Player Matchup

Terra
Terra
AleVano94
Terra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Olorun
Olorun
NotMat94
Olorun
Level 6
God Stats
2W - 3L
1,595 SR
Queue Stats
23W - 38L
1,136 Elo+
Party 2
Charybdis
Charybdis
abc_123_ac
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,081 Elo+
Solo
Team Averages
Level 12
1,532 SR
1,239 Elo+

VS

Team Averages
Level 70
1,643 SR
1,470 Elo+
Artio
Artio
Ada 1 thicc
Artio
Level 14
God Stats
8W - 8L
1,767 SR
Queue Stats
16W - 25L
1,395 Elo+
Party 1
Artemis
Artemis
DaddyKenobi3
Artemis
Level 106
God Stats
4W - 0L
1,590 SR
Queue Stats
26W - 20L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
Eccips
Zhong Kui
Level 89
God Stats
1W - 0L
1,573 SR
Queue Stats
24W - 22L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AleVano94
Terra
9
1 / 6 / 2
7,079
787
1,513
13,228
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
NotMat94
Olorun
8
0 / 8 / 3
5,922
658
7,075
9,671
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
abc_123_ac
Charybdis
10
2 / 4 / 1
6,877
764
3,901
6,453
2,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 12
7,556
840
1,853
6,919
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
DaddyKenobi3
Artemis
12
7 / 1 / 10
8,016
891
8,351
5,977
2,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Eccips
Zhong Kui
11
9 / 1 / 9
8,362
929
13,772
8,941
5,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
18
18
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Terra
AleVano94
Terra
1
6
2
0.33
W
Artemis
DaddyKenobi3
Artemis
7
1
10
12
W
Zhong Kui
Eccips
Zhong Kui
9
1
9
13.5
L
Olorun
NotMat94
Olorun
0
8
3
0.19
L
Charybdis
abc_123_ac
Charybdis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,489
Damage
23,976
29,352
Taken
21,837
16,309
Mitigated
13,075
5,396
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,853
300
605
1,843
6,919
5,255
236
1,994
4,925
6,682
0
L
Terra
AleVano94
Terra
1,513
582
1,033
2,602
13,228
9,908
0
7,217
6,011
4,503
0
W
Artemis
DaddyKenobi3
Artemis
8,351
4,075
0
1,557
5,977
2,075
899
2,149
3,828
0
31,058
W
Zhong Kui
Eccips
Zhong Kui
13,772
2,087
545
4,092
8,941
5,745
1,036
3,509
5,432
32,817
0
L
Olorun
NotMat94
Olorun
7,075
3,315
425
1,336
9,671
3,683
0
5,142
4,529
22,006
2,298
L
Charybdis
abc_123_ac
Charybdis
3,901
1,670
0
0
6,453
2,718
0
3,650
2,803
0
12,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,878
Gold Earned
23,934
60
Minions Killed
97
2
Camps Cleared
3
376,802
Distance Traveled
448,991
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,556
840
5
1
0
161,517
0
L
Terra
7,079
787
5
1
0
126,057
0
W
Artemis
8,016
891
54
6
2
141,676
2
W
Zhong Kui
8,362
929
38
4
1
145,798
2
L
Olorun
5,922
658
35
4
1
105,938
0
L
Charybdis
6,877
764
20
2
1
144,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role