Player Matchup

Awilix
Awilix
AndresDA
Awilix
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,706 Elo+
Solo
Cernunnos
Cernunnos
Draekxis
Cernunnos
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,522 Elo+
Solo
Vamana
Vamana
Durakk
Vamana
Level 129
God Stats
2W - 2L
1,233 SR
Queue Stats
247W - 233L
1,580 Elo+
Solo
Hel
Hel
TheYellowDonkey
Hel
Level 140
God Stats
4W - 0L
1,833 SR
Queue Stats
47W - 33L
1,640 Elo+
Solo
Cthulhu
Cthulhu
listentofaze
Cthulhu
Level 101
God Stats
3W - 0L
1,628 SR
Queue Stats
94W - 80L
1,605 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,611 Elo+

VS

Team Averages
Level 121
1,621 SR
1,565 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ConkerHasNuts
Athena
Level 125
God Stats
5W - 1L
1,744 SR
Queue Stats
42W - 56L
1,555 Elo+
Solo
Thoth
Thoth
Morchul
Thoth
Level 89
God Stats
40W - 25L
1,649 SR
Queue Stats
257W - 240L
1,701 Elo+
Party 2
Hou Yi
Hou Yi
ToshiroSenin
Hou Yi
Level 125
God Stats
15W - 11L
1,557 SR
Queue Stats
573W - 575L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
geSherlocked
Zhong Kui
Level 107
God Stats
3W - 3L
1,654 SR
Queue Stats
489W - 478L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AndresDA
Awilix
14
6 / 1 / 4
8,626
575
7,387
8,657
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Draekxis
Cernunnos
13
0 / 2 / 6
7,538
503
4,907
7,461
2,339
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Durakk
Vamana
15
1 / 0 / 4
9,014
601
5,303
11,791
10,650
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 5
9,043
603
8,235
11,156
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
listentofaze
Cthulhu
13
4 / 2 / 4
7,990
533
5,407
11,359
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
0 / 3 / 3
7,065
471
3,694
9,348
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 3
7,429
495
3,504
10,165
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Morchul
Thoth
11
0 / 5 / 0
6,707
447
6,080
7,368
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
14
3 / 3 / 1
8,336
556
7,323
9,165
3,307
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
geSherlocked
Zhong Kui
13
0 / 4 / 1
7,560
504
8,976
11,468
11,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
3
3
0.5
W
Awilix
AndresDA
Awilix
6
1
4
8
L
2
1
3
3.5
W
Cernunnos
Draekxis
Cernunnos
0
2
6
1.5
W
Vamana
Durakk
Vamana
1
0
4
3
L
Thoth
Morchul
Thoth
0
5
0
0
W
5
0
5
7.5
L
Hou Yi
3
3
1
1.17
L
Zhong Kui
geSherlocked
Zhong Kui
0
4
1
0.13
W
Cthulhu
listentofaze
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
29,577
50,424
Taken
47,514
30,904
Mitigated
27,897
23,785
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,694
376
0
4,034
9,348
2,956
0
1,231
8,117
0
45,279
W
Awilix
AndresDA
Awilix
7,387
2,603
0
3,698
8,657
3,191
80
3,968
4,689
0
45,692
L
3,504
986
0
1,882
10,165
7,795
0
3,670
6,495
18,575
0
W
Cernunnos
Draekxis
Cernunnos
4,907
2,369
0
2,559
7,461
2,339
0
1,505
5,956
0
54,252
W
Vamana
Durakk
Vamana
5,303
2,328
0
4,982
11,791
10,650
212
5,036
6,755
0
58,743
L
Thoth
Morchul
Thoth
6,080
94
0
829
7,368
2,318
0
4,713
2,655
44,634
0
W
8,235
510
2,686
8,253
11,156
5,093
120
4,730
6,426
77,862
0
L
Hou Yi
7,323
3,836
0
3,073
9,165
3,307
0
2,835
6,330
0
72,203
L
Zhong Kui
geSherlocked
Zhong Kui
8,976
1,431
0
5,552
11,468
11,521
0
1,253
10,215
46,901
0
W
Cthulhu
listentofaze
Cthulhu
5,407
401
50
1,557
11,359
9,631
0
3,420
7,939
23,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
37,097
474
Minions Killed
460
0
Camps Cleared
0
1,534,350
Distance Traveled
1,435,438
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,065
471
91
6
0
304,440
0
W
Awilix
8,626
575
89
6
0
316,945
2
L
Athena
7,429
495
30
2
0
340,041
8
W
Cernunnos
7,538
503
100
7
0
273,443
4
W
Vamana
9,014
601
119
8
0
289,478
0
L
Thoth
6,707
447
90
6
0
266,536
4
W
Hel
9,043
603
136
9
0
317,503
7
L
Hou Yi
8,336
556
141
9
0
263,362
5
L
Zhong Kui
7,560
504
108
7
0
261,059
2
W
Cthulhu
7,990
533
30
2
0
336,981
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role