Player Matchup

Anubis
Anubis
BaTmAnnTheBOLD
Anubis
Level 26
God Stats
3W - 1L
1,368 SR
Queue Stats
31W - 28L
1,467 Elo+
Solo
Xing Tian
Xing Tian
GingerBeardedOne
Xing Tian
Level 20
God Stats
17W - 12L
1,496 SR
Queue Stats
175W - 187L
1,424 Elo+
Solo
Chang'e
Chang'e
Magicyodacoco
Chang'e
Level 29
God Stats
5W - 3L
1,587 SR
Queue Stats
74W - 69L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Ratatoskr94
Sun Wukong
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Hou Yi
Hou Yi
deadsilenttwo
Hou Yi
Level 27
God Stats
3W - 1L
1,421 SR
Queue Stats
33W - 52L
1,274 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,421 Elo+

VS

Team Averages
Level 17
1,473 SR
1,517 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
KasumisREVENGE
Nemesis
Level 7
God Stats
2W - 1L
1,695 SR
Queue Stats
16W - 17L
1,486 Elo+
Solo
Nike
Nike
Zen-ltsu
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,531 Elo+
Solo
Chernobog
Chernobog
kanekikan97
Chernobog
Level 12
God Stats
0W - 2L
1,271 SR
Queue Stats
15W - 30L
1,311 Elo+
Party 1
Sylvanus
Sylvanus
playerdeconsola4
Sylvanus
Level 8
God Stats
0W - 3L
1,397 SR
Queue Stats
9W - 6L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 22
12,953
1,079
26,254
11,040
6,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
20
6 / 0 / 23
13,005
1,084
9,865
6,683
7,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
20
5 / 1 / 22
12,869
1,072
16,976
9,849
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Ratatoskr94
Sun Wukong
19
12 / 1 / 14
12,787
1,066
17,790
16,490
9,987
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 0 / 19
11,751
979
20,312
7,620
3,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

266

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
1 / 11 / 1
10,550
879
8,268
21,199
9,168
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 9 / 1
9,966
831
1,374
17,229
7,002
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
17
2 / 6 / 1
11,234
936
15,981
21,389
12,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
kanekikan97
Chernobog
16
0 / 7 / 1
10,321
860
8,605
15,565
6,678
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 3 / 2
10,400
867
12,796
28,021
31,676
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
9
36
Kills
3
3
Deaths
36
100
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
11
1
0.14
W
8
1
22
19
W
Xing Tian
6
0
23
17.5
L
0
9
1
0.06
W
Chang'e
5
1
22
16
W
Sun Wukong
Ratatoskr94
Sun Wukong
12
1
14
19
L
Nike
2
6
1
0.42
W
5
0
19
14.5
L
Chernobog
kanekikan97
Chernobog
0
7
1
0.07
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,197
Damage
47,024
51,682
Taken
103,403
32,693
Mitigated
66,567
21,518
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,268
5,227
0
768
21,199
9,168
0
10,857
10,342
0
24,971
W
26,254
779
1,895
5,100
11,040
6,997
0
2,925
8,115
45,219
0
W
Xing Tian
9,865
962
0
0
6,683
7,789
0
2,080
4,563
29,518
0
L
1,374
277
0
518
17,229
7,002
0
6,989
10,240
0
15,772
W
Chang'e
16,976
1,821
5,721
4,122
9,849
4,495
0
1,599
8,250
43,632
0
W
Sun Wukong
Ratatoskr94
Sun Wukong
17,790
7,600
0
2,825
16,490
9,987
0
3,432
12,728
0
30,059
L
Nike
15,981
2,840
0
166
21,389
12,043
0
15,046
6,343
0
36,435
W
20,312
12,020
0
1,855
7,620
3,425
0
2,760
4,860
0
37,198
L
Chernobog
kanekikan97
Chernobog
8,605
5,369
0
1,586
15,565
6,678
0
7,093
7,705
0
36,919
L
12,796
1,618
2,859
5,945
28,021
31,676
0
13,110
14,911
20,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,365
Gold Earned
52,471
246
Minions Killed
194
9
Camps Cleared
4
993,785
Distance Traveled
973,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,550
879
49
4
0
210,719
0
W
Anubis
12,953
1,079
51
4
4
217,088
0
W
Xing Tian
13,005
1,084
44
4
3
212,574
0
L
Nemesis
9,966
831
27
2
0
156,370
0
W
Chang'e
12,869
1,072
75
6
0
239,168
0
W
Sun Wukong
12,787
1,066
30
3
1
205,866
0
L
Nike
11,234
936
40
3
1
235,612
0
W
Hou Yi
11,751
979
46
4
1
119,089
0
L
Chernobog
10,321
860
63
5
2
162,747
0
L
Sylvanus
10,400
867
15
1
1
208,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role