Player Matchup

Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Call Meh Daddy2
Mercury
Gold V
Level 129
God Stats
1W - 4L
1,474 SR
Queue Stats
280W - 288L
1,277 MMR
Solo
Medusa
Medusa
Bronze IV
DanVodkaBr
Medusa
Bronze IV
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,280 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
sTierWaifus
Erlang Shen
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,277 MMR
Solo
Kukulkan
Kukulkan
Gold V
theonetrey
Kukulkan
Gold V
Level 149
God Stats
7W - 4L
1,240 SR
Queue Stats
158W - 159L
1,292 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,443 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,496 SR
1,297 MMR
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Heaters007
Kumbhakarna
Silver I
Level 122
God Stats
5W - 3L
1,477 SR
Queue Stats
425W - 432L
1,198 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
MxS Jonathan
Tsukuyomi
Gold III
Level 157
God Stats
8W - 7L
1,582 SR
Queue Stats
350W - 343L
1,353 MMR
Solo
Ra
Ra
Silver I
RECKLESS-CHILD40
Ra
Silver I
Level 102
God Stats
4W - 6L
1,439 SR
Queue Stats
72W - 81L
1,080 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Yokai Akemi2387
Sun Wukong
Bronze III
Level 85
God Stats
6W - 8L
1,479 SR
Queue Stats
12W - 9L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 6 / 1
8,008
400
10,175
26,510
23,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 9 / 0
7,838
392
5,890
14,962
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
DanVodkaBr
Medusa
13
3 / 4 / 2
8,537
427
6,667
10,181
2,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
sTierWaifus
Erlang Shen
16
1 / 5 / 0
9,608
480
5,853
16,062
10,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
theonetrey
Kukulkan
15
0 / 4 / 1
8,703
435
13,587
9,019
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshMorgan Le FayArachneAthenaDanzaburou

VS

Bans
BakasuraOdinScyllaAh Muzen CabApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
1 / 2 / 4
11,179
559
6,967
11,168
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Heaters007
Kumbhakarna
15
2 / 2 / 16
9,647
482
5,267
26,453
26,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
MxS Jonathan
Tsukuyomi
19
14 / 0 / 7
12,311
616
15,482
16,082
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 1 / 12
11,693
585
21,356
15,263
7,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Yokai Akemi2387
Sun Wukong
16
4 / 0 / 11
11,273
564
8,682
14,554
12,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
78
5
Kills
28
28
Deaths
5
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
1
0.25
W
Xbalanque
 
Xbalanque
1
2
4
1.5
L
0
9
0
0
L
Medusa
DanVodkaBr
Medusa
3
4
2
1
W
Kumbhakarna
Heaters007
Kumbhakarna
2
2
16
5
W
Tsukuyomi
MxS Jonathan
Tsukuyomi
14
0
7
17.5
W
7
1
12
13
W
Sun Wukong
Yokai Akemi2387
Sun Wukong
4
0
11
9.5
L
Erlang Shen
sTierWaifus
Erlang Shen
1
5
0
0.2
L
Kukulkan
theonetrey
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,172
Damage
57,754
76,734
Taken
83,520
44,089
Mitigated
57,864
10,249
Healing
48,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,175
529
455
3,238
26,510
23,187
0
13,120
13,114
33,493
0
W
Xbalanque
 
Xbalanque
6,967
2,453
0
4,887
11,168
4,287
4,791
1,429
9,739
0
79,250
L
5,890
1,518
0
250
14,962
4,561
0
3,391
11,424
0
58,518
L
Medusa
DanVodkaBr
Medusa
6,667
3,207
0
1,908
10,181
2,937
0
2,297
7,884
0
42,924
W
Kumbhakarna
Heaters007
Kumbhakarna
5,267
1,051
437
7,332
26,453
26,652
492
5,103
21,350
27,512
0
W
Tsukuyomi
MxS Jonathan
Tsukuyomi
15,482
4,551
0
7,652
16,082
6,997
4,791
4,578
11,504
0
81,973
W
21,356
2,641
10,446
10,473
15,263
7,444
3,680
7,663
7,600
95,497
0
W
Sun Wukong
Yokai Akemi2387
Sun Wukong
8,682
1,895
0
7,143
14,554
12,484
2,565
4,989
9,565
0
51,165
L
Erlang Shen
sTierWaifus
Erlang Shen
5,853
2,715
0
3,001
16,062
10,407
2,151
5,233
10,195
0
51,647
L
Kukulkan
theonetrey
Kukulkan
13,587
275
0
1,397
9,019
2,997
0
2,582
6,350
77,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,694
Gold Earned
56,103
457
Minions Killed
579
0
Camps Cleared
0
1,735,477
Distance Traveled
1,940,200
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,008
400
49
2
0
344,161
3
W
Xbalanque
11,179
559
145
7
0
337,673
0
L
Mercury
7,838
392
88
4
0
359,514
1
L
Medusa
8,537
427
84
4
0
263,185
2
W
Kumbhakarna
9,647
482
38
2
0
396,794
2
W
Tsukuyomi
12,311
616
118
6
0
429,383
2
W
Ra
11,693
585
179
9
0
405,061
1
W
Sun Wukong
11,273
564
99
5
0
371,289
4
L
Erlang Shen
9,608
480
98
5
0
411,866
3
L
Kukulkan
8,703
435
138
7
0
356,751
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role