Player Matchup

Arachne
Arachne
DarkMist9
Arachne
Level 66
God Stats
18W - 16L
1,485 SR
Queue Stats
202W - 240L
1,391 Elo+
Solo
Terra
Terra
Don DaNephilim
Terra
Level 148
God Stats
36W - 26L
1,541 SR
Queue Stats
371W - 320L
1,480 Elo+
Solo
Olorun
Olorun
l0st in sauce
Olorun
Level 94
God Stats
6W - 6L
1,523 SR
Queue Stats
447W - 443L
1,379 Elo+
Solo
Team Averages
Level 103
1,517 SR
1,416 Elo+

VS

Team Averages
Level 91
1,362 SR
1,381 Elo+
Bakasura
Bakasura
Arthurdragon450
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Nonos316
Chaac
Level 108
God Stats
5W - 24L
1,174 SR
Queue Stats
344W - 556L
1,293 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 159
God Stats
618W - 808L
1,414 SR
Queue Stats
825W - 1,132L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkMist9
Arachne
14
12 / 0 / 8
10,831
833
11,739
7,439
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 16
10,001
769
7,853
10,653
8,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 13
9,940
765
9,866
9,461
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 13 / 0
7,022
540
1,727
12,726
3,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Nonos316
Chaac
9
0 / 5 / 0
7,048
542
4,405
13,033
8,761
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
alecupim
Vulcan
11
0 / 6 / 1
7,578
583
10,566
9,096
3,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
1
23
Kills
0
1
Deaths
24
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
13
0
0
W
Arachne
DarkMist9
Arachne
12
0
8
16
W
6
1
16
14
L
Chaac
Nonos316
Chaac
0
5
0
0
L
Vulcan
alecupim
Vulcan
0
6
1
0.08
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,458
Damage
16,698
27,553
Taken
34,855
15,785
Mitigated
15,682
14,864
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,727
1,231
0
501
12,726
3,813
0
6,085
6,093
0
8,868
W
Arachne
DarkMist9
Arachne
11,739
7,041
0
3,426
7,439
3,712
278
3,157
4,202
0
32,843
W
7,853
926
899
4,812
10,653
8,644
378
2,918
7,735
27,781
0
L
Chaac
Nonos316
Chaac
4,405
1,553
0
897
13,033
8,761
0
5,450
6,836
0
13,648
L
Vulcan
alecupim
Vulcan
10,566
4,969
278
456
9,096
3,108
0
4,589
4,126
29,282
0
W
9,866
5,434
680
5,047
9,461
3,429
1,799
5,054
4,357
38,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
21,648
153
Minions Killed
95
9
Camps Cleared
2
777,728
Distance Traveled
587,369
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,022
540
25
2
0
170,376
0
W
Arachne
10,831
833
39
3
6
273,708
0
W
Terra
10,001
769
46
4
0
264,249
0
L
Chaac
7,048
542
16
1
0
194,669
3
L
Vulcan
7,578
583
54
4
2
222,324
4
W
Olorun
9,940
765
68
5
3
239,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role