Player Matchup

Kali
Kali
BLUEBLADESABER
Kali
Level 18
God Stats
3W - 0L
1,833 SR
Queue Stats
38W - 25L
1,626 Elo+
Party 1
Sylvanus
Sylvanus
BananaTotem
Sylvanus
Level 11
God Stats
5W - 1L
1,685 SR
Queue Stats
29W - 16L
1,650 Elo+
Party 1
Poseidon
Poseidon
DIDO1000
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,650 Elo+
Party 1
Team Averages
Level 18
1,672 SR
1,642 Elo+

VS

Team Averages
Level 45
1,451 SR
1,578 Elo+
Charybdis
Charybdis
Biphos
Charybdis
Level 6
God Stats
0W - 5L
1,307 SR
Queue Stats
18W - 20L
1,716 Elo+
Party 2
Ah Puch
Ah Puch
FireRain_928
Ah Puch
Level 100
God Stats
5W - 5L
1,547 SR
Queue Stats
34W - 32L
1,520 Elo+
Party 2
King Arthur
King Arthur
JMLPGaming
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 9 / 6
15,366
809
20,555
21,827
11,322
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
BananaTotem
Sylvanus
16
1 / 5 / 16
13,565
714
9,776
28,044
28,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
DIDO1000
Poseidon
18
8 / 4 / 9
14,324
754
20,732
16,113
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Biphos
Charybdis
14
2 / 8 / 12
11,552
608
15,255
18,648
6,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
FireRain_928
Ah Puch
16
11 / 6 / 6
13,181
694
24,738
14,465
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JMLPGaming
King Arthur
14
5 / 6 / 8
11,623
612
14,260
25,382
27,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
20
Kills
18
18
Deaths
20
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
9
6
1.56
W
Sylvanus
BananaTotem
Sylvanus
1
5
16
1.8
L
Charybdis
Biphos
Charybdis
2
8
12
1
W
Poseidon
DIDO1000
Poseidon
8
4
9
3.13
L
Ah Puch
FireRain_928
Ah Puch
11
6
6
2.33
L
King Arthur
JMLPGaming
King Arthur
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,063
Damage
54,253
65,984
Taken
58,495
46,061
Mitigated
39,905
23,120
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,555
10,468
0
6,218
21,827
11,322
822
7,565
14,262
0
44,327
W
Sylvanus
BananaTotem
Sylvanus
9,776
2,267
6,511
9,911
28,044
28,110
188
11,118
16,926
25,182
0
L
Charybdis
Biphos
Charybdis
15,255
8,588
0
3,555
18,648
6,887
768
10,092
8,556
0
55,158
W
Poseidon
DIDO1000
Poseidon
20,732
3,069
0
480
16,113
6,629
1,520
7,582
8,531
64,884
0
L
Ah Puch
FireRain_928
Ah Puch
24,738
363
63
2,564
14,465
5,159
249
10,397
4,068
50,695
0
L
King Arthur
JMLPGaming
King Arthur
14,260
2,228
0
3,733
25,382
27,859
123
10,779
14,603
391
27,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,255
Gold Earned
36,356
187
Minions Killed
198
8
Camps Cleared
9
961,086
Distance Traveled
924,611
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,366
809
37
2
3
346,731
5
W
Sylvanus
13,565
714
34
2
0
291,765
6
L
Charybdis
11,552
608
90
5
7
294,423
5
W
Poseidon
14,324
754
116
6
5
322,590
1
L
Ah Puch
13,181
694
74
4
1
305,796
1
L
King Arthur
11,623
612
34
2
1
324,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role