Player Matchup

Hachiman
Hachiman
AlabamaStepSis69
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,667 Elo+
Party 1
Anhur
Anhur
BOOGEYMÅN
Anhur
Level 27
God Stats
6W - 8L
1,550 SR
Queue Stats
56W - 54L
1,471 Elo+
Solo
Tiamat
Tiamat
Chewyrapter
Tiamat
Level 35
God Stats
12W - 11L
1,497 SR
Queue Stats
20W - 22L
1,440 Elo+
Party 1
Zeus
Zeus
Giil0u
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
rustystepbro69
Nemesis
Level 27
God Stats
4W - 2L
1,649 SR
Queue Stats
7W - 4L
1,610 Elo+
Party 1
Team Averages
Level 20
1,539 SR
1,538 Elo+

VS

Team Averages
Level 26
1,590 SR
1,490 Elo+
Ra
Ra
CuminCyderAsh
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,220 Elo+
Solo
Chang'e
Chang'e
Darkness1879
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 65L
1,332 Elo+
Solo
Jormungandr
Jormungandr
DoctorLives
Jormungandr
Level 28
God Stats
3W - 1L
1,556 SR
Queue Stats
91W - 81L
1,500 Elo+
Solo
Hachiman
Hachiman
UnlivingScarf25
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,566 Elo+
Solo
Mercury
Mercury
preston_vita
Mercury
Level 25
God Stats
11W - 3L
1,893 SR
Queue Stats
19W - 9L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,220
348
2,048
5,726
1,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
13
1 / 1 / 0
7,472
498
3,406
5,963
1,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
11
2 / 4 / 0
6,801
453
5,316
7,727
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Giil0u
Zeus
9
0 / 6 / 0
5,641
376
2,263
5,770
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 0
5,974
398
3,042
9,344
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,495
566
3,689
5,176
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Darkness1879
Chang'e
12
1 / 3 / 5
7,260
484
3,768
5,860
1,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
DoctorLives
Jormungandr
13
4 / 1 / 6
8,461
564
4,772
6,411
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
13
5 / 0 / 3
8,673
578
4,200
7,212
2,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
preston_vita
Mercury
16
10 / 0 / 2
9,844
656
4,871
8,399
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
4
Kills
23
23
Deaths
4
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Anhur
1
1
0
1
L
Tiamat
2
4
0
0.5
W
3
0
1
3.5
W
Chang'e
Darkness1879
Chang'e
1
3
5
1.17
W
Jormungandr
DoctorLives
Jormungandr
4
1
6
7
L
Zeus
Giil0u
Zeus
0
6
0
0
W
Hachiman
5
0
3
6.5
W
Mercury
preston_vita
Mercury
10
0
2
11
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,075
Damage
21,300
34,530
Taken
33,058
12,636
Mitigated
12,966
4,631
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,048
1,292
0
477
5,726
1,386
56
1,226
4,500
0
13,215
L
Anhur
3,406
1,246
0
2,216
5,963
1,970
0
1,614
4,349
0
54,413
L
Tiamat
5,316
462
0
1,482
7,727
4,854
189
4,150
3,577
27,596
0
W
3,689
96
294
2,232
5,176
1,602
949
969
4,207
52,451
0
W
Chang'e
Darkness1879
Chang'e
3,768
570
528
1,042
5,860
1,711
1,814
3,939
1,627
17,895
0
W
Jormungandr
DoctorLives
Jormungandr
4,772
1,012
0
1,250
6,411
4,557
1,639
1,365
4,986
35,268
0
L
Zeus
Giil0u
Zeus
2,263
581
0
0
5,770
1,391
165
1,725
4,045
21,618
0
W
Hachiman
4,200
1,263
0
3,018
7,212
2,156
1,528
364
6,848
0
50,911
W
Mercury
preston_vita
Mercury
4,871
2,158
0
680
8,399
2,940
488
811
7,584
0
71,847
L
3,042
1,476
0
456
9,344
3,035
0
3,514
5,830
0
31,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,108
Gold Earned
42,733
299
Minions Killed
406
0
Camps Cleared
0
1,246,446
Distance Traveled
1,363,696
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,220
348
24
2
0
205,854
0
L
Anhur
7,472
498
111
7
0
251,678
3
L
Tiamat
6,801
453
69
5
0
282,353
4
W
Ra
8,495
566
96
6
0
303,296
6
W
Chang'e
7,260
484
36
2
0
247,619
0
W
Jormungandr
8,461
564
70
5
0
252,023
4
L
Zeus
5,641
376
39
3
0
234,813
0
W
Hachiman
8,673
578
81
5
0
249,742
5
W
Mercury
9,844
656
123
8
0
311,016
2
L
Nemesis
5,974
398
56
4
0
271,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role