Player Matchup

Sol
Sol
PapaFarlow
Sol
Level 58
God Stats
48W - 48L
1,514 SR
Queue Stats
308W - 306L
1,481 Elo+
Solo
Skadi
Skadi
Primetime_300
Skadi
Level 155
God Stats
125W - 102L
1,612 SR
Queue Stats
264W - 213L
1,593 Elo+
Solo
Chang'e
Chang'e
TheGiantRed9
Chang'e
Level 148
God Stats
3W - 1L
1,503 SR
Queue Stats
96W - 94L
1,514 Elo+
Solo
Medusa
Medusa
WokeWMD
Medusa
Level 77
God Stats
39W - 39L
1,509 SR
Queue Stats
397W - 445L
1,418 Elo+
Solo
Fenrir
Fenrir
untidy-freshair1
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,552 Elo+
Solo
Team Averages
Level 100
1,528 SR
1,512 Elo+

VS

Team Averages
Level 64
1,557 SR
1,448 Elo+
Vamana
Vamana
Bucki3DaJOker
Vamana
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
592W - 623L
1,515 Elo+
Solo
Skadi
Skadi
CAPINwith-aBEER
Skadi
Level 44
God Stats
2W - 2L
1,626 SR
Queue Stats
6W - 22L
1,361 Elo+
Solo
Nox
Nox
EternalDiesIrae
Nox
Level 34
God Stats
6W - 9L
1,471 SR
Queue Stats
41W - 58L
1,401 Elo+
Solo
Terra
Terra
Michael_Scarn814
Terra
Level 108
God Stats
1W - 1L
1,720 SR
Queue Stats
77W - 75L
1,492 Elo+
Solo
Chang'e
Chang'e
WanderingRONlN
Chang'e
Level 46
God Stats
14W - 14L
1,468 SR
Queue Stats
310W - 328L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 17
14,641
976
28,301
14,199
5,361
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
13 / 1 / 13
16,625
1,108
52,140
14,701
6,204
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
TheGiantRed9
Chang'e
20
2 / 1 / 26
14,665
978
17,331
12,989
4,768
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
WokeWMD
Medusa
20
3 / 3 / 11
13,779
919
16,318
12,933
5,270
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 4 / 12
16,250
1,083
18,813
21,326
8,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 3
12,611
841
19,938
37,465
38,355
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

19
1 / 4 / 1
12,688
846
6,536
10,684
4,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 11 / 3
13,832
922
17,859
27,098
11,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 6 / 6
12,957
864
12,598
37,412
47,221
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
1 / 5 / 6
12,995
866
14,558
27,234
23,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
34
Kills
9
9
Deaths
34
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
1
4
1
0.38
L
4
11
3
0.5
L
1
6
6
0.67
W
3
0
17
11.5
W
13
1
13
19.5
W
Chang'e
TheGiantRed9
Chang'e
2
1
26
15
L
1
5
6
0.8
W
Medusa
WokeWMD
Medusa
3
3
11
2.83
W
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,903
Damage
71,489
76,148
Taken
139,893
30,021
Mitigated
125,173
26,349
Healing
30,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,938
7,100
47
5,844
37,465
38,355
0
15,539
21,926
0
33,523
L
6,536
2,300
0
0
10,684
4,199
0
787
9,897
0
56,781
L
17,859
1,243
0
404
27,098
11,411
0
7,170
19,928
49,457
0
L
12,598
902
4,903
4,227
37,412
47,221
0
14,514
22,898
22,362
0
W
28,301
10,765
0
3,628
14,199
5,361
0
7,840
6,359
82,299
0
W
52,140
26,963
0
2,859
14,701
6,204
0
8,390
6,311
2,172
73,460
W
Chang'e
TheGiantRed9
Chang'e
17,331
750
9,491
5,679
12,989
4,768
0
9,337
3,652
38,961
0
L
14,558
313
7,909
7,386
27,234
23,987
0
9,602
17,632
41,888
0
W
Medusa
WokeWMD
Medusa
16,318
8,639
0
0
12,933
5,270
0
8,144
4,789
0
34,115
W
18,813
8,688
0
4,692
21,326
8,418
0
11,304
10,022
0
34,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,960
Gold Earned
65,083
318
Minions Killed
294
16
Camps Cleared
5
1,474,361
Distance Traveled
1,518,883
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,611
841
27
2
0
311,242
0
L
Skadi
12,688
846
99
7
4
277,078
0
L
Nox
13,832
922
98
7
0
289,744
2
L
Terra
12,957
864
14
1
1
322,173
1
W
Sol
14,641
976
148
10
2
290,826
1
W
Skadi
16,625
1,108
39
3
3
294,147
2
W
Chang'e
14,665
978
62
4
0
281,218
0
L
Chang'e
12,995
866
56
4
0
318,646
0
W
Medusa
13,779
919
43
3
1
282,776
1
W
Fenrir
16,250
1,083
26
2
10
325,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role