Player Matchup

Zeus
Zeus
Aclipe_
Zeus
Level 11
God Stats
10W - 12L
1,407 SR
Queue Stats
19W - 23L
1,389 Elo+
Solo
Ares
Ares
Captão
Ares
Level 7
God Stats
1W - 3L
1,118 SR
Queue Stats
8W - 9L
1,386 Elo+
Solo
Nemesis
Nemesis
LUCIOTE
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 58L
1,483 Elo+
Solo
Serqet
Serqet
STK LOOFY
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,392 Elo+
Solo
Hachiman
Hachiman
igao999
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,405 SR
1,430 Elo+

VS

Team Averages
Level 24
1,495 SR
1,417 Elo+
Baron Samedi
Baron Samedi
ELcorvinata
Baron Samedi
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
58W - 62L
1,496 Elo+
Solo
Yemoja
Yemoja
Pipokkill3r
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,433 Elo+
Solo
Neith
Neith
RiperHunter
Neith
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 209L
1,421 Elo+
Solo
Kukulkan
Kukulkan
derekgreen
Kukulkan
Level 28
God Stats
4W - 0L
1,474 SR
Queue Stats
36W - 25L
1,506 Elo+
Solo
Merlin
Merlin
tombme
Merlin
Level 17
God Stats
7W - 4L
1,500 SR
Queue Stats
23W - 25L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aclipe_
Zeus
16
4 / 5 / 2
11,166
1,015
22,379
14,446
5,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Captão
Ares
16
1 / 12 / 4
9,675
880
7,532
27,868
29,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
LUCIOTE
Nemesis
16
1 / 9 / 4
9,924
902
6,194
25,432
18,577
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Serqet
STK LOOFY
Serqet
16
1 / 10 / 2
10,072
916
4,201
20,990
11,244
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
igao999
Hachiman
16
0 / 9 / 6
9,537
867
5,896
13,600
5,427
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELcorvinata
Baron Samedi
18
6 / 3 / 24
12,239
1,113
14,635
13,509
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
19
2 / 1 / 29
10,870
988
5,492
9,768
10,580
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
8 / 1 / 25
12,329
1,121
22,985
11,533
4,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
derekgreen
Kukulkan
20
28 / 1 / 13
15,197
1,382
36,476
8,585
4,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
tombme
Merlin
19
1 / 1 / 27
10,647
968
12,770
5,809
3,140
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
163
7
Kills
45
45
Deaths
7
18
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Zeus
Aclipe_
Zeus
4
5
2
1
L
Ares
Captão
Ares
1
12
4
0.25
W
Baron Samedi
ELcorvinata
Baron Samedi
6
3
24
6
L
Nemesis
LUCIOTE
Nemesis
1
9
4
0.33
W
Yemoja
2
1
29
16.5
W
8
1
25
20.5
L
Serqet
STK LOOFY
Serqet
1
10
2
0.2
W
Kukulkan
derekgreen
Kukulkan
28
1
13
34.5
L
Hachiman
igao999
Hachiman
0
9
6
0.33
W
Merlin
tombme
Merlin
1
1
27
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,202
Damage
92,358
102,336
Taken
49,204
70,244
Mitigated
28,756
2,859
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Aclipe_
Zeus
22,379
278
0
737
14,446
5,932
0
9,782
4,664
58,835
0
L
Ares
Captão
Ares
7,532
370
0
0
27,868
29,064
0
21,212
6,656
14,515
0
W
Baron Samedi
ELcorvinata
Baron Samedi
14,635
2,559
2,394
4,307
13,509
6,050
0
8,845
4,500
36,617
0
L
Nemesis
LUCIOTE
Nemesis
6,194
2,478
0
2,122
25,432
18,577
0
18,441
6,991
0
19,235
W
Yemoja
5,492
321
1,267
160
9,768
10,580
0
7,037
2,731
14,195
0
W
22,985
12,844
0
1,884
11,533
4,980
0
7,375
4,158
0
42,682
L
Serqet
STK LOOFY
Serqet
4,201
1,312
0
0
20,990
11,244
0
11,036
9,954
0
15,734
W
Kukulkan
derekgreen
Kukulkan
36,476
5,770
0
1,525
8,585
4,006
0
3,314
4,846
54,829
0
L
Hachiman
igao999
Hachiman
5,896
2,563
0
0
13,600
5,427
0
8,902
4,698
0
17,442
W
Merlin
tombme
Merlin
12,770
2,443
0
0
5,809
3,140
0
3,340
2,469
21,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
61,282
151
Minions Killed
193
4
Camps Cleared
10
932,731
Distance Traveled
956,887
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,166
1,015
81
7
2
192,192
0
L
Ares
9,675
880
3
0
1
169,151
0
W
Baron Samedi
12,239
1,113
63
6
3
186,642
0
L
Nemesis
9,924
902
18
2
1
217,073
0
W
Yemoja
10,870
988
16
1
0
182,131
0
W
Neith
12,329
1,121
34
3
4
199,476
0
L
Serqet
10,072
916
26
2
0
222,926
8
W
Kukulkan
15,197
1,382
50
5
3
222,923
0
L
Hachiman
9,537
867
23
2
0
131,389
0
W
Merlin
10,647
968
30
3
0
165,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role