Player Matchup

Loki
Loki
Badfurioso23530
Loki
Level 31
God Stats
33W - 18L
1,729 SR
Queue Stats
378W - 358L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
PartHuman123
Cu Chulainn
Level 69
God Stats
9W - 9L
1,601 SR
Queue Stats
254W - 227L
1,621 Elo+
Solo
Yemoja
Yemoja
Seraphymz
Yemoja
Level 105
God Stats
0W - 1L
1,331 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Janus
Janus
bigschmeat69420
Janus
Level 40
God Stats
10W - 7L
1,698 SR
Queue Stats
212W - 242L
1,494 Elo+
Solo
Neith
Neith
木讷少年王十二
Neith
Level 47
God Stats
9W - 12L
1,412 SR
Queue Stats
234W - 263L
1,412 Elo+
Solo
Team Averages
Level 58
1,554 SR
1,513 Elo+

VS

Team Averages
Level 109
1,529 SR
1,491 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
YUKUN1250
Izanami
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,405 Elo+
Solo
Khepri
Khepri
bananemagik
Khepri
Level 149
God Stats
39W - 30L
1,699 SR
Queue Stats
412W - 421L
1,591 Elo+
Solo
Hel
Hel
thebearjew123
Hel
Level 105
God Stats
61W - 39L
1,444 SR
Queue Stats
124W - 121L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,075
508
2,270
6,231
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
PartHuman123
Cu Chulainn
11
3 / 1 / 0
6,191
619
8,973
7,671
4,807
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Seraphymz
Yemoja
7
0 / 4 / 0
4,265
427
1,557
5,733
2,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 0
4,925
493
1,152
4,474
1,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
0 / 3 / 0
4,939
494
1,250
5,356
1,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 3 / 1
6,107
611
4,561
11,484
4,894
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
9
2 / 0 / 2
5,601
560
2,355
6,083
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
YUKUN1250
Izanami
11
5 / 0 / 1
6,916
692
2,820
2,722
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
10
1 / 0 / 11
6,454
645
2,933
6,809
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 3
6,761
676
5,100
4,822
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
15
15
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
3
1
0.5
W
Kumbhakarna
 
Kumbhakarna
2
0
2
3
L
0
3
2
0.33
L
Cu Chulainn
PartHuman123
Cu Chulainn
3
1
0
3
L
Yemoja
Seraphymz
Yemoja
0
4
0
0
W
Izanami
YUKUN1250
Izanami
5
0
1
5.5
W
Khepri
1
0
11
6.5
L
0
4
0
0
W
6
0
3
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
17,769
29,465
Taken
31,920
11,531
Mitigated
14,566
6,363
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,561
647
0
6,639
11,484
4,894
0
0
10,792
34,448
0
W
Kumbhakarna
 
Kumbhakarna
2,355
528
0
2,016
6,083
1,518
0
53
5,880
25,062
0
L
2,270
647
0
120
6,231
1,914
0
2,770
3,461
0
28,592
L
Cu Chulainn
PartHuman123
Cu Chulainn
8,973
2,298
0
3,431
7,671
4,807
0
4,999
2,672
0
39,280
L
Yemoja
Seraphymz
Yemoja
1,557
192
343
72
5,733
2,481
0
2,951
2,671
9,810
0
W
Izanami
YUKUN1250
Izanami
2,820
1,804
51
883
2,722
902
0
644
2,078
0
42,910
W
Khepri
2,933
527
0
2,163
6,809
5,635
0
484
6,325
12,921
0
L
1,152
100
0
250
4,474
1,274
0
2,241
2,224
25,664
0
W
5,100
452
2,346
3,724
4,822
1,617
386
1,507
3,235
42,059
0
L
1,250
567
84
2,063
5,356
1,055
0
1,742
3,488
0
25,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,395
Gold Earned
31,839
260
Minions Killed
326
0
Camps Cleared
0
902,405
Distance Traveled
954,149
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,107
611
81
8
0
158,887
2
W
Kumbhakarna
5,601
560
57
6
0
201,211
0
L
Loki
5,075
508
54
5
0
191,670
0
L
Cu Chulainn
6,191
619
82
8
0
213,266
1
L
Yemoja
4,265
427
16
2
0
167,516
0
W
Izanami
6,916
692
100
10
0
179,437
5
W
Khepri
6,454
645
12
1
0
206,532
2
L
Janus
4,925
493
46
5
0
162,172
0
W
Hel
6,761
676
76
8
0
208,082
8
L
Neith
4,939
494
62
6
0
167,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role