Player Matchup

Anubis
Anubis
DADIDIS
Anubis
Level 28
God Stats
29W - 10L
1,620 SR
Queue Stats
62W - 26L
1,645 Elo+
Party 1
Arachne
Arachne
FL4MINGM4N
Arachne
Level 110
God Stats
4W - 4L
1,869 SR
Queue Stats
153W - 101L
1,612 Elo+
Party 1
Odin
Odin
MtothepowerofL
Odin
Level 29
God Stats
1W - 2L
1,292 SR
Queue Stats
120W - 83L
1,592 Elo+
Party 1
Olorun
Olorun
Nomadinau
Olorun
Level 66
God Stats
3W - 2L
1,239 SR
Queue Stats
137W - 103L
1,542 Elo+
Party 1
Ymir
Ymir
minman42
Ymir
Level 93
God Stats
11W - 4L
1,737 SR
Queue Stats
84W - 59L
1,551 Elo+
Party 1
Team Averages
Level 65
1,552 SR
1,588 Elo+

VS

Team Averages
Level 62
1,486 SR
1,448 Elo+
Thor
Thor
CarlosDangerous
Thor
Level 58
God Stats
2W - 5L
1,489 SR
Queue Stats
5W - 10L
1,495 Elo+
Solo
Cernunnos
Cernunnos
FilthE
Cernunnos
Level 55
God Stats
22W - 32L
1,432 SR
Queue Stats
253W - 254L
1,425 Elo+
Solo
Hades
Hades
TBNColin35
Hades
Level 41
God Stats
21W - 17L
1,624 SR
Queue Stats
261W - 310L
1,422 Elo+
Solo
Chang'e
Chang'e
iEssau2
Chang'e
Level 119
God Stats
12W - 7L
1,637 SR
Queue Stats
343W - 341L
1,466 Elo+
Solo
Bellona
Bellona
zcvbghytu78iolds
Bellona
Level 35
God Stats
16W - 23L
1,246 SR
Queue Stats
141W - 164L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DADIDIS
Anubis
20
8 / 3 / 18
14,509
580
20,025
23,015
13,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
FL4MINGM4N
Arachne
20
17 / 3 / 8
16,280
651
26,840
25,541
15,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 3 / 13
11,934
477
6,383
14,831
16,699
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Nomadinau
Olorun
20
7 / 5 / 10
13,325
533
16,606
16,589
6,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
19
6 / 3 / 19
14,028
561
10,913
24,312
33,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 2
11,529
461
8,299
19,476
7,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
FilthE
Cernunnos
18
5 / 5 / 2
11,848
474
15,193
16,958
5,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
19
5 / 10 / 0
12,965
519
18,029
27,449
15,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
iEssau2
Chang'e
18
1 / 6 / 5
11,729
469
12,268
15,868
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 10 / 5
9,711
388
10,802
25,903
13,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
39
Kills
17
17
Deaths
39
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
W
Anubis
DADIDIS
Anubis
8
3
18
5.67
W
Arachne
FL4MINGM4N
Arachne
17
3
8
7
L
Cernunnos
FilthE
Cernunnos
5
5
2
1.2
W
1
3
13
2.5
W
Olorun
Nomadinau
Olorun
7
5
10
2.4
L
Hades
5
10
0
0.5
L
Chang'e
iEssau2
Chang'e
1
6
5
0.58
W
Ymir
6
3
19
5.17
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,767
Damage
64,591
104,288
Taken
105,654
85,553
Mitigated
46,687
40,929
Healing
24,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,299
927
0
462
19,476
7,075
1,260
8,521
10,904
0
57,176
W
Anubis
DADIDIS
Anubis
20,025
1,662
0
13,533
23,015
13,202
2,314
9,063
13,952
111,259
0
W
Arachne
FL4MINGM4N
Arachne
26,840
20,341
0
11,904
25,541
15,239
5,826
4,978
20,563
0
147,233
L
Cernunnos
FilthE
Cernunnos
15,193
7,451
0
5,707
16,958
5,499
2,284
9,289
7,569
0
91,113
W
6,383
1,723
0
2,386
14,831
16,699
199
7,443
7,388
0
46,076
W
Olorun
Nomadinau
Olorun
16,606
8,970
2,574
5,733
16,589
6,978
3,863
4,757
11,832
70,160
7,683
L
Hades
18,029
1,263
80
8,035
27,449
15,629
2,362
9,730
17,189
77,144
0
L
Chang'e
iEssau2
Chang'e
12,268
731
887
4,618
15,868
4,687
0
7,868
7,804
80,545
0
W
Ymir
10,913
1,962
0
4,799
24,312
33,435
94
4,739
19,573
28,361
0
L
10,802
2,674
0
4,743
25,903
13,797
790
10,744
15,159
0
48,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,076
Gold Earned
57,782
582
Minions Killed
610
0
Camps Cleared
0
2,340,269
Distance Traveled
1,934,470
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,529
461
85
3
0
394,849
7
W
Anubis
14,509
580
172
7
0
422,783
5
W
Arachne
16,280
651
166
7
0
555,965
0
L
Cernunnos
11,848
474
147
6
0
421,624
3
W
Odin
11,934
477
99
4
0
448,415
3
W
Olorun
13,325
533
113
5
0
449,776
4
L
Hades
12,965
519
164
7
0
290,635
0
L
Chang'e
11,729
469
141
6
0
451,982
9
W
Ymir
14,028
561
32
1
0
463,330
5
L
Bellona
9,711
388
73
3
0
375,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role