Player Matchup

Yemoja
Yemoja
Maaruh
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,304 Elo+
Solo
Susano
Susano
Sayaharashi
Susano
Level 16
God Stats
9W - 8L
1,268 SR
Queue Stats
51W - 31L
1,149 Elo+
Solo
Tsukuyomi
Tsukuyomi
Willker2006
Tsukuyomi
Level 28
God Stats
7W - 2L
1,620 SR
Queue Stats
50W - 66L
1,396 Elo+
Solo
Skadi
Skadi
gabrieljedi11
Skadi
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 25L
1,169 Elo+
Party 1
Sol
Sol
vtbastos
Sol
Level 18
God Stats
20W - 26L
1,480 SR
Queue Stats
89W - 123L
1,404 Elo+
Party 1
Team Averages
Level 15
1,474 SR
1,284 Elo+

VS

Team Averages
Level 14
1,518 SR
1,265 Elo+
Artemis
Artemis
AlemaoSLG
Artemis
Level 15
God Stats
14W - 14L
1,592 SR
Queue Stats
21W - 32L
1,316 Elo+
Solo
Bacchus
Bacchus
EstevaoCosta572
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 82L
1,321 Elo+
Solo
Hercules
Hercules
Klasen021
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Solo
Odin
Odin
Stageboyy2019
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 60L
1,297 Elo+
Solo
Ymir
Ymir
player23343
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Maaruh
Yemoja
9
3 / 1 / 0
6,015
547
3,155
4,293
1,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
11
5 / 0 / 2
6,744
613
4,930
6,782
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Willker2006
Tsukuyomi
11
5 / 1 / 2
6,623
602
8,252
6,199
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
4 / 1 / 3
6,290
572
3,039
5,082
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 0 / 6
6,880
625
6,392
4,822
1,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlemaoSLG
Artemis
8
1 / 6 / 0
5,258
478
2,932
6,762
1,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 3 / 0
5,075
461
2,311
8,016
4,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Klasen021
Hercules
10
1 / 3 / 0
5,465
497
2,834
6,299
2,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 3 / 0
4,200
382
1,528
5,877
2,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 8 / 2
4,864
442
1,911
12,506
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
22
Kills
3
3
Deaths
23
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlemaoSLG
Artemis
1
6
0
0.17
L
1
3
0
0.33
L
Hercules
Klasen021
Hercules
1
3
0
0.33
W
Yemoja
Maaruh
Yemoja
3
1
0
3
W
Susano
5
0
2
6
L
0
3
0
0
W
Tsukuyomi
Willker2006
Tsukuyomi
5
1
2
6
W
4
1
3
5.5
L
0
8
2
0.13
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
11,516
27,178
Taken
39,460
8,229
Mitigated
16,231
10,818
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlemaoSLG
Artemis
2,932
1,765
0
0
6,762
1,839
297
1,511
5,251
0
22,075
L
2,311
390
0
1,540
8,016
4,850
0
256
7,760
13,675
0
L
Hercules
Klasen021
Hercules
2,834
1,351
0
1,572
6,299
2,663
160
2,987
3,312
0
17,855
W
Yemoja
Maaruh
Yemoja
3,155
1,542
0
491
4,293
1,671
247
36
4,257
17,769
0
W
Susano
4,930
1,459
0
2,974
6,782
1,974
654
520
6,261
0
34,072
L
1,528
610
0
0
5,877
2,376
56
781
5,096
0
8,940
W
Tsukuyomi
Willker2006
Tsukuyomi
8,252
3,864
0
2,330
6,199
1,821
1,171
1,941
4,258
0
30,596
W
3,039
2,169
0
2,399
5,082
1,397
1,007
418
4,613
0
29,664
L
1,911
1,164
0
0
12,506
4,503
0
4,012
8,494
11,239
0
W
6,392
2,687
46
2,578
4,822
1,366
1,038
1,255
3,567
25,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
24,862
246
Minions Killed
120
0
Camps Cleared
0
974,890
Distance Traveled
971,853
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,258
478
46
4
0
172,542
0
L
Bacchus
5,075
461
19
2
0
190,462
0
L
Hercules
5,465
497
30
3
0
218,086
1
W
Yemoja
6,015
547
34
3
0
153,079
2
W
Susano
6,744
613
66
6
0
245,571
1
L
Odin
4,200
382
10
1
0
173,141
1
W
Tsukuyomi
6,623
602
52
5
0
184,835
0
W
Skadi
6,290
572
50
5
0
199,528
0
L
Ymir
4,864
442
15
1
0
217,622
0
W
Sol
6,880
625
44
4
0
191,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role