Player Matchup

Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold III
CarlJustPressQ
Ne Zha
Gold III
Level 104
God Stats
5W - 1L
1,894 SR
Queue Stats
12W - 6L
1,662 MMR
Party 2
Neith
Neith
Gold V
MightyFunk
Neith
Gold V
Level 121
God Stats
2W - 0L
1,843 SR
Queue Stats
12W - 7L
1,567 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,746 SR
1,576 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,600 SR
1,556 MMR
Hercules
Hercules
Gold I
Coomb7
Hercules
Gold I
Level 155
God Stats
10W - 11L
1,673 SR
Queue Stats
176W - 138L
1,552 MMR
Party 1
Achilles
Achilles
Gold I
Crackodiledundee
Achilles
Gold I
Level 88
God Stats
20W - 21L
1,558 SR
Queue Stats
175W - 136L
1,564 MMR
Party 1
Nox
Nox
Gold I
Saikuram
Nox
Gold I
Level 153
God Stats
3W - 4L
1,570 SR
Queue Stats
176W - 138L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
6 / 1 / 5
8,354
835
9,637
6,728
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 9
7,633
763
8,590
11,462
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
13
6 / 1 / 8
8,498
850
14,213
6,271
2,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusMorgan Le FayPersephoneThothTiamat

VS

Bans
GilgameshArtemisGaneshaUllrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coomb7
Hercules
10
2 / 4 / 2
7,680
768
4,683
13,218
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 6 / 2
6,683
668
4,754
15,056
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 5 / 3
7,100
710
5,146
9,778
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
6
6
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
5
8.5
W
3
4
9
1.88
L
Hercules
Coomb7
Hercules
2
4
2
0.75
L
2
6
2
0.5
W
Neith
6
1
8
10
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,440
Damage
14,583
24,461
Taken
38,052
11,180
Mitigated
17,619
7,902
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,637
901
0
2,150
6,728
2,325
486
1,918
4,685
27,546
0
W
8,590
1,444
0
3,628
11,462
6,801
381
1,993
9,144
0
25,326
L
Hercules
Coomb7
Hercules
4,683
1,809
0
2,745
13,218
6,239
0
2,775
10,109
0
13,129
L
4,754
1,096
0
1,535
15,056
8,353
0
4,078
10,541
0
11,189
W
Neith
14,213
6,478
0
2,124
6,271
2,054
1,402
1,473
4,549
0
33,257
L
5,146
464
0
696
9,778
3,027
0
3,193
6,450
22,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,485
Gold Earned
21,463
105
Minions Killed
81
5
Camps Cleared
3
543,988
Distance Traveled
519,208
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,354
835
49
5
0
176,176
4
W
Ne Zha
7,633
763
27
3
5
181,641
1
L
Hercules
7,680
768
10
1
1
177,585
3
L
Achilles
6,683
668
14
1
1
161,986
4
W
Neith
8,498
850
29
3
0
186,171
3
L
Nox
7,100
710
57
6
1
179,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role