Player Matchup

Hercules
Hercules
Fleshking1
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 259L
1,442 Elo+
Party 3
Neith
Neith
MrsGunfire57
Neith
Level 8
God Stats
1W - 7L
1,082 SR
Queue Stats
2W - 7L
1,192 Elo+
Party 1
Mercury
Mercury
anas3408
Mercury
Level 43
God Stats
5W - 4L
1,758 SR
Queue Stats
382W - 403L
1,411 Elo+
Party 3
Scylla
Scylla
saintpetro
Scylla
Level 100
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 5L
1,243 Elo+
Party 1
Khepri
Khepri
thunderline
Khepri
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Team Averages
Level 58
1,425 SR
1,278 Elo+

VS

Team Averages
Level 66
1,577 SR
1,409 Elo+
Sol
Sol
Fedem
Sol
Level 35
God Stats
5W - 2L
1,690 SR
Queue Stats
75W - 106L
1,356 Elo+
Solo
Set
Set
Innervission
Set
Level 153
God Stats
20W - 15L
1,588 SR
Queue Stats
173W - 174L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Taboo21
Morgan Le Fay
Level 37
God Stats
14W - 7L
1,512 SR
Queue Stats
41W - 35L
1,493 Elo+
Party 2
Medusa
Medusa
Udot
Medusa
Level 57
God Stats
2W - 1L
1,583 SR
Queue Stats
9W - 12L
1,333 Elo+
Party 2
Nike
Nike
julesjules
Nike
Level 49
God Stats
7W - 4L
1,513 SR
Queue Stats
138W - 166L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fleshking1
Hercules
11
0 / 6 / 1
6,768
451
4,643
13,674
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
7,155
477
1,970
5,906
1,950
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Mercury
anas3408
Mercury
10
1 / 8 / 2
6,420
428
2,618
11,523
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
saintpetro
Scylla
12
3 / 4 / 1
7,494
500
7,494
7,877
3,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
11
0 / 3 / 1
6,424
428
2,120
8,419
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fedem
Sol
13
1 / 1 / 1
7,633
509
4,507
5,447
2,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 7
9,514
634
8,543
13,822
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Taboo21
Morgan Le Fay
13
7 / 0 / 5
8,466
564
13,356
5,430
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Udot
Medusa
13
5 / 4 / 7
8,151
543
6,820
9,286
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 9
6,949
463
4,129
8,705
6,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
24
24
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
Fedem
Sol
1
1
1
1.5
L
Hercules
Fleshking1
Hercules
0
6
1
0.08
W
9
1
7
12.5
L
2
3
1
0.83
W
Morgan Le Fay
Taboo21
Morgan Le Fay
7
0
5
9.5
W
Medusa
Udot
Medusa
5
4
7
2.13
L
Mercury
anas3408
Mercury
1
8
2
0.25
W
2
0
9
6.5
L
Scylla
saintpetro
Scylla
3
4
1
0.88
L
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
37,355
47,399
Taken
42,690
24,695
Mitigated
20,506
9,859
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Fedem
Sol
4,507
1,462
0
3,446
5,447
2,099
587
1,244
4,203
50,153
0
L
Hercules
Fleshking1
Hercules
4,643
613
0
4,343
13,674
8,843
0
8,050
5,442
4,189
27,861
W
8,543
3,184
0
6,070
13,822
6,003
0
2,616
11,073
0
71,181
L
1,970
733
0
646
5,906
1,950
0
2,834
2,910
0
29,648
W
Morgan Le Fay
Taboo21
Morgan Le Fay
13,356
278
0
1,589
5,430
2,157
1,009
1,013
4,075
41,459
0
W
Medusa
Udot
Medusa
6,820
3,377
0
1,841
9,286
3,279
1,000
3,130
6,066
0
37,355
L
Mercury
anas3408
Mercury
2,618
1,361
0
2,916
11,523
3,883
0
1,869
9,529
0
30,615
W
4,129
160
0
1,750
8,705
6,968
231
2,769
5,804
0
16,651
L
Scylla
saintpetro
Scylla
7,494
271
0
1,080
7,877
3,750
28
2,122
5,669
41,395
0
L
Khepri
2,120
37
0
874
8,419
6,269
0
3,002
5,163
26,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
40,713
284
Minions Killed
382
0
Camps Cleared
0
1,459,707
Distance Traveled
1,548,342
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,633
509
75
5
0
285,837
3
L
Hercules
6,768
451
65
4
0
294,844
3
W
Set
9,514
634
127
8
0
331,343
0
L
Neith
7,155
477
75
5
0
250,413
0
W
Morgan Le Fay
8,466
564
81
5
0
317,356
3
W
Medusa
8,151
543
74
5
0
298,766
0
L
Mercury
6,420
428
53
4
0
308,252
2
W
Nike
6,949
463
25
2
0
315,040
5
L
Scylla
7,494
500
62
4
0
286,035
9
L
Khepri
6,424
428
29
2
0
320,163
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role