Player Matchup

King Arthur
King Arthur
Candles__-__---1
King Arthur
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 4L
1,356 Elo+
Party 1
Discordia
Discordia
I Final Alpha I
Discordia
Level 127
God Stats
3W - 1L
1,520 SR
Queue Stats
66W - 48L
1,551 Elo+
Party 1
Thor
Thor
I Final Dark I
Thor
Level 157
God Stats
2W - 1L
1,586 SR
Queue Stats
270W - 259L
1,593 Elo+
Party 1
Charybdis
Charybdis
goldensaber101
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
l Final Verse l
Cabrakan
Level 147
God Stats
4W - 0L
1,328 SR
Queue Stats
123W - 125L
1,501 Elo+
Party 1
Team Averages
Level 93
1,445 SR
1,500 Elo+

VS

Team Averages
Level 121
1,490 SR
1,414 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DEATH Marques
Chronos
Level 158
God Stats
5W - 12L
1,378 SR
Queue Stats
302W - 358L
1,331 Elo+
Solo
Bastet
Bastet
Qwerty123
Bastet
Level 120
God Stats
12W - 8L
1,596 SR
Queue Stats
126W - 133L
1,441 Elo+
Solo
Artemis
Artemis
blerito93
Artemis
Level 64
God Stats
3W - 6L
1,432 SR
Queue Stats
155W - 176L
1,375 Elo+
Solo
Vamana
Vamana
shrader187
Vamana
Level 103
God Stats
0W - 1L
1,545 SR
Queue Stats
43W - 37L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Candles__-__---1
King Arthur
13
0 / 4 / 7
7,519
684
2,698
9,023
6,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
I Final Alpha I
Discordia
16
2 / 1 / 6
8,878
807
8,143
6,923
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 1 / 7
10,012
910
11,244
9,378
3,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
goldensaber101
Charybdis
13
0 / 2 / 2
7,191
654
2,204
7,336
2,439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
11 / 2 / 4
11,440
1,040
11,056
11,158
7,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 5 / 1
7,109
646
4,557
8,065
3,065
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
13
0 / 4 / 4
7,193
654
4,028
6,671
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Qwerty123
Bastet
14
6 / 2 / 3
9,428
857
10,559
8,907
3,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
blerito93
Artemis
13
0 / 7 / 3
6,771
616
3,704
8,886
3,332
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
shrader187
Vamana
15
3 / 2 / 4
9,157
832
7,386
11,057
6,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
10
10
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
W
King Arthur
Candles__-__---1
King Arthur
0
4
7
0.88
L
Chronos
0
4
4
0.5
W
Discordia
I Final Alpha I
Discordia
2
1
6
5
W
7
1
7
10.5
L
Bastet
Qwerty123
Bastet
6
2
3
3.75
L
Artemis
blerito93
Artemis
0
7
3
0.21
W
Charybdis
goldensaber101
Charybdis
0
2
2
0.5
W
Cabrakan
11
2
4
6.5
L
Vamana
shrader187
Vamana
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,345
Damage
30,234
43,818
Taken
43,586
22,501
Mitigated
18,654
6,957
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,557
186
0
0
8,065
3,065
0
4,073
3,872
23,312
0
W
King Arthur
Candles__-__---1
King Arthur
2,698
282
0
139
9,023
6,388
0
1,268
7,755
0
13,072
L
Chronos
4,028
561
0
915
6,671
2,448
0
2,111
4,512
17,856
0
W
Discordia
I Final Alpha I
Discordia
8,143
279
0
1,471
6,923
2,385
1,130
1,832
5,091
38,588
0
W
11,244
1,595
0
2,904
9,378
3,781
0
2,390
6,988
0
29,263
L
Bastet
Qwerty123
Bastet
10,559
2,633
0
551
8,907
3,556
30
3,750
4,951
0
21,311
L
Artemis
blerito93
Artemis
3,704
1,753
176
815
8,886
3,332
0
3,454
5,388
0
16,073
W
Charybdis
goldensaber101
Charybdis
2,204
517
0
712
7,336
2,439
267
1,774
5,562
0
14,749
W
Cabrakan
11,056
1,344
0
1,731
11,158
7,508
458
1,767
9,391
26,953
0
L
Vamana
shrader187
Vamana
7,386
2,086
309
2,086
11,057
6,253
409
5,225
5,664
0
29,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
39,658
233
Minions Killed
205
9
Camps Cleared
5
1,052,895
Distance Traveled
906,333
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,109
646
55
5
0
165,912
7
W
King Arthur
7,519
684
18
2
1
219,476
0
L
Chronos
7,193
654
35
3
0
163,386
5
W
Discordia
8,878
807
80
7
3
205,317
1
W
Thor
10,012
910
48
4
3
213,842
1
L
Bastet
9,428
857
28
3
2
223,907
3
L
Artemis
6,771
616
31
3
1
145,797
0
W
Charybdis
7,191
654
34
3
0
196,705
0
W
Cabrakan
11,440
1,040
53
5
2
217,555
1
L
Vamana
9,157
832
56
5
2
207,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role