Player Matchup

Poseidon
Poseidon
Carina_Smyth_
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
NSND_WINTER
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
OchoKoko
Kukulkan
Level 2
God Stats
2W - 7L
1,500 SR
Queue Stats
32W - 40L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Yarey-1
Aphrodite
Level 4
God Stats
3W - 4L
1,446 SR
Queue Stats
4W - 5L
1,394 Elo+
Solo
Ymir
Ymir
sB D3ADLY
Ymir
Level 20
God Stats
62W - 46L
1,560 SR
Queue Stats
120W - 111L
1,430 Elo+
Party 3
Team Averages
Level 7
1,501 SR
1,470 Elo+

VS

Team Averages
Level 9
1,551 SR
1,344 Elo+
Hachiman
Hachiman
AVD77
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
GarbageBuster
Baron Samedi
Level 13
God Stats
7W - 6L
1,751 SR
Queue Stats
89W - 90L
1,387 Elo+
Solo
Cthulhu
Cthulhu
MAYUDAMA
Cthulhu
Level 5
God Stats
14W - 11L
1,274 SR
Queue Stats
14W - 11L
1,421 Elo+
Solo
Bastet
Bastet
O12-bit_Fortnite
Bastet
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 239L
1,457 Elo+
Party 2
Anubis
Anubis
Xx5KS-LucasxX
Anubis
Level 4
God Stats
1W - 1L
1,732 SR
Queue Stats
18W - 22L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Carina_Smyth_
Poseidon
20
2 / 12 / 19
12,702
977
13,669
22,009
7,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
NSND_WINTER
Discordia
20
12 / 8 / 11
14,799
1,138
19,068
15,440
9,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
OchoKoko
Kukulkan
20
4 / 12 / 12
13,495
1,038
13,602
18,689
7,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Yarey-1
Aphrodite
19
3 / 8 / 15
12,522
963
10,898
20,899
13,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
20
5 / 6 / 14
13,078
1,006
19,143
28,795
14,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AVD77
Hachiman
20
14 / 6 / 23
15,987
1,230
25,977
16,367
7,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Baron Samedi
GarbageBuster
Baron Samedi
20
2 / 5 / 20
12,881
991
19,092
15,836
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MAYUDAMA
Cthulhu
20
1 / 5 / 24
13,057
1,004
5,373
21,038
16,322
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
22 / 2 / 16
17,236
1,326
27,453
12,615
5,196
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 8 / 22
14,160
1,089
22,687
19,977
8,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
151
26
Kills
46
46
Deaths
26
71
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AVD77
Hachiman
14
6
23
4.25
L
Poseidon
Carina_Smyth_
Poseidon
2
12
19
0.96
W
Baron Samedi
GarbageBuster
Baron Samedi
2
5
20
2.4
W
Cthulhu
MAYUDAMA
Cthulhu
1
5
24
2.6
L
Discordia
NSND_WINTER
Discordia
12
8
11
2.19
W
22
2
16
15
L
Kukulkan
OchoKoko
Kukulkan
4
12
12
0.83
W
7
8
22
2.25
L
Aphrodite
Yarey-1
Aphrodite
3
8
15
1.31
L
Ymir
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,380
Damage
100,582
105,832
Taken
85,833
51,334
Mitigated
42,196
20,017
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AVD77
Hachiman
25,977
11,559
0
0
16,367
7,096
0
14,101
2,147
0
45,022
L
Poseidon
Carina_Smyth_
Poseidon
13,669
4,159
0
933
22,009
7,842
0
7,296
14,713
32,794
0
W
Baron Samedi
GarbageBuster
Baron Samedi
19,092
3,714
827
2,096
15,836
4,990
0
14,447
1,315
45,299
0
W
Cthulhu
MAYUDAMA
Cthulhu
5,373
524
396
0
21,038
16,322
0
17,757
2,954
19,347
0
L
Discordia
NSND_WINTER
Discordia
19,068
2,206
0
1,000
15,440
9,038
0
8,512
6,928
33,711
0
W
27,453
12,504
0
1,039
12,615
5,196
0
11,048
1,505
0
38,613
L
Kukulkan
OchoKoko
Kukulkan
13,602
2,385
193
863
18,689
7,001
0
7,965
10,724
38,309
0
W
22,687
3,864
0
7,152
19,977
8,592
0
18,311
1,532
37,095
0
L
Aphrodite
Yarey-1
Aphrodite
10,898
2,499
6,293
5,712
20,899
13,209
0
8,944
11,955
20,000
0
L
Ymir
19,143
3,041
0
5,023
28,795
14,244
0
14,435
14,360
37,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,596
Gold Earned
73,321
203
Minions Killed
178
0
Camps Cleared
7
1,110,860
Distance Traveled
1,210,114
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,987
1,230
26
2
1
243,179
0
L
Poseidon
12,702
977
53
4
0
200,290
0
W
Baron Samedi
12,881
991
54
4
0
224,303
0
W
Cthulhu
13,057
1,004
31
2
0
252,397
0
L
Discordia
14,799
1,138
30
2
0
229,612
0
W
Bastet
17,236
1,326
29
2
5
277,889
0
L
Kukulkan
13,495
1,038
54
4
0
213,513
1
W
Anubis
14,160
1,089
38
3
1
212,346
0
L
Aphrodite
12,522
963
26
2
0
224,754
0
L
Ymir
13,078
1,006
40
3
0
242,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role