Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HebertRichards
Scylla
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,403 Elo+
Solo
Neith
Neith
Web_340
Neith
Level 26
God Stats
23W - 28L
1,608 SR
Queue Stats
272W - 290L
1,501 Elo+
Solo
Sylvanus
Sylvanus
rflsn_
Sylvanus
Level 29
God Stats
28W - 29L
1,339 SR
Queue Stats
261W - 335L
1,346 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,450 Elo+

VS

Team Averages
Level 19
1,565 SR
1,436 Elo+
Ares
Ares
KillerCHWE
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
STB_cardoso1005
Amaterasu
Level 29
God Stats
19W - 30L
1,355 SR
Queue Stats
57W - 69L
1,376 Elo+
Solo
Neith
Neith
lHenryMills
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
liexsxs
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,826 SR
Queue Stats
20W - 14L
1,575 Elo+
Solo
Loki
Loki
vetnã
Loki
Level 29
God Stats
9W - 8L
1,641 SR
Queue Stats
39W - 33L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 0 / 2
7,747
646
1,730
4,958
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
 
Bellona
10
0 / 4 / 0
5,873
489
3,132
7,841
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 1 / 3
7,280
607
2,479
4,950
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Web_340
Neith
11
5 / 1 / 1
7,230
603
3,538
4,362
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
rflsn_
Sylvanus
9
0 / 2 / 3
5,892
491
1,857
7,257
4,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,281
357
430
1,579
282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
STB_cardoso1005
Amaterasu
11
3 / 0 / 3
6,628
552
5,192
7,947
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

2
0 / 2 / 0
4,034
336
593
1,215
112
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
liexsxs
Morgan Le Fay
12
1 / 3 / 5
6,766
564
4,448
5,897
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
vetnã
Loki
13
4 / 1 / 3
7,364
614
4,568
8,485
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
8
8
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
2
2
W
Bellona
 
Bellona
0
4
0
0
W
1
1
3
2.5
L
0
1
0
0
L
Amaterasu
STB_cardoso1005
Amaterasu
3
0
3
4.5
W
Neith
Web_340
Neith
5
1
1
5.5
L
0
2
0
0
L
Morgan Le Fay
liexsxs
Morgan Le Fay
1
3
5
1.17
W
Sylvanus
rflsn_
Sylvanus
0
2
3
0.75
L
Loki
vetnã
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,736
Damage
15,231
29,368
Taken
25,123
14,609
Mitigated
9,411
8,822
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,730
799
0
2,014
4,958
2,072
0
60
4,898
0
61,008
W
Bellona
 
Bellona
3,132
1,297
0
2,070
7,841
5,000
335
871
6,478
0
25,385
W
2,479
307
0
1,460
4,950
1,577
0
1,203
3,747
48,156
0
L
430
297
0
0
1,579
282
0
93
1,486
942
0
L
Amaterasu
STB_cardoso1005
Amaterasu
5,192
1,422
294
5,816
7,947
4,318
204
1,450
6,497
0
28,048
W
Neith
Web_340
Neith
3,538
1,544
0
2,546
4,362
1,122
960
874
3,447
0
31,006
L
593
424
0
52
1,215
112
0
63
1,152
0
2,154
L
Morgan Le Fay
liexsxs
Morgan Le Fay
4,448
1,066
64
1,082
5,897
1,993
0
1,907
3,782
35,274
0
W
Sylvanus
rflsn_
Sylvanus
1,857
1,463
63
669
7,257
4,838
446
1,870
5,036
18,747
0
L
Loki
vetnã
Loki
4,568
1,428
0
4,792
8,485
2,706
0
586
7,870
0
45,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
29,073
370
Minions Killed
242
0
Camps Cleared
0
1,137,578
Distance Traveled
908,699
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,747
646
114
10
0
313,240
1
W
Bellona
5,873
489
57
5
0
213,202
3
W
Scylla
7,280
607
100
8
0
227,188
5
L
Ares
4,281
357
1
0
0
67,798
1
L
Amaterasu
6,628
552
62
5
0
274,789
0
W
Neith
7,230
603
64
5
0
215,664
4
L
Neith
4,034
336
5
0
0
51,779
1
L
Morgan Le Fay
6,766
564
74
6
0
230,784
3
W
Sylvanus
5,892
491
35
3
0
168,284
0
L
Loki
7,364
614
100
8
0
283,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role