Player Matchup

Baba Yaga
Baba Yaga
Gold IV
 
Baba Yaga
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Gold IV
CarlJustPressQ
Pele
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,630 MMR
Party 2
Neith
Neith
Gold V
MightyFunk
Neith
Gold V
Level 121
God Stats
2W - 0L
1,743 SR
Queue Stats
12W - 7L
1,536 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,581 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,545 SR
1,458 MMR
Sylvanus
Sylvanus
Gold V
Firecell
Sylvanus
Gold V
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,449 MMR
Party 1
Ullr
Ullr
Silver I
ProjectRλ
Ullr
Silver I
Level 157
God Stats
4W - 9L
1,599 SR
Queue Stats
145W - 157L
1,193 MMR
Party 1
Anubis
Anubis
Gold II
stasmegabox
Anubis
Gold II
Level 157
God Stats
6W - 11L
1,535 SR
Queue Stats
56W - 64L
1,732 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
5 / 2 / 13
10,166
782
15,283
10,253
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 4 / 8
9,517
732
8,131
13,412
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
15
9 / 1 / 10
10,680
822
20,361
10,640
3,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BacchusThothPersephoneMorgan Le FayTiamat

VS

Bans
CthulhuSobekCu ChulainnArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Firecell
Sylvanus
12
3 / 5 / 4
8,402
646
7,836
17,874
19,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 9 / 3
7,585
583
6,627
16,375
6,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
12
3 / 5 / 4
8,587
661
10,134
13,036
6,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
7
7
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
2
13
5.75
W
5
4
8
2.25
L
Sylvanus
Firecell
Sylvanus
3
5
4
1
W
Neith
9
1
10
14
L
1
9
3
0.28
L
Anubis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,775
Damage
24,597
34,305
Taken
47,285
13,156
Mitigated
33,720
11,021
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
15,283
981
0
2,832
10,253
3,299
958
5,129
5,124
42,524
0
W
8,131
1,279
0
3,290
13,412
6,365
538
7,297
6,115
0
30,376
L
Sylvanus
Firecell
Sylvanus
7,836
2,612
1,428
3,353
17,874
19,879
116
5,400
12,086
13,488
3,162
W
Neith
20,361
10,665
0
4,899
10,640
3,492
1,677
5,392
5,248
0
47,693
L
6,627
3,148
0
300
16,375
6,986
0
5,269
11,019
0
28,954
L
Anubis
10,134
542
137
3,522
13,036
6,855
62
4,772
7,962
28,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
24,574
162
Minions Killed
140
8
Camps Cleared
4
710,752
Distance Traveled
579,814
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,166
782
66
5
1
246,821
1
W
Pele
9,517
732
36
3
6
239,798
1
L
Sylvanus
8,402
646
19
1
1
189,455
3
W
Neith
10,680
822
60
5
1
224,133
2
L
Ullr
7,585
583
65
5
3
186,224
2
L
Anubis
8,587
661
56
4
0
204,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role