Player Matchup

Izanami
Izanami
Badingusdangus
Izanami
Level 85
God Stats
21W - 27L
1,639 SR
Queue Stats
145W - 149L
1,558 Elo+
Party 1
Chang'e
Chang'e
Bo0mex
Chang'e
Level 105
God Stats
21W - 8L
1,750 SR
Queue Stats
506W - 480L
1,559 Elo+
Solo
Zeus
Zeus
JordyFresh er
Zeus
Level 78
God Stats
4W - 5L
1,694 SR
Queue Stats
17W - 30L
1,411 Elo+
Party 1
Chaac
Chaac
KingLionSolo
Chaac
Level 115
God Stats
3W - 2L
1,722 SR
Queue Stats
14W - 8L
1,642 Elo+
Party 3
Khepri
Khepri
biromisa1
Khepri
Level 60
God Stats
6W - 7L
1,356 SR
Queue Stats
21W - 23L
1,447 Elo+
Party 3
Team Averages
Level 89
1,632 SR
1,523 Elo+

VS

Team Averages
Level 115
1,517 SR
1,518 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Aprilsnow
Hera
Level 133
God Stats
63W - 69L
1,575 SR
Queue Stats
319W - 316L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
MistressDoom
Kumbhakarna
Level 115
God Stats
54W - 74L
1,511 SR
Queue Stats
532W - 584L
1,430 Elo+
Party 2
Charybdis
Charybdis
Tapwing
Charybdis
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
541W - 587L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
WefeyMan
Gilgamesh
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 14
10,601
1,060
14,206
11,584
5,414
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Bo0mex
Chang'e
17
8 / 1 / 13
11,079
1,108
14,580
12,429
5,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 8
9,840
984
14,814
7,384
3,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 8
9,835
984
10,965
5,554
6,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Khepri
biromisa1
Khepri
16
1 / 0 / 14
9,360
936
3,906
9,677
11,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

268

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 4 / 4
9,554
955
12,114
9,976
6,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
15
2 / 4 / 2
9,457
946
8,582
8,455
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MistressDoom
Kumbhakarna
15
0 / 6 / 3
8,880
888
3,285
17,218
20,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Tapwing
Charybdis
15
0 / 5 / 3
8,623
862
6,365
12,227
4,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
WefeyMan
Gilgamesh
15
3 / 4 / 2
9,561
956
13,010
15,274
7,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
23
Kills
6
6
Deaths
23
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
4
0.75
L
Hera
2
4
2
0.75
W
7
3
14
4.67
W
Chang'e
Bo0mex
Chang'e
8
1
13
14.5
W
4
2
8
4
W
3
0
8
7
L
Kumbhakarna
MistressDoom
Kumbhakarna
0
6
3
0.25
L
Charybdis
Tapwing
Charybdis
0
5
3
0.3
L
Gilgamesh
WefeyMan
Gilgamesh
3
4
2
1
W
Khepri
biromisa1
Khepri
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,471
Damage
43,356
46,628
Taken
63,150
33,261
Mitigated
42,362
12,914
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,114
637
0
1,210
9,976
6,809
0
4,637
5,254
38,113
0
L
Hera
8,582
1,582
0
247
8,455
2,662
0
4,268
4,096
25,035
0
W
14,206
11,052
0
535
11,584
5,414
0
6,651
4,758
0
32,760
W
Chang'e
Bo0mex
Chang'e
14,580
2,416
3,804
3,822
12,429
5,923
0
6,188
6,173
30,543
0
W
14,814
592
0
832
7,384
3,466
0
3,228
4,088
31,436
0
W
10,965
788
0
2,793
5,554
6,828
0
2,751
2,693
0
33,610
L
Kumbhakarna
MistressDoom
Kumbhakarna
3,285
168
343
1,521
17,218
20,645
0
7,636
9,352
10,666
0
L
Charybdis
Tapwing
Charybdis
6,365
2,484
0
439
12,227
4,568
0
6,720
5,226
0
26,724
L
Gilgamesh
WefeyMan
Gilgamesh
13,010
2,789
0
181
15,274
7,678
0
10,039
5,185
0
19,584
W
Khepri
biromisa1
Khepri
3,906
285
625
503
9,677
11,630
0
4,548
4,935
8,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,715
Gold Earned
46,075
194
Minions Killed
183
4
Camps Cleared
4
899,435
Distance Traveled
926,093
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,554
955
72
7
1
178,351
0
L
Hera
9,457
946
30
3
1
192,463
1
W
Izanami
10,601
1,060
38
4
2
173,510
0
W
Chang'e
11,079
1,108
40
4
0
191,863
1
W
Zeus
9,840
984
46
5
0
158,992
0
W
Chaac
9,835
984
63
6
1
177,779
3
L
Kumbhakarna
8,880
888
10
1
0
161,421
0
L
Charybdis
8,623
862
54
5
1
169,220
0
L
Gilgamesh
9,561
956
17
2
1
224,638
0
W
Khepri
9,360
936
7
1
1
197,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role