Player Matchup

Cernunnos
Cernunnos
Familyman_man
Cernunnos
Level 5
God Stats
1W - 5L
1,699 SR
Queue Stats
2W - 8L
1,748 Elo+
Solo
Chronos
Chronos
FueledbyTears
Chronos
Level 18
God Stats
1W - 1L
1,761 SR
Queue Stats
58W - 47L
1,681 Elo+
Solo
Hades
Hades
LockedimyoursV2_
Hades
Level 24
God Stats
14W - 10L
1,577 SR
Queue Stats
128W - 126L
1,441 Elo+
Solo
Bakasura
Bakasura
flocon-bifocal
Bakasura
Level 4
God Stats
3W - 6L
1,725 SR
Queue Stats
3W - 10L
1,610 Elo+
Party 1
Ratatoskr
Ratatoskr
paon-frit
Ratatoskr
Level 17
God Stats
0W - 2L
1,048 SR
Queue Stats
10W - 23L
1,285 Elo+
Party 1
Team Averages
Level 14
1,562 SR
1,553 Elo+

VS

Team Averages
Level 18
1,608 SR
1,481 Elo+
Cthulhu
Cthulhu
Average Joe8472
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DADDYGRENKE3152
Arachne
Level 22
God Stats
60W - 46L
1,683 SR
Queue Stats
125W - 123L
1,589 Elo+
Solo
Anubis
Anubis
DevilDog883574
Anubis
Level 29
God Stats
15W - 12L
1,807 SR
Queue Stats
167W - 157L
1,685 Elo+
Solo
Neith
Neith
Muyu2-muyuhtoo19
Neith
Level 8
God Stats
4W - 2L
1,682 SR
Queue Stats
7W - 7L
1,459 Elo+
Solo
Thor
Thor
YFtsemg
Thor
Level 17
God Stats
7W - 15L
1,371 SR
Queue Stats
7W - 16L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Familyman_man
Cernunnos
11
1 / 4 / 1
6,480
432
4,855
11,049
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
14
5 / 2 / 0
8,388
559
9,440
14,653
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 8 / 1
5,268
351
1,556
10,921
3,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
9
1 / 9 / 1
6,175
412
2,635
11,371
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
paon-frit
Ratatoskr
8
0 / 8 / 1
5,585
372
1,781
8,136
1,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 6
7,887
526
9,173
14,428
10,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
11 / 1 / 3
9,727
648
8,564
8,969
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 0 / 4
9,456
630
10,837
4,240
2,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 0 / 4
7,229
482
7,422
3,552
1,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Thor
YFtsemg
Thor
13
2 / 3 / 2
8,282
552
3,058
9,256
4,669
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
29
31
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
11
1
3
12.5
W
8
0
4
10
L
Cernunnos
Familyman_man
Cernunnos
1
4
1
0.38
L
Chronos
5
2
0
2.5
L
0
8
1
0.06
W
3
0
4
5
W
Thor
YFtsemg
Thor
2
3
2
1
L
Bakasura
1
9
1
0.17
L
Ratatoskr
paon-frit
Ratatoskr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,267
Damage
39,054
56,130
Taken
40,445
19,032
Mitigated
22,920
10,812
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,173
1,293
615
4,319
14,428
10,952
564
2,647
11,781
33,366
0
W
8,564
6,316
0
3,843
8,969
3,569
3,057
1,427
7,487
0
74,296
W
10,837
1,073
0
3,217
4,240
2,640
2,062
1,545
2,695
66,062
0
L
Cernunnos
Familyman_man
Cernunnos
4,855
2,190
0
1,605
11,049
3,388
0
4,850
6,199
0
28,515
L
Chronos
9,440
5,381
0
7,268
14,653
6,518
2,158
3,455
11,198
54,580
6,949
L
1,556
455
0
921
10,921
3,618
0
5,919
5,002
8,051
0
W
7,422
2,891
0
853
3,552
1,090
2,213
322
3,230
0
30,608
W
Thor
YFtsemg
Thor
3,058
1,101
0
1,932
9,256
4,669
377
3,433
5,748
0
27,629
L
Bakasura
2,635
1,610
0
665
11,371
3,513
378
3,323
8,048
0
24,433
L
Ratatoskr
paon-frit
Ratatoskr
1,781
380
0
353
8,136
1,995
0
2,463
5,673
0
14,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
42,581
226
Minions Killed
395
0
Camps Cleared
0
1,277,911
Distance Traveled
1,324,530
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,887
526
50
3
0
251,934
2
W
Arachne
9,727
648
130
9
0
305,675
4
W
Anubis
9,456
630
119
8
0
250,690
4
L
Cernunnos
6,480
432
54
4
0
272,624
0
L
Chronos
8,388
559
100
7
0
270,679
5
L
Hades
5,268
351
10
1
0
210,994
1
W
Neith
7,229
482
45
3
0
253,531
0
W
Thor
8,282
552
51
3
0
262,700
0
L
Bakasura
6,175
412
41
3
0
302,159
0
L
Ratatoskr
5,585
372
21
1
0
221,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role