Player Matchup

Tsukuyomi
Tsukuyomi
ADeadPilgrim
Tsukuyomi
Level 82
God Stats
3W - 4L
1,689 SR
Queue Stats
35W - 27L
1,575 Elo+
Party 1
Charybdis
Charybdis
Sketchyclimber
Charybdis
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 71L
1,542 Elo+
Party 1
Scylla
Scylla
Trolliburton
Scylla
Level 107
God Stats
0W - 1L
1,381 SR
Queue Stats
27W - 17L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
UBoras
Xing Tian
Level 101
God Stats
0W - 1L
1,696 SR
Queue Stats
5W - 5L
1,545 Elo+
Party 1
Hercules
Hercules
floyd4jesus
Hercules
Level 58
God Stats
0W - 1L
1,572 SR
Queue Stats
20W - 11L
1,602 Elo+
Party 1
Team Averages
Level 87
1,568 SR
1,569 Elo+

VS

Team Averages
Level 52
1,598 SR
1,532 Elo+
Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Lecarbattles
Gilgamesh
Level 48
God Stats
19W - 11L
1,742 SR
Queue Stats
178W - 145L
1,546 Elo+
Solo
Scylla
Scylla
Sentrvum
Scylla
Level 47
God Stats
2W - 3L
1,528 SR
Queue Stats
396W - 392L
1,603 Elo+
Solo
Artio
Artio
epicninja77
Artio
Level 88
God Stats
6W - 3L
1,806 SR
Queue Stats
103W - 108L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
ggggggwilliam702
Ratatoskr
Level 31
God Stats
3W - 3L
1,415 SR
Queue Stats
177W - 221L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ADeadPilgrim
Tsukuyomi
19
8 / 5 / 3
12,415
564
10,585
18,359
11,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Sketchyclimber
Charybdis
15
2 / 4 / 2
9,421
428
9,132
13,182
4,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
5 / 7 / 4
10,110
460
14,275
13,899
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
UBoras
Xing Tian
14
0 / 5 / 4
9,327
424
9,716
18,262
25,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
floyd4jesus
Hercules
9
0 / 7 / 0
7,473
340
3,146
15,658
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
5 / 2 / 3
12,727
579
13,972
12,608
5,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lecarbattles
Gilgamesh
18
10 / 3 / 8
12,951
589
17,711
19,160
13,748
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Sentrvum
Scylla
14
0 / 6 / 10
9,233
420
6,846
11,802
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 18
10,742
488
6,239
19,510
20,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
17
12 / 3 / 7
12,079
549
15,902
14,842
7,659
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
15
Kills
28
28
Deaths
15
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
3
3.25
L
Tsukuyomi
ADeadPilgrim
Tsukuyomi
8
5
3
1.9
W
Gilgamesh
Lecarbattles
Gilgamesh
10
3
8
4.67
W
Scylla
Sentrvum
Scylla
0
6
10
0.83
L
Charybdis
Sketchyclimber
Charybdis
2
4
2
0.75
L
Scylla
5
7
4
1
L
Xing Tian
UBoras
Xing Tian
0
5
4
0.4
W
1
1
18
10
L
Hercules
floyd4jesus
Hercules
0
7
0
0
W
Ratatoskr
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,854
Damage
60,670
79,360
Taken
77,922
57,422
Mitigated
51,539
14,539
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,972
7,548
0
4,896
12,608
5,613
3,803
3,316
9,006
0
106,157
L
Tsukuyomi
ADeadPilgrim
Tsukuyomi
10,585
3,006
0
5,366
18,359
11,758
346
4,344
14,015
0
76,342
W
Gilgamesh
Lecarbattles
Gilgamesh
17,711
6,019
0
3,979
19,160
13,748
1,526
5,816
12,787
0
60,651
W
Scylla
Sentrvum
Scylla
6,846
476
116
1,336
11,802
3,787
708
5,043
6,759
34,534
0
L
Charybdis
Sketchyclimber
Charybdis
9,132
4,434
0
2,426
13,182
4,291
418
1,649
11,533
0
61,888
L
Scylla
14,275
1,369
0
1,840
13,899
4,213
958
1,442
12,457
58,074
0
L
Xing Tian
UBoras
Xing Tian
9,716
983
0
2,814
18,262
25,021
146
2,947
15,315
34,888
0
W
6,239
837
1,414
3,371
19,510
20,732
444
4,410
14,910
26,185
0
L
Hercules
floyd4jesus
Hercules
3,146
828
90
2,003
15,658
12,139
0
2,841
12,817
0
12,111
W
Ratatoskr
15,902
7,778
0
2,855
14,842
7,659
1,690
4,266
10,295
0
71,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,746
Gold Earned
57,732
380
Minions Killed
461
0
Camps Cleared
0
1,986,628
Distance Traveled
2,126,129
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,727
579
163
7
0
395,627
4
L
Tsukuyomi
12,415
564
116
5
0
427,541
7
W
Gilgamesh
12,951
589
114
5
0
421,855
11
W
Scylla
9,233
420
66
3
0
415,966
3
L
Charybdis
9,421
428
106
5
0
376,339
10
L
Scylla
10,110
460
78
4
0
387,043
9
L
Xing Tian
9,327
424
68
3
0
412,023
3
W
Artio
10,742
488
30
1
0
452,053
6
L
Hercules
7,473
340
12
1
0
383,682
2
W
Ratatoskr
12,079
549
88
4
0
440,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role