Player Matchup

Poseidon
Poseidon
Gold I
BigBadBandito
Poseidon
Gold I
Level 157
God Stats
0W - 1L
1,375 SR
Queue Stats
67W - 63L
1,380 MMR
Solo
Athena
Athena
Gold IV
Dioné
Athena
Gold IV
Level 160
God Stats
18W - 13L
1,669 SR
Queue Stats
675W - 679L
1,392 MMR
Solo
Ne Zha
Ne Zha
Silver III
MikeTrumpet
Ne Zha
Silver III
Level 61
God Stats
1W - 1L
1,700 SR
Queue Stats
21W - 23L
1,408 MMR
Solo
Chernobog
Chernobog
Silver III
Sheogorate
Chernobog
Silver III
Level 143
God Stats
0W - 1L
1,244 SR
Queue Stats
29W - 33L
1,389 MMR
Solo
Mulan
Mulan
Bronze III
acrophysic
Mulan
Bronze III
Level 38
God Stats
3W - 1L
1,488 SR
Queue Stats
4W - 3L
1,446 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,495 SR
1,403 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,558 SR
1,410 MMR
Gilgamesh
Gilgamesh
Silver I
Aahva
Gilgamesh
Silver I
Level 37
God Stats
1W - 1L
1,688 SR
Queue Stats
14W - 21L
1,385 MMR
Party 2
Apollo
Apollo
Silver I
Alphases
Apollo
Silver I
Level 148
God Stats
2W - 1L
1,751 SR
Queue Stats
25W - 34L
1,376 MMR
Party 1
Sol
Sol
Platinum V
Doberrman
Sol
Platinum V
Level 159
God Stats
22W - 15L
1,457 SR
Queue Stats
752W - 741L
1,446 MMR
Solo
Chronos
Chronos
Silver II
Heimera
Chronos
Silver II
Level 142
God Stats
2W - 1L
1,354 SR
Queue Stats
15W - 22L
1,298 MMR
Party 2
Sobek
Sobek
Gold III
xXChaK47
Sobek
Gold III
Level 105
God Stats
19W - 21L
1,542 SR
Queue Stats
69W - 69L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigBadBandito
Poseidon
11
1 / 5 / 1
6,706
479
4,782
8,211
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Dioné
Athena
9
0 / 5 / 3
5,529
395
3,696
13,515
5,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
12
0 / 3 / 1
6,815
487
3,820
9,312
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
Sheogorate
Chernobog
12
3 / 2 / 1
7,322
523
5,505
5,720
1,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
14
3 / 5 / 0
8,146
582
10,922
15,694
8,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ah PuchAnhur

VS

Bans
Morgan Le FayChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aahva
Gilgamesh
14
2 / 3 / 2
8,244
589
5,706
12,469
7,297
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Alphases
Apollo
14
7 / 0 / 4
8,769
626
11,297
11,581
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 0 / 4
8,760
626
7,849
9,492
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Heimera
Chronos
15
6 / 0 / 3
9,041
646
6,619
6,284
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
xXChaK47
Sobek
11
0 / 4 / 9
7,256
518
2,965
12,920
12,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
20
20
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aahva
Gilgamesh
2
3
2
1
W
Apollo
Alphases
Apollo
7
0
4
9
L
Poseidon
BigBadBandito
Poseidon
1
5
1
0.3
L
Athena
Dioné
Athena
0
5
3
0.3
W
5
0
4
7
W
Chronos
Heimera
Chronos
6
0
3
7.5
L
Ne Zha
0
3
1
0.17
L
Chernobog
Sheogorate
Chernobog
3
2
1
1.75
L
Mulan
3
5
0
0.6
W
Sobek
xXChaK47
Sobek
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,725
Damage
34,436
52,452
Taken
52,746
22,769
Mitigated
29,273
11,347
Healing
22,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aahva
Gilgamesh
5,706
1,151
0
4,054
12,469
7,297
208
0
12,469
0
42,517
W
Apollo
Alphases
Apollo
11,297
7,541
0
7,675
11,581
3,976
2,264
2,565
9,016
0
66,878
L
Poseidon
BigBadBandito
Poseidon
4,782
536
0
1,725
8,211
3,188
0
4,109
4,102
49,262
0
L
Athena
Dioné
Athena
3,696
1,447
15
1,532
13,515
5,781
0
6,041
7,474
15,346
0
W
7,849
3,230
0
7,439
9,492
3,651
1,191
2,986
6,506
68,677
0
W
Chronos
Heimera
Chronos
6,619
1,965
0
792
6,284
2,313
493
424
5,860
54,326
0
L
Ne Zha
3,820
1,050
0
2,427
9,312
3,711
0
2,510
6,802
0
46,864
L
Chernobog
Sheogorate
Chernobog
5,505
2,780
0
1,098
5,720
1,494
0
2,209
3,511
0
43,718
L
Mulan
10,922
1,897
0
4,550
15,694
8,595
0
2,564
13,130
0
51,111
W
Sobek
xXChaK47
Sobek
2,965
698
0
2,734
12,920
12,036
0
2,607
10,270
9,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
42,070
407
Minions Killed
410
0
Camps Cleared
0
1,369,861
Distance Traveled
1,374,781
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,244
589
78
6
0
254,218
5
W
Apollo
8,769
626
112
8
0
259,295
2
L
Poseidon
6,706
479
91
7
0
256,463
4
L
Athena
5,529
395
28
2
0
283,125
5
W
Sol
8,760
626
118
8
0
268,947
2
W
Chronos
9,041
646
93
7
0
317,996
4
L
Ne Zha
6,815
487
98
7
0
278,824
1
L
Chernobog
7,322
523
85
6
0
297,789
1
L
Mulan
8,146
582
105
8
0
253,660
2
W
Sobek
7,256
518
9
1
0
274,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role