Player Matchup

Nu Wa
Nu Wa
DoraSulfur
Nu Wa
Level 27
God Stats
19W - 21L
1,500 SR
Queue Stats
107W - 121L
1,475 Elo+
Solo
Neith
Neith
Kidduh
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,133 Elo+
Party 1
Bacchus
Bacchus
Ol4fsson
Bacchus
Level 26
God Stats
3W - 1L
1,313 SR
Queue Stats
9W - 9L
1,416 Elo+
Solo
Bastet
Bastet
Sangtou
Bastet
Level 26
God Stats
42W - 53L
1,457 SR
Queue Stats
195W - 239L
1,355 Elo+
Solo
Kukulkan
Kukulkan
redbullkid
Kukulkan
Level 42
God Stats
1W - 0L
1,341 SR
Queue Stats
4W - 7L
1,097 Elo+
Party 1
Team Averages
Level 26
1,422 SR
1,295 Elo+

VS

Team Averages
Level 17
1,439 SR
1,358 Elo+
Hercules
Hercules
EyedolIDOL
Hercules
Level 18
God Stats
0W - 2L
1,234 SR
Queue Stats
45W - 41L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
MariusDG
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,450 Elo+
Solo
Charybdis
Charybdis
UnknownEgo
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 100L
1,375 Elo+
Solo
Artemis
Artemis
dima566
Artemis
Level 13
God Stats
28W - 21L
1,461 SR
Queue Stats
48W - 59L
1,357 Elo+
Solo
Loki
Loki
kramola22
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
7 / 3 / 21
14,044
1,003
18,115
11,520
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Kidduh
Neith
20
5 / 6 / 23
13,315
951
26,892
17,931
8,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Bacchus
Ol4fsson
Bacchus
20
3 / 4 / 23
13,157
940
17,224
19,743
26,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Sangtou
Bastet
20
4 / 1 / 18
12,682
906
17,061
12,856
8,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
redbullkid
Kukulkan
20
22 / 2 / 10
16,227
1,159
30,828
14,713
7,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EyedolIDOL
Hercules
19
1 / 5 / 9
12,464
890
9,893
33,334
39,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
MariusDG
Kukulkan
20
10 / 0 / 3
15,089
1,078
24,511
12,994
4,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
UnknownEgo
Charybdis
19
0 / 9 / 9
11,863
847
18,069
23,878
9,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
dima566
Artemis
20
0 / 12 / 9
12,694
907
9,826
22,895
9,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
19
5 / 15 / 7
13,054
932
9,766
23,475
9,478
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
53
41
Kills
16
16
Deaths
41
95
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
7
3
21
5.83
L
Hercules
EyedolIDOL
Hercules
1
5
9
1.1
W
Neith
Kidduh
Neith
5
6
23
2.75
L
Kukulkan
MariusDG
Kukulkan
10
0
3
11.5
W
Bacchus
Ol4fsson
Bacchus
3
4
23
3.63
W
Bastet
Sangtou
Bastet
4
1
18
13
L
Charybdis
UnknownEgo
Charybdis
0
9
9
0.5
L
Artemis
dima566
Artemis
0
12
9
0.38
L
Loki
5
15
7
0.57
W
Kukulkan
redbullkid
Kukulkan
22
2
10
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,120
Damage
72,065
76,763
Taken
116,576
55,440
Mitigated
71,984
3,584
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
18,115
4,099
0
71
11,520
4,846
0
4,570
6,950
42,058
0
L
Hercules
EyedolIDOL
Hercules
9,893
2,265
0
9,776
33,334
39,138
0
16,116
17,218
0
40,415
W
Neith
Kidduh
Neith
26,892
15,005
0
2,418
17,931
8,725
0
5,231
12,700
0
54,092
L
Kukulkan
MariusDG
Kukulkan
24,511
2,578
0
877
12,994
4,674
0
8,773
4,221
60,489
0
W
Bacchus
Ol4fsson
Bacchus
17,224
2,846
0
595
19,743
26,278
0
5,103
14,640
34,820
0
W
Bastet
Sangtou
Bastet
17,061
5,029
0
0
12,856
8,560
0
4,175
8,604
0
25,411
L
Charybdis
UnknownEgo
Charybdis
18,069
10,946
0
1,005
23,878
9,649
0
14,470
9,408
0
35,772
L
Artemis
dima566
Artemis
9,826
3,524
0
1,528
22,895
9,045
0
13,965
8,930
0
57,169
L
Loki
9,766
3,251
0
0
23,475
9,478
0
12,843
10,632
0
21,911
W
Kukulkan
redbullkid
Kukulkan
30,828
3,704
0
500
14,713
7,031
0
5,432
9,281
68,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,425
Gold Earned
65,164
271
Minions Killed
307
8
Camps Cleared
7
1,300,878
Distance Traveled
1,272,780
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,044
1,003
46
3
2
250,808
1
L
Hercules
12,464
890
49
4
0
280,702
1
W
Neith
13,315
951
54
4
3
222,919
1
L
Kukulkan
15,089
1,078
67
5
1
302,975
0
W
Bacchus
13,157
940
35
3
1
264,139
1
W
Bastet
12,682
906
31
2
0
301,292
3
L
Charybdis
11,863
847
49
4
1
244,482
0
L
Artemis
12,694
907
112
8
0
189,738
0
L
Loki
13,054
932
30
2
5
254,883
0
W
Kukulkan
16,227
1,159
105
8
2
261,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role