Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dark_Fish21
Anhur
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 82L
1,567 Elo+
Solo
Thoth
Thoth
SpennyS_
Thoth
Level 97
God Stats
1W - 3L
1,320 SR
Queue Stats
108W - 124L
1,498 Elo+
Solo
Cerberus
Cerberus
Tenus
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,511 Elo+
Solo
Rama
Rama
pipistrel76
Rama
Level 159
God Stats
24W - 23L
1,536 SR
Queue Stats
1,173W - 1,193L
1,507 Elo+
Solo
Team Averages
Level 94
1,471 SR
1,517 Elo+

VS

Team Averages
Level 133
1,383 SR
1,470 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ix Brandon69 xI
Tsukuyomi
Level 129
God Stats
2W - 1L
1,367 SR
Queue Stats
127W - 124L
1,518 Elo+
Party 1
Sol
Sol
IxPinkiePiexI
Sol
Level 153
God Stats
8W - 4L
1,534 SR
Queue Stats
273W - 292L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
OshiGames
Jormungandr
Level 124
God Stats
3W - 0L
1,333 SR
Queue Stats
132W - 131L
1,419 Elo+
Solo
Tyr
Tyr
TMClerical
Tyr
Level 127
God Stats
1W - 2L
1,183 SR
Queue Stats
332W - 324L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
4 / 4 / 10
10,086
841
9,052
16,624
23,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 5 / 11
9,738
812
10,781
13,523
6,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thoth
SpennyS_
Thoth
14
3 / 5 / 7
8,396
700
14,292
10,288
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Tenus
Cerberus
15
2 / 6 / 7
8,921
743
5,851
17,072
18,600
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 6 / 7
10,786
899
17,490
13,347
6,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
9 / 4 / 9
11,027
919
15,021
12,958
5,381
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Ix Brandon69 xI
Tsukuyomi
16
4 / 4 / 10
10,438
870
11,623
11,811
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 6 / 14
9,316
776
12,397
12,508
4,290
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
OshiGames
Jormungandr
19
8 / 3 / 15
11,435
953
14,878
16,213
19,242
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 3 / 14
10,392
866
8,863
18,302
19,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
88
20
Kills
26
26
Deaths
20
42
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
4
10
2.25
W
Xbalanque
 
Xbalanque
9
4
9
3.38
L
2
5
11
1.5
W
Tsukuyomi
Ix Brandon69 xI
Tsukuyomi
4
4
10
2.25
W
1
6
14
1.33
W
Jormungandr
OshiGames
Jormungandr
8
3
15
5.17
L
Thoth
SpennyS_
Thoth
3
5
7
1.3
W
4
3
14
3.67
L
Cerberus
Tenus
Cerberus
2
6
7
0.92
L
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,466
Damage
62,782
70,854
Taken
71,792
59,317
Mitigated
56,068
11,781
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,052
2,722
882
2,055
16,624
23,657
0
6,841
9,783
13,699
0
W
Xbalanque
 
Xbalanque
15,021
7,384
437
2,307
12,958
5,381
1,070
5,178
7,780
0
34,870
L
10,781
4,199
574
2,666
13,523
6,136
0
7,032
6,491
0
27,584
W
Tsukuyomi
Ix Brandon69 xI
Tsukuyomi
11,623
1,911
2,668
3,029
11,811
7,672
281
5,408
6,403
5,182
20,726
W
12,397
5,874
0
2,335
12,508
4,290
2,718
6,090
6,418
25,152
0
W
Jormungandr
OshiGames
Jormungandr
14,878
2,949
452
3,182
16,213
19,242
653
5,656
10,557
32,469
0
L
Thoth
SpennyS_
Thoth
14,292
289
302
998
10,288
4,338
0
3,921
6,367
26,148
0
W
8,863
605
1,174
5,319
18,302
19,483
336
6,863
11,439
0
15,032
L
Cerberus
Tenus
Cerberus
5,851
575
0
1,237
17,072
18,600
0
6,124
10,948
13,008
0
L
17,490
9,991
350
2,717
13,347
6,586
120
4,900
8,447
0
32,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,927
Gold Earned
52,608
117
Minions Killed
147
0
Camps Cleared
0
1,057,796
Distance Traveled
1,151,800
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,086
841
11
1
0
242,925
1
W
Xbalanque
11,027
919
50
4
0
212,057
0
L
Anhur
9,738
812
34
3
0
215,687
3
W
Tsukuyomi
10,438
870
35
3
0
261,886
5
W
Sol
9,316
776
23
2
0
202,246
0
W
Jormungandr
11,435
953
33
3
0
215,289
0
L
Thoth
8,396
700
23
2
0
208,725
1
W
Tyr
10,392
866
6
1
0
260,322
1
L
Cerberus
8,921
743
13
1
0
204,850
0
L
Rama
10,786
899
36
3
0
185,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role