Player Matchup

Izanami
Izanami
GGmarcel
Izanami
Level 24
God Stats
2W - 1L
1,900 SR
Queue Stats
26W - 12L
1,600 Elo+
Solo
Chaac
Chaac
Krecik5057
Chaac
Level 26
God Stats
11W - 6L
1,547 SR
Queue Stats
93W - 105L
1,455 Elo+
Solo
Nemesis
Nemesis
MamaGovoritEbash
Nemesis
Level 29
God Stats
0W - 2L
1,312 SR
Queue Stats
102W - 85L
1,532 Elo+
Solo
Kukulkan
Kukulkan
TimotyS
Kukulkan
Level 13
God Stats
2W - 2L
1,795 SR
Queue Stats
9W - 16L
1,375 Elo+
Party 2
Sol
Sol
iRaisei
Sol
Level 28
God Stats
20W - 10L
1,802 SR
Queue Stats
76W - 72L
1,502 Elo+
Party 2
Team Averages
Level 24
1,671 SR
1,493 Elo+

VS

Team Averages
Level 34
1,528 SR
1,573 Elo+
Sylvanus
Sylvanus
Carsio
Sylvanus
Level 28
God Stats
6W - 3L
1,470 SR
Queue Stats
65W - 66L
1,472 Elo+
Solo
Thanatos
Thanatos
Lecha21
Thanatos
Level 29
God Stats
7W - 8L
1,471 SR
Queue Stats
36W - 28L
1,528 Elo+
Solo
Charybdis
Charybdis
RyuGaro
Charybdis
Level 27
God Stats
23W - 11L
1,699 SR
Queue Stats
161W - 133L
1,531 Elo+
Solo
Ares
Ares
ales808
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,645 Elo+
Party 1
Hel
Hel
itzRich
Hel
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GGmarcel
Izanami
14
1 / 5 / 1
8,707
484
9,631
16,651
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
14
3 / 5 / 2
8,820
490
6,899
11,928
5,128
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 6 / 3
9,462
526
6,417
14,263
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TimotyS
Kukulkan
12
3 / 6 / 3
8,185
455
5,396
9,324
2,565
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
13
3 / 7 / 3
8,269
459
13,507
15,863
5,584
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Carsio
Sylvanus
18
4 / 3 / 10
10,983
610
11,430
11,753
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Lecha21
Thanatos
17
9 / 3 / 6
10,555
586
10,030
11,682
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
RyuGaro
Charybdis
18
11 / 3 / 2
11,110
617
15,047
16,828
5,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
ales808
Ares
8
0 / 3 / 2
6,454
359
2,068
5,560
4,916
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
19
5 / 1 / 7
11,598
644
13,359
16,058
11,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
13
Kills
29
29
Deaths
13
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Carsio
Sylvanus
4
3
10
3
L
Izanami
GGmarcel
Izanami
1
5
1
0.3
L
Chaac
3
5
2
0.8
W
Thanatos
Lecha21
Thanatos
9
3
6
4
L
3
6
3
0.75
W
Charybdis
RyuGaro
Charybdis
11
3
2
4
L
Kukulkan
TimotyS
Kukulkan
3
6
3
0.75
W
Ares
ales808
Ares
0
3
2
0.33
L
Sol
3
7
3
0.64
W
Hel
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,850
Damage
51,934
68,029
Taken
61,881
24,304
Mitigated
32,779
20,754
Healing
31,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Carsio
Sylvanus
11,430
4,853
1,350
3,208
11,753
6,296
1,137
3,276
8,477
50,934
9,073
L
Izanami
GGmarcel
Izanami
9,631
6,601
104
6,538
16,651
4,919
304
8,235
8,416
0
55,223
L
Chaac
6,899
1,145
0
3,277
11,928
5,128
656
7,465
4,463
0
46,400
W
Thanatos
Lecha21
Thanatos
10,030
1,999
0
7,809
11,682
4,079
218
966
10,716
0
61,336
L
6,417
2,275
0
4,285
14,263
6,108
0
4,807
9,456
0
57,358
W
Charybdis
RyuGaro
Charybdis
15,047
10,661
0
8,467
16,828
5,974
3,393
9,218
7,610
0
71,044
L
Kukulkan
TimotyS
Kukulkan
5,396
1,038
0
934
9,324
2,565
330
1,093
8,231
37,821
0
W
Ares
ales808
Ares
2,068
31
0
0
5,560
4,916
0
3,929
1,631
5,983
0
L
Sol
13,507
3,731
0
5,616
15,863
5,584
644
3,784
12,079
55,767
0
W
Hel
13,359
1,643
1,819
8,979
16,058
11,514
1,242
1,514
14,544
102,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,443
Gold Earned
50,700
472
Minions Killed
537
0
Camps Cleared
0
1,544,611
Distance Traveled
1,498,113
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,983
610
126
7
0
314,349
4
L
Izanami
8,707
484
115
6
0
300,793
3
L
Chaac
8,820
490
111
6
0
311,345
2
W
Thanatos
10,555
586
97
5
0
345,354
2
L
Nemesis
9,462
526
99
6
0
363,619
6
W
Charybdis
11,110
617
109
6
0
325,650
2
L
Kukulkan
8,185
455
76
4
0
247,515
1
W
Ares
6,454
359
10
1
0
147,145
2
L
Sol
8,269
459
71
4
0
321,339
3
W
Hel
11,598
644
195
11
0
365,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role