Player Matchup

Osiris
Osiris
 
Osiris
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Garel20
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 101L
1,553 Elo+
Solo
Cerberus
Cerberus
QuantumSuicideX
Cerberus
Level 29
God Stats
4W - 3L
1,533 SR
Queue Stats
22W - 23L
1,480 Elo+
Solo
Poseidon
Poseidon
StormStriker453
Poseidon
Level 16
God Stats
3W - 2L
1,677 SR
Queue Stats
6W - 10L
1,451 Elo+
Solo
Hou Yi
Hou Yi
johandy
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,647 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,526 Elo+

VS

Team Averages
Level 36
1,617 SR
1,573 Elo+
Anubis
Anubis
Lyte-Caustic
Anubis
Level 104
God Stats
8W - 3L
1,620 SR
Queue Stats
70W - 62L
1,489 Elo+
Party 1
Neith
Neith
SavageDucky_
Neith
Level 26
God Stats
17W - 9L
1,556 SR
Queue Stats
36W - 39L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
TcMeltemSahin
Danzaburou
Level 29
God Stats
27W - 32L
1,571 SR
Queue Stats
210W - 231L
1,502 Elo+
Solo
Tiamat
Tiamat
savageshark_
Tiamat
Level 6
God Stats
4W - 4L
1,840 SR
Queue Stats
12W - 14L
1,747 Elo+
Party 1
Zhong Kui
Zhong Kui
swguitarman
Zhong Kui
Level 15
God Stats
14W - 7L
1,500 SR
Queue Stats
94W - 65L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
8 / 7 / 0
11,043
581
10,162
18,759
10,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Garel20
Sylvanus
12
4 / 3 / 3
8,069
425
4,819
14,238
10,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
15
0 / 4 / 0
8,211
432
5,608
17,746
12,578
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
11
1 / 13 / 2
7,653
403
5,393
14,521
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
johandy
Hou Yi
10
0 / 14 / 4
6,457
340
3,743
15,558
3,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
21 / 1 / 0
13,665
719
20,366
10,918
7,063
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
9 / 4 / 3
9,355
492
14,036
10,139
3,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
TcMeltemSahin
Danzaburou
17
7 / 5 / 4
11,627
612
11,306
14,580
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
13
0 / 4 / 8
8,274
435
3,982
9,736
3,071
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
swguitarman
Zhong Kui
19
4 / 0 / 3
12,063
635
15,048
14,210
17,108
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
13
Kills
41
41
Deaths
14
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
8
7
0
1.14
L
Sylvanus
Garel20
Sylvanus
4
3
3
1.83
W
Anubis
21
1
0
21
L
Cerberus
0
4
0
0
W
9
4
3
2.63
L
Poseidon
1
13
2
0.15
W
Danzaburou
TcMeltemSahin
Danzaburou
7
5
4
1.8
L
Hou Yi
johandy
Hou Yi
0
14
4
0.14
W
Tiamat
0
4
8
1
W
Zhong Kui
swguitarman
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,725
Damage
64,738
80,822
Taken
59,583
40,326
Mitigated
37,261
15,617
Healing
26,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,162
4,129
0
3,074
18,759
10,231
0
8,515
10,244
0
84,312
L
Sylvanus
Garel20
Sylvanus
4,819
893
1,158
4,035
14,238
10,830
0
5,577
8,661
26,196
7,400
W
Anubis
20,366
763
0
7,444
10,918
7,063
2,985
1,655
9,263
84,053
0
L
Cerberus
5,608
388
0
6,113
17,746
12,578
0
14,314
3,432
48,380
0
W
14,036
7,334
0
1,824
10,139
3,545
3,565
1,510
8,629
0
47,827
L
Poseidon
5,393
284
0
510
14,521
3,168
0
5,579
8,942
24,447
0
W
Danzaburou
TcMeltemSahin
Danzaburou
11,306
5,192
0
4,585
14,580
6,474
2,026
4,154
10,426
0
95,154
L
Hou Yi
johandy
Hou Yi
3,743
3,002
0
727
15,558
3,519
0
5,411
10,147
0
13,812
W
Tiamat
3,982
962
0
2,616
9,736
3,071
954
3,140
6,596
24,148
0
W
Zhong Kui
swguitarman
Zhong Kui
15,048
2,556
0
10,332
14,210
17,108
2,144
5,347
8,863
78,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
54,984
373
Minions Killed
553
0
Camps Cleared
0
1,546,839
Distance Traveled
1,602,853
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,043
581
122
6
0
369,028
2
L
Sylvanus
8,069
425
73
4
0
290,588
0
W
Anubis
13,665
719
145
8
0
340,321
1
L
Cerberus
8,211
432
122
6
0
312,557
0
W
Neith
9,355
492
67
4
0
324,636
0
L
Poseidon
7,653
403
35
2
0
313,743
2
W
Danzaburou
11,627
612
140
7
0
338,253
6
L
Hou Yi
6,457
340
21
1
0
260,923
0
W
Tiamat
8,274
435
33
2
0
305,083
0
W
Zhong Kui
12,063
635
168
9
0
294,560
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role