Player Matchup

Cthulhu
Cthulhu
Andry
Cthulhu
Level 17
God Stats
9W - 10L
1,525 SR
Queue Stats
11W - 14L
1,446 Elo+
Party 2
Chang'e
Chang'e
MehMehMECHA
Chang'e
Level 59
God Stats
1W - 3L
1,166 SR
Queue Stats
54W - 74L
1,385 Elo+
Party 2
Neith
Neith
Velic
Neith
Level 50
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Team Averages
Level 42
1,397 SR
1,444 Elo+

VS

Team Averages
Level 61
1,590 SR
1,710 Elo+
Tsukuyomi
Tsukuyomi
LEEMAGRI
Tsukuyomi
Level 149
God Stats
8W - 0L
1,876 SR
Queue Stats
368W - 51L
2,064 Elo+
Party 1
Neith
Neith
RAT0pt
Neith
Level 9
God Stats
5W - 9L
1,393 SR
Queue Stats
7W - 23L
1,227 Elo+
Solo
He Bo
He Bo
andreagafa
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 3L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andry
Cthulhu
9
0 / 3 / 1
6,524
652
3,762
13,294
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
MehMehMECHA
Chang'e
10
3 / 6 / 0
7,033
703
3,901
12,570
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Velic
Neith
9
1 / 8 / 3
6,603
660
7,438
10,789
3,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LEEMAGRI
Tsukuyomi
12
6 / 0 / 7
8,415
842
12,117
11,489
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
RAT0pt
Neith
10
0 / 2 / 10
7,262
726
3,760
3,721
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
13
11 / 2 / 3
9,185
919
15,566
6,173
2,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
17
17
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andry
Cthulhu
0
3
1
0.17
W
Tsukuyomi
LEEMAGRI
Tsukuyomi
6
0
7
9.5
L
Chang'e
MehMehMECHA
Chang'e
3
6
0
0.5
W
Neith
RAT0pt
Neith
0
2
10
2.5
L
Neith
Velic
Neith
1
8
3
0.31
W
He Bo
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,101
Damage
31,443
36,653
Taken
21,383
18,017
Mitigated
13,159
7,589
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andry
Cthulhu
3,762
457
256
1,678
13,294
9,058
26
5,770
6,998
9,620
0
W
Tsukuyomi
LEEMAGRI
Tsukuyomi
12,117
2,130
0
2,068
11,489
9,640
128
4,056
7,433
4,374
24,320
L
Chang'e
MehMehMECHA
Chang'e
3,901
62
938
2,919
12,570
5,150
0
7,024
5,160
19,459
0
W
Neith
RAT0pt
Neith
3,760
1,693
0
251
3,721
1,426
176
557
3,164
0
14,069
L
Neith
Velic
Neith
7,438
3,358
40
1,758
10,789
3,809
0
4,269
6,092
0
14,497
W
He Bo
15,566
1,670
0
1,651
6,173
2,093
0
3,349
2,824
36,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,160
Gold Earned
24,862
67
Minions Killed
109
2
Camps Cleared
7
515,952
Distance Traveled
595,866
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,524
652
18
2
1
208,812
2
W
Tsukuyomi
8,415
842
30
3
3
240,815
2
L
Chang'e
7,033
703
35
4
1
176,110
1
W
Neith
7,262
726
33
3
0
151,512
1
L
Neith
6,603
660
14
1
0
131,030
2
W
He Bo
9,185
919
46
5
4
203,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role