Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Askanio
Sylvanus
Level 145
God Stats
4W - 2L
1,545 SR
Queue Stats
373W - 294L
1,598 Elo+
Party 2
Ratatoskr
Ratatoskr
ElKods
Ratatoskr
Level 160
God Stats
3W - 4L
1,379 SR
Queue Stats
395W - 352L
1,557 Elo+
Party 1
Skadi
Skadi
Malacs
Skadi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 57L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
tinkashi
Nu Wa
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 119L
1,552 Elo+
Party 1
Team Averages
Level 143
1,485 SR
1,551 Elo+

VS

Team Averages
Level 143
1,518 SR
1,536 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
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Kuzenbo
Level 128
God Stats
0W - 2L
1,652 SR
Queue Stats
27W - 27L
1,539 Elo+
Solo
Horus
Horus
Sinppae
Horus
Level 156
God Stats
2W - 5L
1,415 SR
Queue Stats
331W - 332L
1,558 Elo+
Solo
Thor
Thor
zpaka
Thor
Level 143
God Stats
0W - 1L
1,525 SR
Queue Stats
264W - 243L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 1 / 19
9,961
906
12,061
15,497
15,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Askanio
Sylvanus
15
3 / 1 / 16
9,011
819
10,368
11,064
10,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
ElKods
Ratatoskr
17
9 / 2 / 11
10,169
924
16,469
14,404
11,952
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
Malacs
Skadi
14
2 / 2 / 10
8,547
777
10,968
12,207
5,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
tinkashi
Nu Wa
16
5 / 2 / 14
9,832
894
15,588
8,832
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 5 / 3
7,835
712
6,845
13,372
6,523
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
 
Hera
14
1 / 5 / 3
7,756
705
15,381
9,043
5,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 8
7,508
683
10,444
17,514
21,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Sinppae
Horus
14
1 / 2 / 7
8,350
759
4,840
19,962
21,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
zpaka
Thor
15
4 / 5 / 3
8,410
765
10,856
14,334
10,600
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
20
Kills
8
8
Deaths
20
70
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
19
10.5
L
Bakasura
 
Bakasura
2
5
3
0.7
L
Hera
 
Hera
1
5
3
0.5
W
Sylvanus
Askanio
Sylvanus
3
1
16
11
W
Ratatoskr
ElKods
Ratatoskr
9
2
11
7.25
L
0
3
8
1.33
W
Skadi
Malacs
Skadi
2
2
10
3.5
L
Horus
Sinppae
Horus
1
2
7
2.25
W
Nu Wa
tinkashi
Nu Wa
5
2
14
6
L
Thor
zpaka
Thor
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,454
Damage
48,366
62,004
Taken
74,225
48,252
Mitigated
64,477
28,637
Healing
24,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,061
933
462
5,492
15,497
15,703
216
5,715
9,757
21,279
0
L
Bakasura
 
Bakasura
6,845
4,232
298
2,382
13,372
6,523
611
6,819
6,553
0
6,872
L
Hera
 
Hera
15,381
2,819
603
442
9,043
5,076
0
4,050
4,993
31,543
0
W
Sylvanus
Askanio
Sylvanus
10,368
2,685
10,538
5,501
11,064
10,786
619
5,182
5,184
17,919
0
W
Ratatoskr
ElKods
Ratatoskr
16,469
1,183
632
949
14,404
11,952
329
5,795
8,049
0
29,124
L
10,444
3,298
1,022
1,601
17,514
21,069
30
9,698
7,816
21,212
0
W
Skadi
Malacs
Skadi
10,968
5,398
1,233
2,217
12,207
5,387
2,398
5,576
5,936
0
25,022
L
Horus
Sinppae
Horus
4,840
2,234
7,763
8,655
19,962
21,209
0
11,467
8,495
0
12,325
W
Nu Wa
tinkashi
Nu Wa
15,588
4,191
833
780
8,832
4,424
1,330
3,557
4,800
40,790
0
L
Thor
zpaka
Thor
10,856
1,506
679
1,321
14,334
10,600
0
5,983
8,351
0
26,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,520
Gold Earned
39,859
151
Minions Killed
124
0
Camps Cleared
0
1,018,039
Distance Traveled
1,052,459
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,961
906
29
3
0
222,713
3
L
Bakasura
7,835
712
25
2
0
219,548
2
L
Hera
7,756
705
36
3
0
204,882
1
W
Sylvanus
9,011
819
13
1
0
178,814
0
W
Ratatoskr
10,169
924
19
2
0
249,790
0
L
Kuzenbo
7,508
683
24
2
0
224,606
0
W
Skadi
8,547
777
33
3
0
198,677
0
L
Horus
8,350
759
13
1
0
213,860
0
W
Nu Wa
9,832
894
57
5
0
168,045
0
L
Thor
8,410
765
26
2
0
189,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role