Player Matchup

Heimdallr
Heimdallr
Aquaph
Heimdallr
Level 67
God Stats
10W - 12L
1,564 SR
Queue Stats
183W - 185L
1,558 Elo+
Party 2
Awilix
Awilix
Mr Melon7421
Awilix
Level 64
God Stats
5W - 9L
1,156 SR
Queue Stats
348W - 313L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
Sushi Rollo
Jormungandr
Level 126
God Stats
2W - 2L
1,537 SR
Queue Stats
271W - 256L
1,588 Elo+
Party 2
Ymir
Ymir
XQClikemackygee
Ymir
Level 28
God Stats
1W - 1L
1,590 SR
Queue Stats
28W - 7L
1,754 Elo+
Party 2
Sylvanus
Sylvanus
XTreMe x STyLe
Sylvanus
Level 129
God Stats
33W - 19L
1,616 SR
Queue Stats
68W - 51L
1,585 Elo+
Party 2
Team Averages
Level 83
1,493 SR
1,585 Elo+

VS

Team Averages
Level 85
1,490 SR
1,465 Elo+
Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Black cardnial7
Artemis
Level 46
God Stats
19W - 19L
2,001 SR
Queue Stats
184W - 200L
1,475 Elo+
Party 1
Merlin
Merlin
DRAGATON72
Merlin
Level 49
God Stats
1W - 6L
1,160 SR
Queue Stats
143W - 151L
1,466 Elo+
Party 3
Arachne
Arachne
JediJason23
Arachne
Level 60
God Stats
0W - 2L
1,249 SR
Queue Stats
172W - 176L
1,463 Elo+
Party 3
Bacchus
Bacchus
TushieBean184
Bacchus
Level 118
God Stats
17W - 24L
1,542 SR
Queue Stats
526W - 563L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aquaph
Heimdallr
13
4 / 2 / 1
7,957
568
7,561
8,430
3,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
14
3 / 1 / 2
8,271
591
2,642
8,110
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Sushi Rollo
Jormungandr
15
3 / 1 / 0
8,944
639
7,731
8,451
8,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 2 / 9
7,479
534
6,664
11,324
8,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
14
7 / 1 / 3
8,637
617
7,684
7,087
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 2 / 1
6,685
478
2,754
9,111
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 4 / 2
7,269
519
4,186
7,324
1,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
DRAGATON72
Merlin
11
0 / 7 / 2
6,811
487
2,636
7,178
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
JediJason23
Arachne
13
4 / 2 / 1
7,990
571
4,622
11,051
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
9
1 / 3 / 2
6,004
429
4,358
12,054
7,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
7
7
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
W
Heimdallr
Aquaph
Heimdallr
4
2
1
2.25
L
2
4
2
0.75
L
Merlin
DRAGATON72
Merlin
0
7
2
0.14
L
Arachne
JediJason23
Arachne
4
2
1
2.25
W
Awilix
3
1
2
4
W
Jormungandr
Sushi Rollo
Jormungandr
3
1
0
3
L
Bacchus
1
3
2
0.67
W
1
2
9
2.75
W
Sylvanus
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
18,556
43,402
Taken
46,718
25,877
Mitigated
23,167
17,054
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,754
649
0
3,002
9,111
7,844
1,034
5,452
3,572
0
31,894
W
Heimdallr
Aquaph
Heimdallr
7,561
4,903
0
2,370
8,430
3,076
680
2,267
6,119
0
53,916
L
4,186
1,794
0
1,238
7,324
1,858
0
2,222
5,062
0
28,670
L
Merlin
DRAGATON72
Merlin
2,636
318
0
280
7,178
2,087
0
4,001
2,895
31,287
0
L
Arachne
JediJason23
Arachne
4,622
2,062
0
5,033
11,051
4,114
0
5,294
5,603
0
42,716
W
Awilix
2,642
808
0
4,856
8,110
2,695
0
312
7,758
0
53,620
W
Jormungandr
Sushi Rollo
Jormungandr
7,731
2,110
0
2,371
8,451
8,410
430
100
7,631
57,480
0
L
Bacchus
4,358
806
15
1,380
12,054
7,264
0
4,437
7,507
14,774
0
W
6,664
2,791
364
2,193
11,324
8,281
120
2,741
8,499
29,918
0
W
Sylvanus
7,684
1,447
1,472
3,428
7,087
3,415
252
1,389
5,548
48,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
34,759
467
Minions Killed
302
0
Camps Cleared
0
1,344,566
Distance Traveled
1,333,311
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,685
478
67
5
0
233,276
5
W
Heimdallr
7,957
568
89
6
0
255,882
2
L
Artemis
7,269
519
62
4
0
248,221
4
L
Merlin
6,811
487
78
6
0
260,973
3
L
Arachne
7,990
571
77
6
0
306,970
0
W
Awilix
8,271
591
111
8
0
313,717
1
W
Jormungandr
8,944
639
122
9
0
258,711
4
L
Bacchus
6,004
429
18
1
0
283,871
1
W
Ymir
7,479
534
37
3
0
246,593
4
W
Sylvanus
8,637
617
108
8
0
269,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role