Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AbIoom
Neith
Level 124
God Stats
0W - 1L
1,550 SR
Queue Stats
34W - 42L
1,442 Elo+
Party 2
Nox
Nox
Sixth Haven
Nox
Level 28
God Stats
7W - 8L
1,658 SR
Queue Stats
29W - 35L
1,406 Elo+
Party 2
Skadi
Skadi
bluenickel1999
Skadi
Level 134
God Stats
1W - 2L
1,632 SR
Queue Stats
75W - 53L
1,476 Elo+
Party 2
Team Averages
Level 98
1,585 SR
1,456 Elo+

VS

Team Averages
Level 33
1,594 SR
1,490 Elo+
Chaac
Chaac
Aphrowdite
Chaac
Level 28
God Stats
1W - 1L
1,492 SR
Queue Stats
6W - 13L
1,294 Elo+
Solo
Heimdallr
Heimdallr
EnoughSama
Heimdallr
Level 44
God Stats
1W - 0L
1,807 SR
Queue Stats
33W - 14L
1,702 Elo+
Party 1
Anubis
Anubis
checked_flit7
Anubis
Level 16
God Stats
11W - 23L
1,324 SR
Queue Stats
46W - 85L
1,261 Elo+
Solo
Geb
Geb
yoonkun1
Geb
Level 44
God Stats
1W - 0L
1,753 SR
Queue Stats
27W - 11L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 1 / 1
7,147
650
2,040
6,305
1,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
AbIoom
Neith
13
1 / 3 / 1
7,792
708
5,834
8,332
2,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
7,467
679
1,047
6,339
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
7,716
701
9,697
8,203
2,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 0 / 1
9,247
841
6,241
4,645
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
EnoughSama
Heimdallr
16
8 / 0 / 1
10,215
929
12,854
8,374
4,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 2
8,150
741
2,124
4,085
1,734
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 8
9,694
881
5,273
10,956
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Neith
AbIoom
Neith
1
3
1
0.5
W
Chaac
2
0
1
2.5
W
Heimdallr
EnoughSama
Heimdallr
8
0
1
8.5
L
0
3
0
0
L
1
4
1
0.38
W
0
1
2
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,618
Damage
26,492
29,179
Taken
28,060
9,670
Mitigated
20,074
4,643
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,040
632
0
1,454
6,305
1,876
0
1,043
5,262
0
14,318
L
Neith
AbIoom
Neith
5,834
2,104
0
1,775
8,332
2,791
0
2,326
6,006
0
27,108
W
Chaac
6,241
188
162
2,864
4,645
4,078
79
520
4,125
0
38,063
W
Heimdallr
EnoughSama
Heimdallr
12,854
7,672
0
3,728
8,374
4,389
3,574
48
8,326
0
48,966
L
1,047
0
0
0
6,339
2,438
588
1,421
4,918
18,096
0
L
9,697
3,277
0
1,414
8,203
2,565
136
2,835
5,368
0
28,496
W
2,124
0
36
815
4,085
1,734
340
500
3,585
16,002
0
W
5,273
220
0
1,528
10,956
9,873
275
420
10,536
16,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
37,306
189
Minions Killed
187
6
Camps Cleared
13
772,697
Distance Traveled
925,233
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,147
650
35
3
1
211,959
4
L
Neith
7,792
708
54
5
1
212,274
0
W
Chaac
9,247
841
66
6
5
263,465
4
W
Heimdallr
10,215
929
85
8
6
241,686
2
L
Nox
7,467
679
50
5
1
172,023
1
L
Skadi
7,716
701
50
5
3
176,441
2
W
Anubis
8,150
741
24
2
1
193,391
0
W
Geb
9,694
881
12
1
1
226,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role