Player Matchup

Loki
Loki
LockedimyoursV2_
Loki
Level 24
God Stats
34W - 35L
1,492 SR
Queue Stats
128W - 126L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
Quechue
Zhong Kui
Level 29
God Stats
42W - 26L
1,545 SR
Queue Stats
160W - 158L
1,467 Elo+
Party 3
Cupid
Cupid
XSpiitFiire813
Cupid
Level 26
God Stats
15W - 15L
1,543 SR
Queue Stats
136W - 126L
1,453 Elo+
Party 3
Bakasura
Bakasura
flocon-bifocal
Bakasura
Level 5
God Stats
3W - 6L
1,513 SR
Queue Stats
3W - 10L
1,376 Elo+
Party 1
Bellona
Bellona
paon-frit
Bellona
Level 17
God Stats
1W - 0L
1,161 SR
Queue Stats
10W - 23L
1,275 Elo+
Party 1
Team Averages
Level 20
1,451 SR
1,401 Elo+

VS

Team Averages
Level 26
1,587 SR
1,413 Elo+
Yemoja
Yemoja
Andyboy_1218
Yemoja
Level 26
God Stats
2W - 7L
1,494 SR
Queue Stats
44W - 51L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
LightB727
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
goldberg319
Ao Kuang
Level 29
God Stats
2W - 1L
1,779 SR
Queue Stats
84W - 86L
1,370 Elo+
Solo
Chaac
Chaac
louiseagle
Chaac
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 143L
1,411 Elo+
Party 2
Neith
Neith
suzuk-Qc
Neith
Level 18
God Stats
33W - 26L
1,662 SR
Queue Stats
131W - 138L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 11
13,837
553
19,704
17,579
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Quechue
Zhong Kui
20
11 / 5 / 16
13,786
551
24,635
25,281
17,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 3 / 12
15,034
601
29,555
19,152
8,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
14
1 / 5 / 6
10,210
408
2,332
16,718
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
paon-frit
Bellona
14
1 / 6 / 3
9,833
393
3,456
20,731
10,939
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 9 / 4
9,949
398
3,815
17,525
15,147
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
LightB727
Baron Samedi
13
2 / 9 / 3
10,182
407
5,725
16,000
7,675
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
goldberg319
Ao Kuang
20
10 / 13 / 4
14,191
568
22,776
27,768
9,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
19
5 / 3 / 4
12,711
508
18,039
22,737
34,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
suzuk-Qc
Neith
16
2 / 9 / 3
10,557
422
10,276
16,758
4,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
43
Kills
19
22
Deaths
43
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
9
4
0.22
L
Baron Samedi
LightB727
Baron Samedi
2
9
3
0.39
W
13
3
11
6.17
W
Zhong Kui
Quechue
Zhong Kui
11
5
16
3.8
W
17
3
12
7.67
W
Bakasura
1
5
6
0.8
L
Ao Kuang
goldberg319
Ao Kuang
10
13
4
0.92
L
Chaac
5
3
4
2.33
W
Bellona
paon-frit
Bellona
1
6
3
0.42
L
Neith
suzuk-Qc
Neith
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,682
Damage
60,631
99,461
Taken
100,788
51,578
Mitigated
70,920
25,554
Healing
23,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,815
825
1,851
1,531
17,525
15,147
878
3,870
13,655
36,519
0
L
Baron Samedi
LightB727
Baron Samedi
5,725
1,622
335
2,804
16,000
7,675
1,075
5,710
10,290
37,814
0
W
19,704
6,031
0
2,639
17,579
7,359
865
6,934
10,358
0
91,350
W
Zhong Kui
Quechue
Zhong Kui
24,635
2,304
0
9,255
25,281
17,939
3,613
13,269
11,546
81,055
0
W
29,555
18,273
240
8,016
19,152
8,516
2,226
7,168
11,505
0
125,759
W
Bakasura
2,332
1,608
0
2,840
16,718
6,825
0
4,259
12,307
0
60,128
L
Ao Kuang
goldberg319
Ao Kuang
22,776
7,594
0
7,143
27,768
9,162
0
8,129
19,639
86,921
0
L
Chaac
18,039
1,583
0
7,161
22,737
34,264
1,276
3,189
19,548
16,930
62,679
W
Bellona
paon-frit
Bellona
3,456
1,259
0
2,564
20,731
10,939
308
4,741
15,612
0
52,613
L
Neith
suzuk-Qc
Neith
10,276
4,884
0
2,293
16,758
4,672
1,856
4,505
12,253
0
59,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,700
Gold Earned
57,590
525
Minions Killed
456
0
Camps Cleared
0
2,319,237
Distance Traveled
1,949,726
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,949
398
55
2
0
398,907
6
L
Baron Samedi
10,182
407
53
2
0
314,747
6
W
Loki
13,837
553
129
5
0
517,417
0
W
Zhong Kui
13,786
551
110
4
0
438,810
2
W
Cupid
15,034
601
171
7
0
440,740
0
W
Bakasura
10,210
408
69
3
0
517,249
2
L
Ao Kuang
14,191
568
102
4
0
390,057
1
L
Chaac
12,711
508
136
5
0
421,590
1
W
Bellona
9,833
393
46
2
0
405,021
0
L
Neith
10,557
422
110
4
0
424,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role