Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GhostPenguin22
Rama
Level 42
God Stats
0W - 1L
1,696 SR
Queue Stats
10W - 25L
1,361 Elo+
Party 1
Da Ji
Da Ji
Mr_NiPpLy
Da Ji
Level 128
God Stats
0W - 1L
1,630 SR
Queue Stats
7W - 16L
1,237 Elo+
Party 1
Ra
Ra
Saucy_Bum_4_U
Ra
Level 27
God Stats
1W - 2L
1,819 SR
Queue Stats
11W - 17L
1,648 Elo+
Solo
Osiris
Osiris
Sidedraft
Osiris
Level 126
God Stats
3W - 7L
1,398 SR
Queue Stats
245W - 254L
1,469 Elo+
Solo
Team Averages
Level 70
1,609 SR
1,443 Elo+

VS

Team Averages
Level 96
1,499 SR
1,547 Elo+
Ao Kuang
Ao Kuang
Abyss_418
Ao Kuang
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,384 Elo+
Solo
Camazotz
Camazotz
AzraelTheWark
Camazotz
Level 149
God Stats
1W - 1L
1,406 SR
Queue Stats
15W - 7L
1,619 Elo+
Party 2
Ares
Ares
awolfgod
Ares
Level 142
God Stats
7W - 1L
1,735 SR
Queue Stats
31W - 14L
1,743 Elo+
Party 2
Horus
Horus
gamerboy94Cris
Horus
Level 49
God Stats
15W - 15L
1,355 SR
Queue Stats
197W - 235L
1,323 Elo+
Solo
Anubis
Anubis
graywings
Anubis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 4 / 3
7,491
749
6,618
7,578
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 3
7,943
794
9,045
8,642
2,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Mr_NiPpLy
Da Ji
11
0 / 9 / 6
6,627
663
3,847
9,069
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 8 / 3
8,353
835
6,937
9,869
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Sidedraft
Osiris
12
1 / 3 / 3
7,063
706
5,410
9,458
7,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Abyss_418
Ao Kuang
15
5 / 2 / 10
9,301
930
5,274
9,541
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Camazotz
AzraelTheWark
Camazotz
17
12 / 0 / 11
11,013
1,101
16,811
14,386
7,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
15
7 / 1 / 11
9,446
945
5,716
10,668
12,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 1 / 20
8,140
814
3,733
8,940
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
graywings
Anubis
14
4 / 3 / 12
9,061
906
9,477
8,384
6,057
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
7
Kills
28
28
Deaths
7
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
3
0.63
W
Ao Kuang
Abyss_418
Ao Kuang
5
2
10
5
W
Camazotz
AzraelTheWark
Camazotz
12
0
11
17.5
L
2
4
3
0.88
L
Da Ji
Mr_NiPpLy
Da Ji
0
9
6
0.33
L
3
8
3
0.56
L
Osiris
Sidedraft
Osiris
1
3
3
0.83
W
Ares
7
1
11
12.5
W
0
1
20
10
W
Anubis
graywings
Anubis
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
41,011
44,616
Taken
51,919
17,966
Mitigated
39,940
4,805
Healing
23,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,618
184
0
600
7,578
2,234
0
2,086
5,357
28,250
0
W
Ao Kuang
Abyss_418
Ao Kuang
5,274
2,074
0
2,862
9,541
4,192
1,083
2,717
6,824
23,800
0
W
Camazotz
AzraelTheWark
Camazotz
16,811
4,090
0
12,444
14,386
7,459
0
2,840
11,546
0
39,443
L
9,045
5,853
0
1,370
8,642
2,731
0
1,630
6,974
0
26,469
L
Da Ji
Mr_NiPpLy
Da Ji
3,847
995
0
54
9,069
2,701
0
4,384
4,607
0
6,945
L
6,937
156
1,572
1,099
9,869
2,588
0
6,657
3,031
29,742
0
L
Osiris
Sidedraft
Osiris
5,410
1,201
0
110
9,458
7,712
0
6,750
2,455
0
13,090
W
Ares
5,716
231
0
1,970
10,668
12,950
294
3,103
7,565
12,547
0
W
3,733
907
1,115
3,118
8,940
9,282
77
3,589
5,351
6,706
8,436
W
Anubis
graywings
Anubis
9,477
391
0
2,416
8,384
6,057
765
1,634
6,750
27,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
46,961
198
Minions Killed
206
7
Camps Cleared
8
903,568
Distance Traveled
1,053,605
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,491
749
64
6
3
182,054
3
W
Ao Kuang
9,301
930
51
5
2
193,702
2
W
Camazotz
11,013
1,101
52
5
2
239,569
0
L
Rama
7,943
794
46
5
0
180,900
3
L
Da Ji
6,627
663
8
1
2
149,629
1
L
Ra
8,353
835
64
6
2
183,327
2
L
Osiris
7,063
706
16
2
0
207,658
2
W
Ares
9,446
945
10
1
1
220,142
5
W
Horus
8,140
814
35
4
0
231,528
3
W
Anubis
9,061
906
58
6
3
168,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role