Player Matchup

Nu Wa
Nu Wa
DoraSulfur
Nu Wa
Level 27
God Stats
19W - 21L
1,698 SR
Queue Stats
107W - 121L
1,483 Elo+
Solo
Da Ji
Da Ji
KuroKanzaki
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 1
Achilles
Achilles
Roujou1
Achilles
Level 12
God Stats
2W - 5L
1,451 SR
Queue Stats
12W - 21L
1,353 Elo+
Solo
Hou Yi
Hou Yi
demicäa
Hou Yi
Level 5
God Stats
1W - 2L
1,513 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
klh66vok
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,532 SR
1,384 Elo+

VS

Team Averages
Level 11
1,469 SR
1,360 Elo+
Nox
Nox
ChimairaKiller
Nox
Level 23
God Stats
4W - 3L
1,526 SR
Queue Stats
88W - 109L
1,352 Elo+
Solo
Merlin
Merlin
Jainara
Merlin
Level 17
God Stats
55W - 38L
1,431 SR
Queue Stats
94W - 95L
1,352 Elo+
Solo
Sylvanus
Sylvanus
PolloEnPepitoria
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sandalore
Tsukuyomi
Level 5
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 2
Izanami
Izanami
sexypixuspoebany
Izanami
Level 5
God Stats
11W - 9L
1,204 SR
Queue Stats
197W - 179L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 7 / 5
12,249
1,021
15,015
16,572
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 15 / 6
12,258
1,022
14,239
22,047
8,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Roujou1
Achilles
18
2 / 10 / 5
11,152
929
8,525
25,712
26,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
demicäa
Hou Yi
18
2 / 5 / 5
12,041
1,003
12,529
16,792
4,926
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
klh66vok
Kukulkan
18
1 / 8 / 3
11,077
923
14,669
14,530
4,284
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 27
13,149
1,096
11,687
8,435
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Jainara
Merlin
20
6 / 2 / 19
12,929
1,077
15,991
13,394
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 4 / 28
12,929
1,077
13,501
19,391
24,842
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Sandalore
Tsukuyomi
20
18 / 2 / 14
14,544
1,212
27,049
13,191
6,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 15
13,049
1,087
20,361
13,594
6,200
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
148
11
Kills
45
45
Deaths
11
24
Assists
103
Player
Kills
Deaths
Assists
KDA
W
6
1
27
19.5
L
Nu Wa
2
7
5
0.64
W
Merlin
Jainara
Merlin
6
2
19
7.75
L
4
15
6
0.47
W
5
4
28
4.75
L
Achilles
Roujou1
Achilles
2
10
5
0.45
W
Tsukuyomi
Sandalore
Tsukuyomi
18
2
14
12.5
L
Hou Yi
demicäa
Hou Yi
2
5
5
0.9
L
Kukulkan
klh66vok
Kukulkan
1
8
3
0.31
W
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,977
Damage
88,589
95,653
Taken
68,005
48,056
Mitigated
46,808
942
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,687
1,497
0
2,786
8,435
3,761
0
3,747
4,688
28,354
0
L
Nu Wa
15,015
3,517
0
406
16,572
4,409
0
6,859
9,713
65,122
0
W
Merlin
Jainara
Merlin
15,991
1,855
0
498
13,394
5,552
0
6,560
6,834
62,132
0
L
14,239
3,049
0
0
22,047
8,098
0
9,646
11,768
0
20,901
W
13,501
3,218
3,927
5,801
19,391
24,842
0
8,850
10,541
19,416
0
L
Achilles
Roujou1
Achilles
8,525
2,884
0
536
25,712
26,339
0
8,745
16,967
0
15,660
W
Tsukuyomi
Sandalore
Tsukuyomi
27,049
5,936
0
62
13,191
6,453
0
5,937
7,254
0
47,879
L
Hou Yi
demicäa
Hou Yi
12,529
3,811
0
0
16,792
4,926
0
8,872
7,920
0
37,308
L
Kukulkan
klh66vok
Kukulkan
14,669
1,483
0
0
14,530
4,284
0
7,057
7,473
35,288
0
W
20,361
16,286
0
1,524
13,594
6,200
0
4,590
9,004
0
45,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,777
Gold Earned
66,600
225
Minions Killed
259
8
Camps Cleared
4
1,051,834
Distance Traveled
1,076,209
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,149
1,096
65
5
1
213,781
0
L
Nu Wa
12,249
1,021
92
8
3
220,731
0
W
Merlin
12,929
1,077
100
8
0
224,731
0
L
Da Ji
12,258
1,022
12
1
2
186,081
0
W
Sylvanus
12,929
1,077
7
1
0
196,693
0
L
Achilles
11,152
929
15
1
0
233,678
0
W
Tsukuyomi
14,544
1,212
24
2
1
246,744
0
L
Hou Yi
12,041
1,003
53
4
2
237,364
3
L
Kukulkan
11,077
923
53
4
1
173,980
2
W
Izanami
13,049
1,087
63
5
2
194,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role