Player Matchup

Thor
Thor
ADeadPilgrim
Thor
Level 81
God Stats
7W - 3L
1,716 SR
Queue Stats
35W - 27L
1,567 Elo+
Party 2
Tiamat
Tiamat
Sketchyclimber
Tiamat
Level 86
God Stats
6W - 4L
1,507 SR
Queue Stats
83W - 71L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
Trolliburton
Danzaburou
Level 107
God Stats
4W - 1L
1,777 SR
Queue Stats
27W - 17L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
UBoras
Sun Wukong
Level 101
God Stats
1W - 0L
1,319 SR
Queue Stats
5W - 5L
1,508 Elo+
Party 2
Cerberus
Cerberus
floyd4jesus
Cerberus
Level 58
God Stats
6W - 1L
2,032 SR
Queue Stats
20W - 11L
1,591 Elo+
Party 2
Team Averages
Level 87
1,670 SR
1,554 Elo+

VS

Team Averages
Level 91
1,527 SR
1,467 Elo+
Anhur
Anhur
BuschHEAVY30
Anhur
Level 108
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 4L
1,440 Elo+
Solo
Vamana
Vamana
Cam0v
Vamana
Level 87
God Stats
3W - 1L
1,821 SR
Queue Stats
326W - 315L
1,440 Elo+
Party 1
Khepri
Khepri
HerculesGB12
Khepri
Level 115
God Stats
21W - 21L
1,539 SR
Queue Stats
532W - 529L
1,505 Elo+
Solo
Vulcan
Vulcan
HeyBevis
Vulcan
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
364W - 346L
1,491 Elo+
Party 1
Osiris
Osiris
calev0517
Osiris
Level 63
God Stats
28W - 27L
1,490 SR
Queue Stats
198W - 195L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
11,374
599
10,437
17,253
7,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 2 / 3
10,780
567
12,970
9,979
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Trolliburton
Danzaburou
18
8 / 2 / 6
11,950
629
17,219
14,638
6,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
UBoras
Sun Wukong
17
2 / 1 / 4
11,260
593
8,850
13,277
12,017
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
floyd4jesus
Cerberus
13
1 / 1 / 6
9,346
492
2,881
12,853
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,587
452
2,457
15,672
4,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Cam0v
Vamana
16
3 / 5 / 3
10,735
565
12,922
16,347
12,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
12
0 / 4 / 2
7,905
416
2,406
13,861
12,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
HeyBevis
Vulcan
15
2 / 5 / 1
9,095
479
10,627
12,295
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
calev0517
Osiris
17
1 / 1 / 1
9,993
526
10,145
14,319
12,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
22
Kills
7
7
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
1
7
0
0.14
L
Vamana
Cam0v
Vamana
3
5
3
0.9
L
Khepri
0
4
2
0.25
L
Vulcan
HeyBevis
Vulcan
2
5
1
0.5
W
4
2
3
2.75
W
Danzaburou
Trolliburton
Danzaburou
8
2
6
5.5
W
Sun Wukong
UBoras
Sun Wukong
2
1
4
4
L
Osiris
calev0517
Osiris
1
1
1
1.5
W
Cerberus
floyd4jesus
Cerberus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,357
Damage
38,557
68,000
Taken
72,494
41,733
Mitigated
45,695
18,588
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,437
2,751
0
2,027
17,253
7,415
0
3,596
13,657
0
85,808
L
2,457
878
268
4,030
15,672
4,457
319
706
14,954
0
51,547
L
Vamana
Cam0v
Vamana
12,922
6,760
0
5,829
16,347
12,162
0
3,689
12,472
0
74,985
L
Khepri
2,406
227
0
923
13,861
12,200
0
2,404
11,318
27,179
0
L
Vulcan
HeyBevis
Vulcan
10,627
2,054
0
1,849
12,295
4,675
0
6,338
5,603
62,443
0
W
12,970
547
0
3,948
9,979
5,659
0
4,300
5,679
61,955
0
W
Danzaburou
Trolliburton
Danzaburou
17,219
8,149
0
5,629
14,638
6,165
3,146
2,842
11,796
0
106,098
W
Sun Wukong
UBoras
Sun Wukong
8,850
750
0
3,553
13,277
12,017
202
514
12,763
0
65,774
L
Osiris
calev0517
Osiris
10,145
2,970
57
7,372
14,319
12,201
430
1,942
12,296
0
70,331
W
Cerberus
floyd4jesus
Cerberus
2,881
169
421
3,010
12,853
10,477
545
4,499
8,354
24,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,710
Gold Earned
46,315
529
Minions Killed
489
0
Camps Cleared
0
1,921,025
Distance Traveled
1,731,160
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,374
599
104
5
0
391,120
7
L
Anhur
8,587
452
77
4
0
305,388
2
L
Vamana
10,735
565
107
6
0
382,970
5
L
Khepri
7,905
416
37
2
0
332,001
9
L
Vulcan
9,095
479
116
6
0
345,989
1
W
Tiamat
10,780
567
113
6
0
374,837
6
W
Danzaburou
11,950
629
140
7
0
379,138
3
W
Sun Wukong
11,260
593
124
7
0
399,904
4
L
Osiris
9,993
526
152
8
0
364,812
3
W
Cerberus
9,346
492
48
3
0
376,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role