Player Matchup

Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Ga6ri3ll2x
Ne Zha
Level 60
God Stats
7W - 8L
1,620 SR
Queue Stats
210W - 283L
1,346 Elo+
Solo
Izanami
Izanami
StayLeeHaze
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 105L
1,327 Elo+
Party 1
Team Averages
Level 95
1,540 SR
1,391 Elo+

VS

Team Averages
Level 41
1,535 SR
1,437 Elo+
Medusa
Medusa
Frick Togo
Medusa
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 8L
1,280 Elo+
Party 2
Freya
Freya
SorryKyle9543
Freya
Level 68
God Stats
4W - 2L
1,548 SR
Queue Stats
252W - 240L
1,498 Elo+
Party 2
Ganesha
Ganesha
bff999
Ganesha
Level 40
God Stats
11W - 3L
1,558 SR
Queue Stats
150W - 111L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 2 / 2
7,647
695
8,577
5,501
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Ga6ri3ll2x
Ne Zha
9
1 / 3 / 1
6,822
620
2,818
5,128
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
StayLeeHaze
Izanami
11
1 / 1 / 3
7,088
644
4,245
8,094
2,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Frick Togo
Medusa
11
2 / 3 / 3
7,341
667
2,386
6,258
2,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 1 / 1
8,244
749
6,035
5,769
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
bff999
Ganesha
10
0 / 1 / 5
7,672
697
4,539
9,322
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
6
6
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
2
2
W
Medusa
Frick Togo
Medusa
2
3
3
1.17
L
Ne Zha
Ga6ri3ll2x
Ne Zha
1
3
1
0.5
W
4
1
1
4.5
L
Izanami
StayLeeHaze
Izanami
1
1
3
2.5
W
Ganesha
bff999
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,640
Damage
12,960
18,723
Taken
21,349
6,312
Mitigated
12,196
2,412
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,577
486
0
850
5,501
2,038
180
3,358
2,143
27,894
0
W
Medusa
Frick Togo
Medusa
2,386
1,160
359
305
6,258
2,445
526
3,118
3,140
0
10,767
L
Ne Zha
Ga6ri3ll2x
Ne Zha
2,818
500
0
235
5,128
1,604
0
2,422
2,706
0
10,625
W
6,035
1,799
0
2,356
5,769
2,449
440
2,062
3,707
20,437
1,741
L
Izanami
StayLeeHaze
Izanami
4,245
2,595
0
1,327
8,094
2,670
73
5,084
3,010
0
22,821
W
Ganesha
bff999
Ganesha
4,539
192
489
1,515
9,322
7,302
159
3,749
5,573
19,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,557
Gold Earned
23,257
115
Minions Killed
106
5
Camps Cleared
3
568,249
Distance Traveled
590,965
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,647
695
53
5
2
191,943
6
W
Medusa
7,341
667
36
3
0
209,920
0
L
Ne Zha
6,822
620
13
1
0
176,898
4
W
Freya
8,244
749
66
6
3
185,158
0
L
Izanami
7,088
644
49
4
3
199,408
3
W
Ganesha
7,672
697
4
0
0
195,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role