14,715
56,893
0
L
Ymir
Branas1
Ymir
4,987
1,440
0
1,181
15,725
10,683
26
3,276
12,449
23,687
0
L
Osiris
Decadide
Osiris
9,557
3,192
0
3,508
16,052
15,727
1,343
4,137
11,915
12,393
44,747
L
Ra
1,992
598
33
423
6,460
1,702
0
1,759
4,701
24,459
0
W
Thanatos
Nuograuza
Thanatos
13,732
4,186
0
10,559
15,350
7,241
589
4,316
11,034
0
71,907
W
Tiamat
Thanos0420
Tiamat
4,967
915
0
1,115
9,003
5,769
146
5,494
3,509
18,976
0
W
Izanami
Whooligan
Izanami
11,508
8,694
369
4,867
9,792
3,572
1,455
2,370
7,422
0
77,479
W
Khepri
6,433
1,425
0
750
12,221
10,662
205
4,374
7,847
22,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
47,168
387
Minions Killed
395
0
Camps Cleared
0
1,649,807
Distance Traveled
1,729,015
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,454
498
119
6
0
329,610
3
W
Odin
10,344
544
100
5
0
381,207
2
L
Ao Kuang
9,382
494
87
5
0
343,730
4
L
Ymir
8,017
422
28
1
0
346,288
6
L
Osiris
9,490
499
106
6
0
299,863
1
L
Ra
7,611
401
47
2
0
330,316
1
W
Thanatos
10,486
552
113
6
0
356,017
0
W
Tiamat
7,523
396
22
1
0
332,667
1
W
Izanami
10,454
550
129
7
0
312,090
0
W
Khepri
8,361
440
31
2
0
347,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role